概述
每当自己想要学一点东西的时候,就快要到10点半了,还有十几天就要回家,总是有些兴奋,今天得知娜姐进了澳网的女单决赛,周末的时候可以看一下,希望能在澳网女单决赛之前写好这篇博客,好了,不废话,开始正题。
在一年多以前,写过一篇关于listview方法的文章:listView属性及方法小析,现在再重新看下其源码。
在listview的源码中,在46行有一个小的主意事项:
/*
* Implementation Notes:
*
* Some terminology:
*
*
index
- index of the items that are currently visible
*
position - index of the items in the cursor
*/
就是简单的说明下index和position这两个变量名,index表示现在可视的部分的索引值,position是指在cursor中的索引值。
看下类说明:
A view that shows items in a vertically scrolling list. The items come from the ListAdapter associated with this view.
一个通过竖直滚动条显示其条目的列表视图,与视图关联的条目来自于ListAdapter。
入门指南:http://developer.android.com/guide/topics/ui/layout/listview.html。
@RemoteView
public class ListView extends AbsListView {
看一下类,头上有@RemoteView,加上这个标志,就说明该View能作为RemoteView使用,即可以在android widget上面使用listview,在android早起版本中,好像listview是不可以的。
看下其静态变量:
/**
* Used to indicate a no preference for a position type.
*/
static final int NO_POSITION = -1;
用于
表示一个没有任何偏好的位置类型。
私有静态变量:
/**
* When arrow scrolling, ListView will never scroll more than this factor
* times the height of the list.
*/
private static final float MAX_SCROLL_FACTOR = 0.33f;
/**
* When arrow scrolling, need a certain amount of pixels to preview next
* items.
This is usually the fading edge, but if that is small enough,
* we want to make sure we preview at least this many pixels.
*/
private static final int MIN_SCROLL_PREVIEW_PIXELS = 2;
MAX_SCROLL_FACTOR:当箭头滚动,ListView中永远不会比这个因子乘以列表的高度滚动更多。
MIN_SCROLL_PREVIEW_PIXELS:当箭头滚动,需要有一定的像素预览下一个项目。这通常是衰减的边缘,但如果足够小,我们要确保我们至少预览的像素数。
在看下其内部类:
/**
* A class that represents a fixed view in a list, for example a header at the top
* or a footer at the bottom.
*/
public class FixedViewInfo {
/** The view to add to the list */
public View view;
/** The data backing the view. This is returned from {@link ListAdapter#getItem(int)}. */
public Object data;
/** <code>true</code> if the fixed view should be selectable in the list */
public boolean isSelectable;
}
固定视图的实体类,表示一个list中的固定视图,如listview中在顶部的header或者底部的footer。其变量含义view代表要添加到listview中的视图,data:视图中的数据,isSelectable:是否可以选中。
接着看ListView类中的变量:
private ArrayList<FixedViewInfo> mHeaderViewInfos = Lists.newArrayList();
private ArrayList<FixedViewInfo> mFooterViewInfos = Lists.newArrayList();
Drawable mDivider;
int mDividerHeight;
Drawable mOverScrollHeader;
Drawable mOverScrollFooter;
private boolean mIsCacheColorOpaque;
private boolean mDividerIsOpaque;
private boolean mHeaderDividersEnabled;
private boolean mFooterDividersEnabled;
private boolean mAreAllItemsSelectable = true;
private boolean mItemsCanFocus = false;
// used for temporary calculations.
private final Rect mTempRect = new Rect();
private Paint mDividerPaint;
// the single allocated result per list view; kinda cheesey but avoids
// allocating these thingies too often.
private final ArrowScrollFocusResult mArrowScrollFocusResult = new ArrowScrollFocusResult();
// Keeps focused children visible through resizes
private FocusSelector mFocusSelector;
头两个参数是用于存储固定视图的列表。
mDivider:分割线。
mOverScrollHeader:当滑动到顶部,再下拉看到的视图。
mOverScrollFooter:当滑动到底部,再上拉看到的视图。
mIsCacheColorOpaque:缓存颜色是否透明。
mDividerIsOpaque:分割线是否透明。
mHeaderDividersEnabled:header分割线是否可用。
mFooterDividersEnabled:footer分割线是否可用。
AreAllItemsSelectable:是否所有的条目都可以被选中。
mItemsCanFocus:是否所有的条目都可以获取焦点。
mTempRect:一个用于临时技术的矩形。
mDividerPaint:分割线画笔。
mArrowScrollFocusResult:listview中内部类,用于保留箭头滑动时,获取焦点区域,避免焦点切换太频繁。
mFocusSelector:获取焦点的条目(通过调整,使条目保持焦点)
先看下ArrowScrollFocusResult和FocusSelector两个内部类:
/**
* Holds results of focus aware arrow scrolling.
*/
static private class ArrowScrollFocusResult {
private int mSelectedPosition;
private int mAmountToScroll;
/**
* How {@link android.widget.ListView#arrowScrollFocused} returns its values.
*/
void populate(int selectedPosition, int amountToScroll) {
mSelectedPosition = selectedPosition;
mAmountToScroll = amountToScroll;
}
public int getSelectedPosition() {
return mSelectedPosition;
}
public int getAmountToScroll() {
return mAmountToScroll;
}
}
里面有两个参数,一个是现在选中条目位置,一个是滑动的item个数。通过这个类,就可以很方便的获取焦点和切换焦点了。
FocusSelector:
private class FocusSelector implements Runnable {
private int mPosition;
private int mPositionTop;
public FocusSelector setup(int position, int top) {
mPosition = position;
mPositionTop = top;
return this;
}
public void run() {
setSelectionFromTop(mPosition, mPositionTop);
}
}
一个线程类,通过设置,可以不断的调整其获取焦点的条目。
里面调用到了1905行的setSelectionFromTop这个方法:
/**
* Sets the selected item and positions the selection y pixels from the top edge
* of the ListView. (If in touch mode, the item will not be selected but it will
* still be positioned appropriately.)
*
* @param position Index (starting at 0) of the data item to be selected.
* @param y The distance from the top edge of the ListView (plus padding) that the
*
item will be positioned.
*/
public void setSelectionFromTop(int position, int y) {
if (mAdapter == null) {
return;
}
if (!isInTouchMode()) {
position = lookForSelectablePosition(position, true);
if (position >= 0) {
setNextSelectedPositionInt(position);
}
} else {
mResurrectToPosition = position;
}
if (position >= 0) {
mLayoutMode = LAYOUT_SPECIFIC;
mSpecificTop = mListPadding.top + y;
if (mNeedSync) {
mSyncPosition = position;
mSyncRowId = mAdapter.getItemId(position);
}
requestLayout();
}
}
通过listview顶部边缘的对应y像素和position来设置选中项(在滑动状态下,不能被选中,但是会滑动到合适位置)
再看ListView的构造函数:
public ListView(Context context) {
this(context, null);
}
public ListView(Context context, AttributeSet attrs) {
this(context, attrs, com.android.internal.R.attr.listViewStyle);
}
public ListView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray a = context.obtainStyledAttributes(attrs,
com.android.internal.R.styleable.ListView, defStyle, 0);
CharSequence[] entries = a.getTextArray(
com.android.internal.R.styleable.ListView_entries);
if (entries != null) {
setAdapter(new ArrayAdapter<CharSequence>(context,
com.android.internal.R.layout.simple_list_item_1, entries));
}
final Drawable d = a.getDrawable(com.android.internal.R.styleable.ListView_divider);
if (d != null) {
// If a divider is specified use its intrinsic height for divider height
setDivider(d);
}
final Drawable osHeader = a.getDrawable(
com.android.internal.R.styleable.ListView_overScrollHeader);
if (osHeader != null) {
setOverscrollHeader(osHeader);
}
final Drawable osFooter = a.getDrawable(
com.android.internal.R.styleable.ListView_overScrollFooter);
if (osFooter != null) {
setOverscrollFooter(osFooter);
}
// Use the height specified, zero being the default
final int dividerHeight = a.getDimensionPixelSize(
com.android.internal.R.styleable.ListView_dividerHeight, 0);
if (dividerHeight != 0) {
setDividerHeight(dividerHeight);
}
mHeaderDividersEnabled = a.getBoolean(R.styleable.ListView_headerDividersEnabled, true);
mFooterDividersEnabled = a.getBoolean(R.styleable.ListView_footerDividersEnabled, true);
a.recycle();
}
主要是从TypeArray里面取出各种属性进行设置。
/**
* @return The maximum amount a list view will scroll in response to
*
an arrow event.
