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概述

C++ 抓包源码

##基本原理

  • 同样写一个socket,再定义socket中的网卡消息为混编模式

##一言不合上代码

#pragma once
#ifndef MYSNAPPER_H
#define MYSNAPPER_H
#include <stdio.h>
#include "IPCommon.h"
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
class mySnapper
{
public:
mySnapper();
~mySnapper();
void createSocket();
void getData();
private:
void setGetAllDataPag();
bool filterIp(IPHeader *ipHeader);
static char* intIpToStr(unsigned int ip);
static void fill_str(unsigned int num, char* str);
WORD wVersion = MAKEWORD(2,2);
WSADATA wsaData;
SOCKET servSocket;
unsigned long m_rawSock;
unsigned long m_desIP;
unsigned long m_srcIP;
unsigned short m_desPort;
unsigned short m_srcPort;
unsigned long m_filterIP;
unsigned long m_rawSocks;
unsigned short m_filterPort;
};
#endif // !MYSOCKET_H
#pragma once
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include "mysnapper.h"
#include <iostream>
using namespace std;
#define
SIO_RCVALL
_WSAIOW(IOC_VENDOR,1)
mySnapper::mySnapper()
{
int err = WSAStartup(wVersion,&wsaData);
if (0 != err)
{
throw exception( "初始化winsock库失败");
}
servSocket = socket(PF_INET, SOCK_RAW, IPPROTO_IP);
}
void mySnapper::createSocket()
{
char hostname[100];
struct hostent *local;
struct in_addr myaddr;
if (gethostname(hostname, sizeof(hostname)) == SOCKET_ERROR)
{
printf("Error : %d", WSAGetLastError());
return;
}
printf("nHost name : %s n", hostname);
local = gethostbyname("localhost");
printf("nAvailable Network Interfaces : n");
if (local == NULL)
{
printf("Error : %d.n", WSAGetLastError());
return ;
}
for (int i = 0; local->h_addr_list[i] != 0; ++i)
{
memcpy(&myaddr, local->h_addr_list[i], sizeof(struct in_addr));
printf("Interface Number : %d Address : %sn", i, inet_ntoa(myaddr));
}
int in = 0;
sockaddr_in dest;
memset(&dest, 0, sizeof(dest));
memcpy(&dest.sin_addr.s_addr, local->h_addr_list[in], sizeof(dest.sin_addr.s_addr));
//myaddr.sin_addr = *(in_addr*)pHostent->h_addr_list[0];
dest.sin_family = AF_INET;
dest.sin_port = htons(0);
if (bind(servSocket, (SOCKADDR *)&dest, sizeof(dest)) == SOCKET_ERROR)
{
closesocket(servSocket);
cout << "套接字创建失败:bind执行失败:"<<WSAGetLastError()<<endl;
}
else
{
setGetAllDataPag();
}
}
void mySnapper::setGetAllDataPag()
{
DWORD dwBufferLen[10] = { 0 };
DWORD dwBufferInLen = 1;
DWORD dwBytesReturned = 0;
printf("nSetting socket to sniff...n");
int iRet = WSAIoctl(servSocket, SIO_RCVALL, &dwBufferInLen, sizeof(dwBufferInLen),
&dwBufferLen, sizeof(dwBufferLen), &dwBytesReturned, NULL, NULL);
if (iRet!= 0)
{
printf("设置接收网卡的所有数据,包括发送和接收数据包失败 %dn" , WSAGetLastError());
closesocket(servSocket);
}
}
void mySnapper::getData()
{
int len = 0;
listen(servSocket, 5);
char strFromIp[16] = { 0 }, strCurTime[32] = { 0 };
char strBuffer[1024 * 10], strData[4096] = { 0 };
sockaddr_in addrFrom;
int fromLen = sizeof(addrFrom);
TCPHeader tcpData;
NetData netData;
IPHeader ipHeader;
int cnt = 0;
do
{
cnt += 1;
memset(&ipHeader, 0, sizeof(IPHeader));
len = recvfrom(servSocket, strBuffer, sizeof(strBuffer),0, (sockaddr*)&addrFrom, &fromLen);
if (len > 0)
{
memcpy(&ipHeader, strBuffer, sizeof(ipHeader));
if (ipHeader.Protocol == IPPROTO_TCP)
{
memcpy(&tcpData, strBuffer + sizeof(IPHeader), sizeof(tcpData));
int iSrcPort = tcpData.SrcPort;
int iDstPort = tcpData.DstPort;
memcpy(&netData, strBuffer + sizeof(IPHeader) + sizeof(tcpData), sizeof(netData));
printf("Message form server:%d,srcPort:%d,desport: %dn", len, iSrcPort, iDstPort);
if (cnt %3==0)
printf("data : %sn", netData.strData);
//if (tcp->dport == 1234 || tcp->dport == 1234 )
//{
//	printf("Message form server:%d,srcPort:%s,desport: %dn", len, tcp->sport, tcp->dport);
//}
}
}
} while (len > 0);
}
char* mySnapper::intIpToStr(unsigned int ip)
{
char* str = (char*)malloc(16);
memset(str, 0, 16);
uint32_t num = 0;
int i = 0;
for (i = 0; i < 4; i++)
{
num = (ip & (255 << ((3 - i) * 8))) >> ((3 - i) * 8);
fill_str(num, str + i * 4);
if (i == 3) break;
str[i * 4 + 4 - 1] = '.';
}
return str;
}
void mySnapper::fill_str(uint32_t num, char* str)
{
str[0] = num / 100 + '0';
str[1] = num % 100 / 10 + '0';
str[2] = num % 10 + '0';
}
mySnapper::~mySnapper()
{
WSACleanup();
closesocket(servSocket);
}

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