*/
public int getMaxScrollAmount() {
return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
}
相应一个箭头事件,ListView可以滑动的最大距离。关于这个方法,询问高手以后,可以理解为一个箭头((按键事件)非触摸事件(touch)),listivew作出响应,滑动的最大距离。比如说在android电视中,使用遥控器操作listview,按向下箭头,listview滑动距离。
下面是adjustViewsUpOrDown():
/**
* Make sure views are touching the top or bottom edge, as appropriate for
* our gravity
*/
private void adjustViewsUpOrDown() {
final int childCount = getChildCount();
int delta;
if (childCount > 0) {
View child;
if (!mStackFromBottom) {
// Uh-oh -- we came up short. Slide all views up to make them
// align with the top
child = getChildAt(0);
delta = child.getTop() - mListPadding.top;
if (mFirstPosition != 0) {
// It's OK to have some space above the first item if it is
// part of the vertical spacing
delta -= mDividerHeight;
}
if (delta < 0) {
// We only are looking to see if we are too low, not too high
delta = 0;
}
} else {
// we are too high, slide all views down to align with bottom
child = getChildAt(childCount - 1);
delta = child.getBottom() - (getHeight() - mListPadding.bottom);
if (mFirstPosition + childCount < mItemCount) {
// It's OK to have some space below the last item if it is
// part of the vertical spacing
delta += mDividerHeight;
}
if (delta > 0) {
delta = 0;
}
}
if (delta != 0) {
offsetChildrenTopAndBottom(-delta);
}
}
}
调整在ListView顶部或底部的view以适应我们的视觉感应。
mStackFromBottom:这个参数是来自父类AbsListView
/**
* Indicates whether the list is stacked from the bottom edge or
* the top edge.
*/
使列表与 底部 对齐或者与 顶部 对齐。
里面调用的offsetChildrenTopAndBottom()方法(来自父类ViewGroup):
/**
* Offset the vertical location of all children of this view by the specified number of pixels.
*
* @param offset the number of pixels to offset
*
* @hide
*/
public void offsetChildrenTopAndBottom(int offset) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View v = children[i];
v.mTop += offset;
v.mBottom += offset;
}
}
调整垂直方向上面所有子视图位置。
添加HeaderView:
/**
* Add a fixed view to appear at the top of the list. If addHeaderView is
* called more than once, the views will appear in the order they were
* added. Views added using this call can take focus if they want.
* <p>
* NOTE: Call this before calling setAdapter. This is so ListView can wrap
* the supplied cursor with one that will also account for header and footer
* views.
*
* @param v The view to add.
* @param data Data to associate with this view
* @param isSelectable whether the item is selectable
*/
public void addHeaderView(View v, Object data, boolean isSelectable) {
if (mAdapter != null && ! (mAdapter instanceof HeaderViewListAdapter)) {
throw new IllegalStateException(
"Cannot add header view to list -- setAdapter has already been called.");
}
FixedViewInfo info = new FixedViewInfo();
info.view = v;
info.data = data;
info.isSelectable = isSelectable;
mHeaderViewInfos.add(info);
// in the case of re-adding a header view, or adding one later on,
// we need to notify the observer
if (mAdapter != null && mDataSetObserver != null) {
mDataSetObserver.onChanged();
}
}
/**
* Add a fixed view to appear at the top of the list. If addHeaderView is
* called more than once, the views will appear in the order they were
* added. Views added using this call can take focus if they want.
* <p>
* NOTE: Call this before calling setAdapter. This is so ListView can wrap
* the supplied cursor with one that will also account for header and footer
* views.
*
* @param v The view to add.
*/
public void addHeaderView(View v) {
addHeaderView(v, null, true);
}
为ListView顶部添加一个固定的View,如果HeaderView多于一个,会按照添加的顺序进行排列。
287行,获取添加的HeaderView的个数:
@Override
public int getHeaderViewsCount() {
return mHeaderViewInfos.size();
}
删除在以前添加的HeaderView:
/**
* Removes a previously-added header view.
*
* @param v The view to remove
* @return true if the view was removed, false if the view was not a header
*
view
*/
public boolean removeHeaderView(View v) {
if (mHeaderViewInfos.size() > 0) {
boolean result = false;
if (mAdapter != null && ((HeaderViewListAdapter) mAdapter).removeHeader(v)) {
if (mDataSetObserver != null) {
mDataSetObserver.onChanged();
}
result = true;
}
removeFixedViewInfo(v, mHeaderViewInfos);
return result;
}
return false;
}
里面调用了removeFixedViewInfo:
private void removeFixedViewInfo(View v, ArrayList<FixedViewInfo> where) {
int len = where.size();
for (int i = 0; i < len; ++i) {
FixedViewInfo info = where.get(i);
if (info.view == v) {
where.remove(i);
break;
}
}
}
找到对应view,从列表里面去除。
添加FooterView:
/**
* Add a fixed view to appear at the bottom of the list. If addFooterView is
* called more than once, the views will appear in the order they were
* added. Views added using this call can take focus if they want.
* <p>
* NOTE: Call this before calling setAdapter. This is so ListView can wrap
* the supplied cursor with one that will also account for header and footer
* views.
*
* @param v The view to add.
* @param data Data to associate with this view
* @param isSelectable true if the footer view can be selected
*/
public void addFooterView(View v, Object data, boolean isSelectable) {
// NOTE: do not enforce the adapter being null here, since unlike in
// addHeaderView, it was never enforced here, and so existing apps are
// relying on being able to add a footer and then calling setAdapter to
// force creation of the HeaderViewListAdapter wrapper
FixedViewInfo info = new FixedViewInfo();
info.view = v;
info.data = data;
info.isSelectable = isSelectable;
mFooterViewInfos.add(info);
// in the case of re-adding a footer view, or adding one later on,
// we need to notify the observer
if (mAdapter != null && mDataSetObserver != null) {
mDataSetObserver.onChanged();
}
}
/**
* Add a fixed view to appear at the bottom of the list. If addFooterView is called more
* than once, the views will appear in the order they were added. Views added using
* this call can take focus if they want.
* <p>NOTE: Call this before calling setAdapter. This is so ListView can wrap the supplied
* cursor with one that will also account for header and footer views.
*
*
* @param v The view to add.
*/
public void addFooterView(View v) {
addFooterView(v, null, true);
}
可参考上面对addHeaderView的解释。
获取添加的FooterView的个数:
@Override
public int getFooterViewsCount() {
return mFooterViewInfos.size();
}
删除相对应的FooterView:
/**
* Removes a previously-added footer view.
*
* @param v The view to remove
* @return
* true if the view was removed, false if the view was not a footer view
*/
public boolean removeFooterView(View v) {
if (mFooterViewInfos.size() > 0) {
boolean result = false;
if (mAdapter != null && ((HeaderViewListAdapter) mAdapter).removeFooter(v)) {
if (mDataSetObserver != null) {
mDataSetObserver.onChanged();
}
result = true;
}
removeFixedViewInfo(v, mFooterViewInfos);
return result;
}
return false;
}
获取ListView正在使用的adapter:
/**
* Returns the adapter currently in use in this ListView. The returned adapter
* might not be the same adapter passed to {@link #setAdapter(ListAdapter)} but
* might be a {@link WrapperListAdapter}.
*
* @return The adapter currently used to display data in this ListView.
*
* @see #setAdapter(ListAdapter)
*/
@Override
public ListAdapter getAdapter() {
return mAdapter;
}
返回的adapter不一定是通过setAdapter方法传入的adapter,有可能是一个WrapperListAdapter。
setRemoteViewAdapter():
/**
* Sets up this AbsListView to use a remote views adapter which connects to a RemoteViewsService
* through the specified intent.
* @param intent the intent used to identify the RemoteViewsService for the adapter to connect to.
*/
@android.view.RemotableViewMethod
public void setRemoteViewsAdapter(Intent intent) {
super.setRemoteViewsAdapter(intent);
}
在上面提到,listview可以作为一个remoteView在widget中使用,该方法是设定一个intent,listview的adapter通过其与RemoteViewService通信。
为listview添加数据:
/**
* Sets the data behind this ListView.
*
* The adapter passed to this method may be wrapped by a {@link WrapperListAdapter},
* depending on the ListView features currently in use. For instance, adding
* headers and/or footers will cause the adapter to be wrapped.
*
* @param adapter The ListAdapter which is responsible for maintaining the
*
data backing this list and for producing a view to represent an
*
item in that data set.
*
* @see #getAdapter()
*/
@Override
public void setAdapter(ListAdapter adapter) {
if (mAdapter != null && mDataSetObserver != null) {
mAdapter.unregisterDataSetObserver(mDataSetObserver);
}
resetList();
mRecycler.clear();
if (mHeaderViewInfos.size() > 0|| mFooterViewInfos.size() > 0) {
mAdapter = new HeaderViewListAdapter(mHeaderViewInfos, mFooterViewInfos, adapter);
} else {
mAdapter = adapter;
}
mOldSelectedPosition = INVALID_POSITION;
mOldSelectedRowId = INVALID_ROW_ID;
// AbsListView#setAdapter will update choice mode states.
super.setAdapter(adapter);
if (mAdapter != null) {
mAreAllItemsSelectable = mAdapter.areAllItemsEnabled();
mOldItemCount = mItemCount;
mItemCount = mAdapter.getCount();
checkFocus();
mDataSetObserver = new AdapterDataSetObserver();
mAdapter.registerDataSetObserver(mDataSetObserver);
mRecycler.setViewTypeCount(mAdapter.getViewTypeCount());
int position;
if (mStackFromBottom) {
position = lookForSelectablePosition(mItemCount - 1, false);
} else {
position = lookForSelectablePosition(0, true);
}
setSelectedPositionInt(position);
setNextSelectedPositionInt(position);
if (mItemCount == 0) {
// Nothing selected
checkSelectionChanged();
}
} else {
mAreAllItemsSelectable = true;
checkFocus();
// Nothing selected
checkSelectionChanged();
}
requestLayout();
}
通过setAdapter方法添加的adapter根据当前ListView的使用情况可能被装饰为一个WrapperListAdapter,比如说添加一个HeaderView或者FooterView。
在该方法中,先把以前的数据和观察者去掉,然后再重新设置各种参数。
里面调用到了resetList()方法:
/**
* The list is empty. Clear everything out.
*/
@Override
void resetList() {
// The parent's resetList() will remove all views from the layout so we need to
// cleanup the state of our footers and headers
clearRecycledState(mHeaderViewInfos);
clearRecycledState(mFooterViewInfos);
super.resetList();
mLayoutMode = LAYOUT_NORMAL;
}
这里面又调用了clearRecycleState()方法:
private void clearRecycledState(ArrayList<FixedViewInfo> infos) {
if (infos != null) {
final int count = infos.size();
for (int i = 0; i < count; i++) {
final View child = infos.get(i).view;
final LayoutParams p = (LayoutParams) child.getLayoutParams();
if (p != null) {
p.recycledHeaderFooter = false;
}
}
}
}
清除回收状态。
requestChildRectangleOnScreen:
@Override
public boolean requestChildRectangleOnScreen(View child, Rect rect, boolean immediate) {
int rectTopWithinChild = rect.top;
// offset so rect is in coordinates of the this view
rect.offset(child.getLeft(), child.getTop());
rect.offset(-child.getScrollX(), -child.getScrollY());
final int height = getHeight();
int listUnfadedTop = getScrollY();
int listUnfadedBottom = listUnfadedTop + height;
final int fadingEdge = getVerticalFadingEdgeLength();
if (showingTopFadingEdge()) {
// leave room for top fading edge as long as rect isn't at very top
if ((mSelectedPosition > 0) || (rectTopWithinChild > fadingEdge)) {
listUnfadedTop += fadingEdge;
}
}
int childCount = getChildCount();
int bottomOfBottomChild = getChildAt(childCount - 1).getBottom();
if (showingBottomFadingEdge()) {
// leave room for bottom fading edge as long as rect isn't at very bottom
if ((mSelectedPosition < mItemCount - 1)
|| (rect.bottom < (bottomOfBottomChild - fadingEdge))) {
listUnfadedBottom -= fadingEdge;
}
}
int scrollYDelta = 0;
if (rect.bottom > listUnfadedBottom && rect.top > listUnfadedTop) {
// need to MOVE DOWN to get it in view: move down just enough so
// that the entire rectangle is in view (or at least the first
// screen size chunk).
if (rect.height() > height) {
// just enough to get screen size chunk on
scrollYDelta += (rect.top - listUnfadedTop);
} else {
// get entire rect at bottom of screen
scrollYDelta += (rect.bottom - listUnfadedBottom);
}
// make sure we aren't scrolling beyond the end of our children
int distanceToBottom = bottomOfBottomChild - listUnfadedBottom;
scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
} else if (rect.top < listUnfadedTop && rect.bottom < listUnfadedBottom) {
// need to MOVE UP to get it in view: move up just enough so that
// entire rectangle is in view (or at least the first screen
// size chunk of it).
if (rect.height() > height) {
// screen size chunk
scrollYDelta -= (listUnfadedBottom - rect.bottom);
} else {
// entire rect at top
scrollYDelta -= (listUnfadedTop - rect.top);
}
// make sure we aren't scrolling any further than the top our children
int top = getChildAt(0).getTop();
int deltaToTop = top - listUnfadedTop;
scrollYDelta = Math.max(scrollYDelta, deltaToTop);
}
final boolean scroll = scrollYDelta != 0;
if (scroll) {
scrollListItemsBy(-scrollYDelta);
positionSelector(INVALID_POSITION, child);
mSelectedTop = child.getTop();
invalidate();
}
return scroll;
}
当组里的某个子项需要被定位在屏幕的某个矩形范围时,调用此方法。
里面调用了showingTopFadingEdge()和showingBottomFadingEdge():
/**
* @return Whether the list needs to show the top fading edge
*/
private boolean showingTopFadingEdge() {
final int listTop = mScrollY + mListPadding.top;
return (mFirstPosition > 0) || (getChildAt(0).getTop() > listTop);
}
/**
* @return Whether the list needs to show the bottom fading edge
*/
private boolean showingBottomFadingEdge() {
final int childCount = getChildCount();
final int bottomOfBottomChild = getChildAt(childCount - 1).getBottom();
final int lastVisiblePosition = mFirstPosition + childCount - 1;
final int listBottom = mScrollY + getHeight() - mListPadding.bottom;
return (lastVisiblePosition < mItemCount - 1)
|| (bottomOfBottomChild < listBottom);
}
是否显示上边缘或者下边缘。
下面这个方法是默认访问修饰符(同一包中类可以访问):
/**
* {@inheritDoc}
*/
@Override
void fillGap(boolean down) {
final int count = getChildCount();
if (down) {
int paddingTop = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
paddingTop = getListPaddingTop();
}
final int startOffset = count > 0 ? getChildAt(count - 1).getBottom() + mDividerHeight :
paddingTop;
fillDown(mFirstPosition + count, startOffset);
correctTooHigh(getChildCount());
} else {
int paddingBottom = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
paddingBottom = getListPaddingBottom();
}
final int startOffset = count > 0 ? getChildAt(0).getTop() - mDividerHeight :
getHeight() - paddingBottom;
fillUp(mFirstPosition - 1, startOffset);
correctTooLow(getChildCount());
}
}
根据猜测,该方法也是用于调整listView中item的位置,如果滑动到第一个item或最后一个item时会出现反弹,调用了fillDown()、fillUp()、correctTooHigh()和correctTooLow()方法。
fillDown:
/**
* Fills the list from pos down to the end of the list view.
*
* @param pos The first position to put in the list
*
* @param nextTop The location where the top of the item associated with pos
*
should be drawn
*
* @return The view that is currently selected, if it happens to be in the
*
range that we draw.
*/
private View fillDown(int pos, int nextTop) {
View selectedView = null;
int end = (mBottom - mTop);
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
end -= mListPadding.bottom;
}
while (nextTop < end && pos < mItemCount) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
View child = makeAndAddView(pos, nextTop, true, mListPadding.left, selected);
nextTop = child.getBottom() + mDividerHeight;
if (selected) {
selectedView = child;
}
pos++;
}
return selectedView;
}
填充从pos到list底部所有的item。里面调用到了makeAndAddView方法:
/**
* Obtain the view and add it to our list of children. The view can be made
* fresh, converted from an unused view, or used as is if it was in the
* recycle bin.
*
* @param position Logical position in the list
* @param y Top or bottom edge of the view to add
* @param flow If flow is true, align top edge to y. If false, align bottom
*
edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @return View that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
View child;
if (!mDataChanged) {
// Try to use an existing view for this position
child = mRecycler.getActiveView(position);
if (child != null) {
if (ViewDebug.TRACE_RECYCLER) {
ViewDebug.trace(child, ViewDebug.RecyclerTraceType.RECYCLE_FROM_ACTIVE_HEAP,
position, getChildCount());
}
// Found it -- we're using an existing child
// This just needs to be positioned
setupChild(child, position, y, flow, childrenLeft, selected, true);
return child;
}
}
// Make a new view for this position, or convert an unused view if possible
child = obtainView(position, mIsScrap);
// This needs to be positioned and measured
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}
获取视图填充到列表的item中去,视图可以是从未使用过的视图转换过来,也可以使从回收站复用的视图。在该方法中,先从查找是否有可重用视图,如果有,使用可重用视图。然后
// Make a new view for this position, or convert an unused view if possible
child = obtainView(position, mIsScrap);
通过obtainView方法获取一个view(有可能是从未使用视图转换过来(obtainView方法是在AbsListView方法中定义)),再重新测量和定位View。调用到了setupChild方法:
/**
* Add a view as a child and make sure it is measured (if necessary) and
* positioned properly.
*
* @param child The view to add
* @param position The position of this child
* @param y The y position relative to which this view will be positioned
* @param flowDown If true, align top edge to y. If false, align bottom
*
edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @param recycled Has this view been pulled from the recycle bin? If so it
*
does not need to be remeasured.
*/
private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
boolean selected, boolean recycled) {
final boolean isSelected = selected && shouldShowSelector();
final boolean updateChildSelected = isSelected != child.isSelected();
final int mode = mTouchMode;
final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
mMotionPosition == position;
final boolean updateChildPressed = isPressed != child.isPressed();
final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
// Respect layout params that are already in the view. Otherwise make some up...
// noinspection unchecked
AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
if (p == null) {
p = new AbsListView.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT, 0);
}
p.viewType = mAdapter.getItemViewType(position);
if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
attachViewToParent(child, flowDown ? -1 : 0, p);
} else {
p.forceAdd = false;
if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
p.recycledHeaderFooter = true;
}
addViewInLayout(child, flowDown ? -1 : 0, p, true);
}
if (updateChildSelected) {
child.setSelected(isSelected);
}
if (updateChildPressed) {
child.setPressed(isPressed);
}
if (mChoiceMode != CHOICE_MODE_NONE && mCheckStates != null) {
if (child instanceof Checkable) {
((Checkable) child).setChecked(mCheckStates.get(position));
} else if (getContext().getApplicationInfo().targetSdkVersion
>= android.os.Build.VERSION_CODES.HONEYCOMB) {
child.setActivated(mCheckStates.get(position));
}
}
if (needToMeasure) {
int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
mListPadding.left + mListPadding.right, p.width);
int lpHeight = p.height;
int childHeightSpec;
if (lpHeight > 0) {
childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
} else {
childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
}
child.measure(childWidthSpec, childHeightSpec);
} else {
cleanupLayoutState(child);
}
final int w = child.getMeasuredWidth();
final int h = child.getMeasuredHeight();
final int childTop = flowDown ? y : y - h;
if (needToMeasure) {
final int childRight = childrenLeft + w;
final int childBottom = childTop + h;
child.layout(childrenLeft, childTop, childRight, childBottom);
} else {
child.offsetLeftAndRight(childrenLeft - child.getLeft());
child.offsetTopAndBottom(childTop - child.getTop());
}
if (mCachingStarted && !child.isDrawingCacheEnabled()) {
child.setDrawingCacheEnabled(true);
}
if (recycled && (((AbsListView.LayoutParams)child.getLayoutParams()).scrappedFromPosition)
!= position) {
child.jumpDrawablesToCurrentState();
}
}
添加视图作为一个子视图,确保测量(如果需要的话)和视图在父视图中正确定位。
再接回到fillUp:
/**
* Fills the list from pos up to the top of the list view.
*
* @param pos The first position to put in the list
*
* @param nextBottom The location where the bottom of the item associated
*
with pos should be drawn
*
* @return The view that is currently selected
*/
private View fillUp(int pos, int nextBottom) {
View selectedView = null;
int end = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
end = mListPadding.top;
}
while (nextBottom > end && pos >= 0) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
View child = makeAndAddView(pos, nextBottom, false, mListPadding.left, selected);
nextBottom = child.getTop() - mDividerHeight;
if (selected) {
selectedView = child;
}
pos--;
}
mFirstPosition = pos + 1;
return selectedView;
}
其填充原理同上面fillDown。
还有用到的correctTooHigh():
/**
* Check if we have dragged the bottom of the list too high (we have pushed the
* top element off the top of the screen when we did not need to). Correct by sliding
* everything back down.
*
* @param childCount Number of children
*/
private void correctTooHigh(int childCount) {
// First see if the last item is visible. If it is not, it is OK for the
// top of the list to be pushed up.
int lastPosition = mFirstPosition + childCount - 1;
if (lastPosition == mItemCount - 1 && childCount > 0) {
// Get the last child ...
final View lastChild = getChildAt(childCount - 1);
// ... and its bottom edge
final int lastBottom = lastChild.getBottom();
// This is bottom of our drawable area
final int end = (mBottom - mTop) - mListPadding.bottom;
// This is how far the bottom edge of the last view is from the bottom of the
// drawable area
int bottomOffset = end - lastBottom;
View firstChild = getChildAt(0);
final int firstTop = firstChild.getTop();
// Make sure we are 1) Too high, and 2) Either there are more rows above the
// first row or the first row is scrolled off the top of the drawable area
if (bottomOffset > 0 && (mFirstPosition > 0 || firstTop < mListPadding.top))
{
if (mFirstPosition == 0) {
// Don't pull the top too far down
bottomOffset = Math.min(bottomOffset, mListPadding.top - firstTop);
}
// Move everything down
offsetChildrenTopAndBottom(bottomOffset);
if (mFirstPosition > 0) {
// Fill the gap that was opened above mFirstPosition with more rows, if
// possible
fillUp(mFirstPosition - 1, firstChild.getTop() - mDividerHeight);
// Close up the remaining gap
adjustViewsUpOrDown();
}
}
}
}
该方法的作用是如果拖动listview底部过高,使其能够正确的反弹回来。里面调用到了前面讲到的fillup和adjustViewUpOrDown方法。
与其对应的correctTooLow,不做过多解释。
/**
* Check if we have dragged the bottom of the list too low (we have pushed the
* bottom element off the bottom of the screen when we did not need to). Correct by sliding
* everything back up.
*
* @param childCount Number of children
*/
private void correctTooLow(int childCount) {
// First see if the first item is visible. If it is not, it is OK for the
// bottom of the list to be pushed down.
if (mFirstPosition == 0 && childCount > 0) {
// Get the first child ...
final View firstChild = getChildAt(0);
// ... and its top edge
final int firstTop = firstChild.getTop();
// This is top of our drawable area
final int start = mListPadding.top;
// This is bottom of our drawable area
final int end = (mBottom - mTop) - mListPadding.bottom;
// This is how far the top edge of the first view is from the top of the
// drawable area
int topOffset = firstTop - start;
View lastChild = getChildAt(childCount - 1);
final int lastBottom = lastChild.getBottom();
int lastPosition = mFirstPosition + childCount - 1;
// Make sure we are 1) Too low, and 2) Either there are more rows below the
// last row or the last row is scrolled off the bottom of the drawable area
if (topOffset > 0) {
if (lastPosition < mItemCount - 1 || lastBottom > end)
{
if (lastPosition == mItemCount - 1) {
// Don't pull the bottom too far up
topOffset = Math.min(topOffset, lastBottom - end);
}
// Move everything up
offsetChildrenTopAndBottom(-topOffset);
if (lastPosition < mItemCount - 1) {
// Fill the gap that was opened below the last position with more rows, if
// possible
fillDown(lastPosition + 1, lastChild.getBottom() + mDividerHeight);
// Close up the remaining gap
adjustViewsUpOrDown();
}
} else if (lastPosition == mItemCount - 1) {
adjustViewsUpOrDown();
}
}
}
}
再重新返回到718行:
/**
* Fills the list from top to bottom, starting with mFirstPosition
*
* @param nextTop The location where the top of the first item should be
*
drawn
*
* @return The view that is currently selected
*/
private View fillFromTop(int nextTop) {
mFirstPosition = Math.min(mFirstPosition, mSelectedPosition);
mFirstPosition = Math.min(mFirstPosition, mItemCount - 1);
if (mFirstPosition < 0) {
mFirstPosition = 0;
}
return fillDown(mFirstPosition, nextTop);
}
填充listview从头部到底部,方法内主要是确定MFirstPosition的值,然后调用fillDown方法。
fillFromMiddle:跳转list,是其选中item居中。
/**
* Put mSelectedPosition in the middle of the screen and then build up and
* down from there. This method forces mSelectedPosition to the center.
*
* @param childrenTop Top of the area in which children can be drawn, as
*
measured in pixels
* @param childrenBottom Bottom of the area in which children can be drawn,
*
as measured in pixels
* @return Currently selected view
*/
private View fillFromMiddle(int childrenTop, int childrenBottom) {
int height = childrenBottom - childrenTop;
int position = reconcileSelectedPosition();
View sel = makeAndAddView(position, childrenTop, true,
mListPadding.left, true);
mFirstPosition = position;
int selHeight = sel.getMeasuredHeight();
if (selHeight <= height) {
sel.offsetTopAndBottom((height - selHeight) / 2);
}
fillAboveAndBelow(sel, position);
if (!mStackFromBottom) {
correctTooHigh(getChildCount());
} else {
correctTooLow(getChildCount());
}
return sel;
}
里面调用的reconcileSelectedPosition也是来自父类AbsListView,将在该类中详解。
里面调用的fillAboveAndBelow:填充选中项的上下区域(即上下视图)
/**
* Once the selected view as been placed, fill up the visible area above and
* below it.
*
* @param sel The selected view
* @param position The position corresponding to sel
*/
private void fillAboveAndBelow(View sel, int position) {
final int dividerHeight = mDividerHeight;
if (!mStackFromBottom) {
fillUp(position - 1, sel.getTop() - dividerHeight);
adjustViewsUpOrDown();
fillDown(position + 1, sel.getBottom() + dividerHeight);
} else {
fillDown(position + 1, sel.getBottom() + dividerHeight);
adjustViewsUpOrDown();
fillUp(position - 1, sel.getTop() - dividerHeight);
}
}
fillFromSelection方法:
/**
* Fills the grid based on positioning the new selection at a specific
* location. The selection may be moved so that it does not intersect the
* faded edges. The grid is then filled upwards and downwards from there.
*
* @param selectedTop Where the selected item should be
* @param childrenTop Where to start drawing children
* @param childrenBottom Last pixel where children can be drawn
* @return The view that currently has selection
*/
private View fillFromSelection(int selectedTop, int childrenTop, int childrenBottom) {
int fadingEdgeLength = getVerticalFadingEdgeLength();
final int selectedPosition = mSelectedPosition;
View sel;
final int topSelectionPixel = getTopSelectionPixel(childrenTop, fadingEdgeLength,
selectedPosition);
final int bottomSelectionPixel = getBottomSelectionPixel(childrenBottom, fadingEdgeLength,
selectedPosition);
sel = makeAndAddView(selectedPosition, selectedTop, true, mListPadding.left, true);
// Some of the newly selected item extends below the bottom of the list
if (sel.getBottom() > bottomSelectionPixel) {
// Find space available above the selection into which we can scroll
// upwards
final int spaceAbove = sel.getTop() - topSelectionPixel;
// Find space required to bring the bottom of the selected item
// fully into view
final int spaceBelow = sel.getBottom() - bottomSelectionPixel;
final int offset = Math.min(spaceAbove, spaceBelow);
// Now offset the selected item to get it into view
sel.offsetTopAndBottom(-offset);
} else if (sel.getTop() < topSelectionPixel) {
// Find space required to bring the top of the selected item fully
// into view
final int spaceAbove = topSelectionPixel - sel.getTop();
// Find space available below the selection into which we can scroll
// downwards
final int spaceBelow = bottomSelectionPixel - sel.getBottom();
final int offset = Math.min(spaceAbove, spaceBelow);
// Offset the selected item to get it into view
sel.offsetTopAndBottom(offset);
}
// Fill in views above and below
fillAboveAndBelow(sel, selectedPosition);
if (!mStackFromBottom) {
correctTooHigh(getChildCount());
} else {
correctTooLow(getChildCount());
}
return sel;
}
从一个特定的位置(传入的参数selectedTop)使用一个网格状填充,选中项有可能移动而不与边界相交,然后网格填充上至childrenTop,下至childrenBottom的区域。里面调用getTopSelectionPixel和getBottomSelectionPixel方法。
/**
* Calculate the bottom-most pixel we can draw the selection into
*
* @param childrenBottom Bottom pixel were children can be drawn
* @param fadingEdgeLength Length of the fading edge in pixels, if present
* @param selectedPosition The position that will be selected
* @return The bottom-most pixel we can draw the selection into
*/
private int getBottomSelectionPixel(int childrenBottom, int fadingEdgeLength,
int selectedPosition) {
int bottomSelectionPixel = childrenBottom;
if (selectedPosition != mItemCount - 1) {
bottomSelectionPixel -= fadingEdgeLength;
}
return bottomSelectionPixel;
}
计算可以在底部最多绘制多少像素。
getTopSelectionPixel:计算可以在底部最多绘制多少像素。
/**
* Smoothly scroll to the specified adapter position. The view will
* scroll such that the indicated position is displayed.
* @param position Scroll to this adapter position.
*/
@android.view.RemotableViewMethod
public void smoothScrollToPosition(int position) {
super.smoothScrollToPosition(position);
}
平滑的滑动到指定位置,继承自父类,将在父类AbsListView中进行说明。
/**
* Smoothly scroll to the specified adapter position offset. The view will
* scroll such that the indicated position is displayed.
* @param offset The amount to offset from the adapter position to scroll to.
*/
@android.view.RemotableViewMethod
public void smoothScrollByOffset(int offset) {
super.smoothScrollByOffset(offset);
}
平滑的滚动offset像素的偏移。
moveSelection:从一个旧的选中项移动到新的选中项。
/**
* Fills the list based on positioning the new selection relative to the old
* selection. The new selection will be placed at, above, or below the
* location of the new selection depending on how the selection is moving.
* The selection will then be pinned to the visible part of the screen,
* excluding the edges that are faded. The list is then filled upwards and
* downwards from there.
*
* @param oldSel The old selected view. Useful for trying to put the new
*
selection in the same place
* @param newSel The view that is to become selected. Useful for trying to
*
put the new selection in the same place
* @param delta Which way we are moving
* @param childrenTop Where to start drawing children
* @param childrenBottom Last pixel where children can be drawn
* @return The view that currently has selection
*/
private View moveSelection(View oldSel, View newSel, int delta, int childrenTop,
int childrenBottom) {
int fadingEdgeLength = getVerticalFadingEdgeLength();
final int selectedPosition = mSelectedPosition;
View sel;
final int topSelectionPixel = getTopSelectionPixel(childrenTop, fadingEdgeLength,
selectedPosition);
final int bottomSelectionPixel = getBottomSelectionPixel(childrenTop, fadingEdgeLength,
selectedPosition);
if (delta > 0) {
/*
* Case 1: Scrolling down.
*/
/*
*
Before
After
*
|
|
|
|
*
+-------+
+-------+
*
|
A
|
|
A
|
*
|
1
|
=>
+-------+
*
+-------+
|
B
|
*
|
B
|
|
2
|
*
+-------+
+-------+
*
|
|
|
|
*
*
Try to keep the top of the previously selected item where it was.
*
oldSel = A
*
sel = B
*/
// Put oldSel (A) where it belongs
oldSel = makeAndAddView(selectedPosition - 1, oldSel.getTop(), true,
mListPadding.left, false);
final int dividerHeight = mDividerHeight;
// Now put the new selection (B) below that
sel = makeAndAddView(selectedPosition, oldSel.getBottom() + dividerHeight, true,
mListPadding.left, true);
// Some of the newly selected item extends below the bottom of the list
if (sel.getBottom() > bottomSelectionPixel) {
// Find space available above the selection into which we can scroll upwards
int spaceAbove = sel.getTop() - topSelectionPixel;
// Find space required to bring the bottom of the selected item fully into view
int spaceBelow = sel.getBottom() - bottomSelectionPixel;
// Don't scroll more than half the height of the list
int halfVerticalSpace = (childrenBottom - childrenTop) / 2;
int offset = Math.min(spaceAbove, spaceBelow);
offset = Math.min(offset, halfVerticalSpace);
// We placed oldSel, so offset that item
oldSel.offsetTopAndBottom(-offset);
// Now offset the selected item to get it into view
sel.offsetTopAndBottom(-offset);
}
// Fill in views above and below
if (!mStackFromBottom) {
fillUp(mSelectedPosition - 2, sel.getTop() - dividerHeight);
adjustViewsUpOrDown();
fillDown(mSelectedPosition + 1, sel.getBottom() + dividerHeight);
} else {
fillDown(mSelectedPosition + 1, sel.getBottom() + dividerHeight);
adjustViewsUpOrDown();
fillUp(mSelectedPosition - 2, sel.getTop() - dividerHeight);
}
} else if (delta < 0) {
/*
* Case 2: Scrolling up.
*/
/*
*
Before
After
*
|
|
|
|
*
+-------+
+-------+
*
|
A
|
|
A
|
*
+-------+
=>
|
1
|
*
|
B
|
+-------+
*
|
2
|
|
B
|
*
+-------+
+-------+
*
|
|
|
|
*
*
Try to keep the top of the item about to become selected where it was.
*
newSel = A
*
olSel = B
*/
if (newSel != null) {
// Try to position the top of newSel (A) where it was before it was selected
sel = makeAndAddView(selectedPosition, newSel.getTop(), true, mListPadding.left,
true);
} else {
// If (A) was not on screen and so did not have a view, position
// it above the oldSel (B)
sel = makeAndAddView(selectedPosition, oldSel.getTop(), false, mListPadding.left,
true);
}
// Some of the newly selected item extends above the top of the list
if (sel.getTop() < topSelectionPixel) {
// Find space required to bring the top of the selected item fully into view
int spaceAbove = topSelectionPixel - sel.getTop();
// Find space available below the selection into which we can scroll downwards
int spaceBelow = bottomSelectionPixel - sel.getBottom();
// Don't scroll more than half the height of the list
int halfVerticalSpace = (childrenBottom - childrenTop) / 2;
int offset = Math.min(spaceAbove, spaceBelow);
offset = Math.min(offset, halfVerticalSpace);
// Offset the selected item to get it into view
sel.offsetTopAndBottom(offset);
}
// Fill in views above and below
fillAboveAndBelow(sel, selectedPosition);
} else {
int oldTop = oldSel.getTop();
/*
* Case 3: Staying still
*/
sel = makeAndAddView(selectedPosition, oldTop, true, mListPadding.left, true);
// We're staying still...
if (oldTop < childrenTop) {
// ... but the top of the old selection was off screen.
// (This can happen if the data changes size out from under us)
int newBottom = sel.getBottom();
if (newBottom < childrenTop + 20) {
// Not enough visible -- bring it onscreen
sel.offsetTopAndBottom(childrenTop - sel.getTop());
}
}
// Fill in views above and below
fillAboveAndBelow(sel, selectedPosition);
}
return sel;
}
当Size变化时:
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
if (getChildCount() > 0) {
View focusedChild = getFocusedChild();
if (focusedChild != null) {
final int childPosition = mFirstPosition + indexOfChild(focusedChild);
final int childBottom = focusedChild.getBottom();
final int offset = Math.max(0, childBottom - (h - mPaddingTop));
final int top = focusedChild.getTop() - offset;
if (mFocusSelector == null) {
mFocusSelector = new FocusSelector();
}
post(mFocusSelector.setup(childPosition, top));
}
}
super.onSizeChanged(w, h, oldw, oldh);
}
测量控件大小位置,为绘制View做准备:
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// Sets up mListPadding
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int childWidth = 0;
int childHeight = 0;
int childState = 0;
mItemCount = mAdapter == null ? 0 : mAdapter.getCount();
if (mItemCount > 0 && (widthMode == MeasureSpec.UNSPECIFIED ||
heightMode == MeasureSpec.UNSPECIFIED)) {
final View child = obtainView(0, mIsScrap);
measureScrapChild(child, 0, widthMeasureSpec);
childWidth = child.getMeasuredWidth();
childHeight = child.getMeasuredHeight();
childState = combineMeasuredStates(childState, child.getMeasuredState());
if (recycleOnMeasure() && mRecycler.shouldRecycleViewType(
((LayoutParams) child.getLayoutParams()).viewType)) {
mRecycler.addScrapView(child, -1);
}
}
if (widthMode == MeasureSpec.UNSPECIFIED) {
widthSize = mListPadding.left + mListPadding.right + childWidth +
getVerticalScrollbarWidth();
} else {
widthSize |= (childState&MEASURED_STATE_MASK);
}
if (heightMode == MeasureSpec.UNSPECIFIED) {
heightSize = mListPadding.top + mListPadding.bottom + childHeight +
getVerticalFadingEdgeLength() * 2;
}
if (heightMode == MeasureSpec.AT_MOST) {
// TODO: after first layout we should maybe start at the first visible position, not 0
heightSize = measureHeightOfChildren(widthMeasureSpec, 0, NO_POSITION, heightSize, -1);
}
setMeasuredDimension(widthSize , heightSize);
mWidthMeasureSpec = widthMeasureSpec;
}
里面调用到measureScrapChild,测量废弃的子View:
private void measureScrapChild(View child, int position, int widthMeasureSpec) {
LayoutParams p = (LayoutParams) child.getLayoutParams();
if (p == null) {
p = new LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT, 0);
child.setLayoutParams(p);
}
p.viewType = mAdapter.getItemViewType(position);
p.forceAdd = true;
int childWidthSpec = ViewGroup.getChildMeasureSpec(widthMeasureSpec,
mListPadding.left + mListPadding.right, p.width);
int lpHeight = p.height;
int childHeightSpec;
if (lpHeight > 0) {
childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
} else {
childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
}
child.measure(childWidthSpec, childHeightSpec);
}
测量时是否回收资源:
/**
* @return True to recycle the views used to measure this ListView in
*
UNSPECIFIED/AT_MOST modes, false otherwise.
* @hide
*/
@ViewDebug.ExportedProperty(category = "list")
protected boolean recycleOnMeasure() {
return true;
}
在UNSPECIFIED或者AT_MOST模式下返回true(即回收),其他模式下返回false。
里面还调用了measureHeightOfChildren:测量子控件的高度
/**
* Measures the height of the given range of children (inclusive) and
* returns the height with this ListView's padding and divider heights
* included. If maxHeight is provided, the measuring will stop when the
* current height reaches maxHeight.
*
* @param widthMeasureSpec The width measure spec to be given to a child's
*
{@link View#measure(int, int)}.
* @param startPosition The position of the first child to be shown.
* @param endPosition The (inclusive) position of the last child to be
*
shown. Specify {@link #NO_POSITION} if the last child should be
*
the last available child from the adapter.
* @param maxHeight The maximum height that will be returned (if all the
*
children don't fit in this value, this value will be
*
returned).
* @param disallowPartialChildPosition In general, whether the returned
*
height should only contain entire children. This is more
*
powerful--it is the first inclusive position at which partial
*
children will not be allowed. Example: it looks nice to have
*
at least 3 completely visible children, and in portrait this
*
will most likely fit; but in landscape there could be times
*
when even 2 children can not be completely shown, so a value
*
of 2 (remember, inclusive) would be good (assuming
*
startPosition is 0).
* @return The height of this ListView with the given children.
*/
final int measureHeightOfChildren(int widthMeasureSpec, int startPosition, int endPosition,
final int maxHeight, int disallowPartialChildPosition) {
final ListAdapter adapter = mAdapter;
if (adapter == null) {
return mListPadding.top + mListPadding.bottom;
}
// Include the padding of the list
int returnedHeight = mListPadding.top + mListPadding.bottom;
final int dividerHeight = ((mDividerHeight > 0) && mDivider != null) ? mDividerHeight : 0;
// The previous height value that was less than maxHeight and contained
// no partial children
int prevHeightWithoutPartialChild = 0;
int i;
View child;
// mItemCount - 1 since endPosition parameter is inclusive
endPosition = (endPosition == NO_POSITION) ? adapter.getCount() - 1 : endPosition;
final AbsListView.RecycleBin recycleBin = mRecycler;
final boolean recyle = recycleOnMeasure();
final boolean[] isScrap = mIsScrap;
for (i = startPosition; i <= endPosition; ++i) {
child = obtainView(i, isScrap);
measureScrapChild(child, i, widthMeasureSpec);
if (i > 0) {
// Count the divider for all but one child
returnedHeight += dividerHeight;
}
// Recycle the view before we possibly return from the method
if (recyle && recycleBin.shouldRecycleViewType(
((LayoutParams) child.getLayoutParams()).viewType)) {
recycleBin.addScrapView(child, -1);
}
returnedHeight += child.getMeasuredHeight();
if (returnedHeight >= maxHeight) {
// We went over, figure out which height to return.
If returnedHeight > maxHeight,
// then the i'th position did not fit completely.
return (disallowPartialChildPosition >= 0) // Disallowing is enabled (> -1)
&& (i > disallowPartialChildPosition) // We've past the min pos
&& (prevHeightWithoutPartialChild > 0) // We have a prev height
&& (returnedHeight != maxHeight) // i'th child did not fit completely
? prevHeightWithoutPartialChild
: maxHeight;
}
if ((disallowPartialChildPosition >= 0) && (i >= disallowPartialChildPosition)) {
prevHeightWithoutPartialChild = returnedHeight;
}
}
// At this point, we went through the range of children, and they each
// completely fit, so return the returnedHeight
return returnedHeight;
}
测量给定的子控件高度,返回的高度中包括ListView距离顶部和分割线高度,如果计算到的高度等于最大高度,则停止测量。
找到移动到的位置:
@Override
int findMotionRow(int y) {
int childCount = getChildCount();
if (childCount > 0) {
if (!mStackFromBottom) {
for (int i = 0; i < childCount; i++) {
View v = getChildAt(i);
if (y <= v.getBottom()) {
return mFirstPosition + i;
}
}
} else {
for (int i = childCount - 1; i >= 0; i--) {
View v = getChildAt(i);
if (y >= v.getTop()) {
return mFirstPosition + i;
}
}
}
}
return INVALID_POSITION;
}
/**
* Put a specific item at a specific location on the screen and then build
* up and down from there.
*
* @param position The reference view to use as the starting point
* @param top Pixel offset from the top of this view to the top of the
*
reference view.
*
* @return The selected view, or null if the selected view is outside the
*
visible area.
*/
private View fillSpecific(int position, int top) {
boolean tempIsSelected = position == mSelectedPosition;
View temp = makeAndAddView(position, top, true, mListPadding.left, tempIsSelected);
// Possibly changed again in fillUp if we add rows above this one.
mFirstPosition = position;
View above;
View below;
final int dividerHeight = mDividerHeight;
if (!mStackFromBottom) {
above = fillUp(position - 1, temp.getTop() - dividerHeight);
// This will correct for the top of the first view not touching the top of the list
adjustViewsUpOrDown();
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooHigh(childCount);
}
} else {
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
// This will correct for the bottom of the last view not touching the bottom of the list
adjustViewsUpOrDown();
above = fillUp(position - 1, temp.getTop() - dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooLow(childCount);
}
}
if (tempIsSelected) {
return temp;
} else if (above != null) {
return above;
} else {
return below;
}
}
参数
position:指定位置,
top:从特定View顶部到ListView顶部距离
返回:选中的view,如果view不在可视范围内,则返回空。
layoutChild:为每个子控件布局。
@Override
protected void layoutChildren() {
final boolean blockLayoutRequests = mBlockLayoutRequests;
if (!blockLayoutRequests) {
mBlockLayoutRequests = true;
} else {
return;
}
try {
super.layoutChildren();
invalidate();
if (mAdapter == null) {
resetList();
invokeOnItemScrollListener();
return;
}
int childrenTop = mListPadding.top;
int childrenBottom = mBottom - mTop - mListPadding.bottom;
int childCount = getChildCount();
int index = 0;
int delta = 0;
View sel;
View oldSel = null;
View oldFirst = null;
View newSel = null;
View focusLayoutRestoreView = null;
// Remember stuff we will need down below
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
index = mNextSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
newSel = getChildAt(index);
}
break;
case LAYOUT_FORCE_TOP:
case LAYOUT_FORCE_BOTTOM:
case LAYOUT_SPECIFIC:
case LAYOUT_SYNC:
break;
case LAYOUT_MOVE_SELECTION:
default:
// Remember the previously selected view
index = mSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
oldSel = getChildAt(index);
}
// Remember the previous first child
oldFirst = getChildAt(0);
if (mNextSelectedPosition >= 0) {
delta = mNextSelectedPosition - mSelectedPosition;
}
// Caution: newSel might be null
newSel = getChildAt(index + delta);
}
boolean dataChanged = mDataChanged;
if (dataChanged) {
handleDataChanged();
}
// Handle the empty set by removing all views that are visible
// and calling it a day
if (mItemCount == 0) {
resetList();
invokeOnItemScrollListener();
return;
} else if (mItemCount != mAdapter.getCount()) {
throw new IllegalStateException("The content of the adapter has changed but "
+ "ListView did not receive a notification. Make sure the content of "
+ "your adapter is not modified from a background thread, but only "
+ "from the UI thread. [in ListView(" + getId() + ", " + getClass()
+ ") with Adapter(" + mAdapter.getClass() + ")]");
}
setSelectedPositionInt(mNextSelectedPosition);
// Pull all children into the RecycleBin.
// These views will be reused if possible
final int firstPosition = mFirstPosition;
final RecycleBin recycleBin = mRecycler;
// reset the focus restoration
View focusLayoutRestoreDirectChild = null;
// Don't put header or footer views into the Recycler. Those are
// already cached in mHeaderViews;
if (dataChanged) {
for (int i = 0; i < childCount; i++) {
recycleBin.addScrapView(getChildAt(i), firstPosition+i);
if (ViewDebug.TRACE_RECYCLER) {
ViewDebug.trace(getChildAt(i),
ViewDebug.RecyclerTraceType.MOVE_TO_SCRAP_HEAP, index, i);
}
}
} else {
recycleBin.fillActiveViews(childCount, firstPosition);
}
// take focus back to us temporarily to avoid the eventual
// call to clear focus when removing the focused child below
// from messing things up when ViewAncestor assigns focus back
// to someone else
final View focusedChild = getFocusedChild();
if (focusedChild != null) {
// TODO: in some cases focusedChild.getParent() == null
// we can remember the focused view to restore after relayout if the
// data hasn't changed, or if the focused position is a header or footer
if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
focusLayoutRestoreDirectChild = focusedChild;
// remember the specific view that had focus
focusLayoutRestoreView = findFocus();
if (focusLayoutRestoreView != null) {
// tell it we are going to mess with it
focusLayoutRestoreView.onStartTemporaryDetach();
}
}
requestFocus();
}
// Clear out old views
detachAllViewsFromParent();
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
if (newSel != null) {
sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
} else {
sel = fillFromMiddle(childrenTop, childrenBottom);
}
break;
case LAYOUT_SYNC:
sel = fillSpecific(mSyncPosition, mSpecificTop);
break;
case LAYOUT_FORCE_BOTTOM:
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
case LAYOUT_SPECIFIC:
sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
break;
case LAYOUT_MOVE_SELECTION:
sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
break;
default:
if (childCount == 0) {
if (!mStackFromBottom) {
final int position = lookForSelectablePosition(0, true);
setSelectedPositionInt(position);
sel = fillFromTop(childrenTop);
} else {
final int position = lookForSelectablePosition(mItemCount - 1, false);
setSelectedPositionInt(position);
sel = fillUp(mItemCount - 1, childrenBottom);
}
} else {
if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
sel = fillSpecific(mSelectedPosition,
oldSel == null ? childrenTop : oldSel.getTop());
} else if (mFirstPosition < mItemCount) {
sel = fillSpecific(mFirstPosition,
oldFirst == null ? childrenTop : oldFirst.getTop());
} else {
sel = fillSpecific(0, childrenTop);
}
}
break;
}
// Flush any cached views that did not get reused above
recycleBin.scrapActiveViews();
if (sel != null) {
// the current selected item should get focus if items
// are focusable
if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
if (!focusWasTaken) {
// selected item didn't take focus, fine, but still want
// to make sure something else outside of the selected view
// has focus
final View focused = getFocusedChild();
if (focused != null) {
focused.clearFocus();
}
positionSelector(INVALID_POSITION, sel);
} else {
sel.setSelected(false);
mSelectorRect.setEmpty();
}
} else {
positionSelector(INVALID_POSITION, sel);
}
mSelectedTop = sel.getTop();
} else {
if (mTouchMode > TOUCH_MODE_DOWN && mTouchMode < TOUCH_MODE_SCROLL) {
View child = getChildAt(mMotionPosition - mFirstPosition);
if (child != null) positionSelector(mMotionPosition, child);
} else {
mSelectedTop = 0;
mSelectorRect.setEmpty();
}
// even if there is not selected position, we may need to restore
// focus (i.e. something focusable in touch mode)
if (hasFocus() && focusLayoutRestoreView != null) {
focusLayoutRestoreView.requestFocus();
}
}
// tell focus view we are done mucking with it, if it is still in
// our view hierarchy.
if (focusLayoutRestoreView != null
&& focusLayoutRestoreView.getWindowToken() != null) {
focusLayoutRestoreView.onFinishTemporaryDetach();
}
mLayoutMode = LAYOUT_NORMAL;
mDataChanged = false;
mNeedSync = false;
setNextSelectedPositionInt(mSelectedPosition);
updateScrollIndicators();
if (mItemCount > 0) {
checkSelectionChanged();
}
invokeOnItemScrollListener();
} finally {
if (!blockLayoutRequests) {
mBlockLayoutRequests = false;
}
}
}
里面调用到了isDirectChildHeaderOrFooter方法:判断传入View是否是HeaderView或者FooterView。
/**
* @param child a direct child of this list.
* @return Whether child is a header or footer view.
*/
private boolean isDirectChildHeaderOrFooter(View child) {
final ArrayList<FixedViewInfo> headers = mHeaderViewInfos;
final int numHeaders = headers.size();
for (int i = 0; i < numHeaders; i++) {
if (child == headers.get(i).view) {
return true;
}
}
final ArrayList<FixedViewInfo> footers = mFooterViewInfos;
final int numFooters = footers.size();
for (int i = 0; i < numFooters; i++) {
if (child == footers.get(i).view) {
return true;
}
}
return false;
}
设置选中项:setSelection
/**
* Sets the currently selected item. If in touch mode, the item will not be selected
* but it will still be positioned appropriately. If the specified selection position
* is less than 0, then the item at position 0 will be selected.
*
* @param position Index (starting at 0) of the data item to be selected.
*/
@Override
public void setSelection(int position) {
setSelectionFromTop(position, 0);
}
里面调用setSelectionFromTop方法:
/**
* Sets the selected item and positions the selection y pixels from the top edge
* of the ListView. (If in touch mode, the item will not be selected but it will
* still be positioned appropriately.)
*
* @param position Index (starting at 0) of the data item to be selected.
* @param y The distance from the top edge of the ListView (plus padding) that the
*
item will be positioned.
*/
public void setSelectionFromTop(int position, int y) {
if (mAdapter == null) {
return;
}
if (!isInTouchMode()) {
position = lookForSelectablePosition(position, true);
if (position >= 0) {
setNextSelectedPositionInt(position);
}
} else {
mResurrectToPosition = position;
}
if (position >= 0) {
mLayoutMode = LAYOUT_SPECIFIC;
mSpecificTop = mListPadding.top + y;
if (mNeedSync) {
mSyncPosition = position;
mSyncRowId = mAdapter.getItemId(position);
}
requestLayout();
}
}
重新设置选中项,并且重新布局。
设置第几条被选中,SelectionInt:
/**
* Makes the item at the supplied position selected.
*
* @param position the position of the item to select
*/
@Override
void setSelectionInt(int position) {
setNextSelectedPositionInt(position);
boolean awakeScrollbars = false;
final int selectedPosition = mSelectedPosition;
if (selectedPosition >= 0) {
if (position == selectedPosition - 1) {
awakeScrollbars = true;
} else if (position == selectedPosition + 1) {
awakeScrollbars = true;
}
}
layoutChildren();
if (awakeScrollbars) {
awakenScrollBars();
}
}
寻找可供选中的Position(最大值或最小值):
/**
* Find a position that can be selected (i.e., is not a separator).
*
* @param position The starting position to look at.
* @param lookDown Whether to look down for other positions.
* @return The next selectable position starting at position and then searching either up or
*
down. Returns {@link #INVALID_POSITION} if nothing can be found.
*/
@Override
int lookForSelectablePosition(int position, boolean lookDown) {
final ListAdapter adapter = mAdapter;
if (adapter == null || isInTouchMode()) {
return INVALID_POSITION;
}
final int count = adapter.getCount();
if (!mAreAllItemsSelectable) {
if (lookDown) {
position = Math.max(0, position);
while (position < count && !adapter.isEnabled(position)) {
position++;
}
} else {
position = Math.min(position, count - 1);
while (position >= 0 && !adapter.isEnabled(position)) {
position--;
}
}
if (position < 0 || position >= count) {
return INVALID_POSITION;
}
return position;
} else {
if (position < 0 || position >= count) {
return INVALID_POSITION;
}
return position;
}
}
lookDown :是否往下选择。
PS:3600行的代码,在一篇文章里面偏多,所以把本文分为了上下两篇,分析的比较简陋,但会在以后慢慢补充。
最后
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