概述
顾名思义,DisplayManagerService是一个用于管理显示的服务。
源码:
frameworksbaseservicesjavacomandroidserverSystemServer.java
frameworksbaseservicescorejavacomandroidserverdisplayDisplayManagerService.java
frameworksbaseservicescorejavacomandroidserverdisplayDisplayDevice.java
frameworksbaseservicescorejavacomandroidserverdisplayLogicalDisplay.java
作用:
- 管理显示器的全局生命周期, 决定如何根据当前连接的物理显示设备配置逻辑显示,在状态更改时向系统和应用程序发送通知等
- 显示管理服务依赖于DisplayAdapter(LocalDisplayAdapter,OverlayDisplayAdapter,WifiDisplayAdapter)用于发现和配置连接到系统的物理显示设备
- 设备连接的方式都有单独的DisplayAdapter,一个本地显示器的适配器,用于模拟无头系统(不接显示器)的非功能显示;一个用于开发的模拟overlay显示器;一个用wifi显示器
- 显示适配器仅与显示管理器服务弱耦合
- 显示适配器通过显示管理器服务注册的DisplayAdapter.Listener异步地将显示设备状态的变化传送到显示管理器服务
启动过程:
DisplayManagerService是在SystemServer中启动的。
frameworksbaseservicesjavacomandroidserverSystemServer.java
private void startBootstrapServices() {
//...
// Display manager is needed to provide display metrics before package manager
// starts up.
traceBeginAndSlog("StartDisplayManager");
mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class);
traceEnd();
//...
}
代码分析:
LocalDisplayAdapter
DisplayManagerService的onStart()中发送了消息MSG_REGISTER_DEFAULT_DISPLAY_ADAPTERS,去执行了registerDefaultDisplayAdapters(),初始化了主屏显示器适配器LocalDisplayAdapter
@Override
public void onStart() {
// We need to pre-load the persistent data store so it's ready before the default display
// adapter is up so that we have it's configuration. We could load it lazily, but since
// we're going to have to read it in eventually we may as well do it here rather than after
// we've waited for the display to register itself with us.
synchronized(mSyncRoot) {
mPersistentDataStore.loadIfNeeded();
loadStableDisplayValuesLocked();
}
mHandler.sendEmptyMessage(MSG_REGISTER_DEFAULT_DISPLAY_ADAPTERS);
publishBinderService(Context.DISPLAY_SERVICE, new BinderService(),
true /*allowIsolated*/);
publishLocalService(DisplayManagerInternal.class, new LocalService());
publishLocalService(DisplayTransformManager.class, new DisplayTransformManager());
}
//加载LocalDisplayAdapter和getVirtualDisplayAdapter
private void registerDefaultDisplayAdapters() {
// Register default display adapters.
synchronized (mSyncRoot) {
// main display adapter
registerDisplayAdapterLocked(new LocalDisplayAdapter(
mSyncRoot, mContext, mHandler, mDisplayAdapterListener));
// Standalone VR devices rely on a virtual display as their primary display for
// 2D UI. We register virtual display adapter along side the main display adapter
// here so that it is ready by the time the system sends the home Intent for
// early apps like SetupWizard/Launcher. In particular, SUW is displayed using
// the virtual display inside VR before any VR-specific apps even run.
mVirtualDisplayAdapter = mInjector.getVirtualDisplayAdapter(mSyncRoot, mContext,
mHandler, mDisplayAdapterListener);
if (mVirtualDisplayAdapter != null) {
registerDisplayAdapterLocked(mVirtualDisplayAdapter);
}
}
}
registerDisplayAdapterLocked把适配器放入了mDisplayAdapters中,并且执行了LocalDisplayAdapter的registerLocked();
// List of all currently registered display adapters.
private final ArrayList<DisplayAdapter> mDisplayAdapters = new ArrayList<DisplayAdapter>();
private void registerDisplayAdapterLocked(DisplayAdapter adapter) {
mDisplayAdapters.add(adapter);
adapter.registerLocked();
}
LocalDisplayAdapter中则去调用SurfaceFlinger获取物理显示屏的信息,并返回给DisplayManagerService,最终执行了handleDisplayDeviceAddedLocked(),来添加显示器设备。
frameworksbaseservicescorejavacomandroidserverdisplayLocalDisplayAdapter.java
@Override
public void registerLocked() {
super.registerLocked();
mHotplugReceiver = new HotplugDisplayEventReceiver(getHandler().getLooper());
for (int builtInDisplayId : BUILT_IN_DISPLAY_IDS_TO_SCAN) {
tryConnectDisplayLocked(builtInDisplayId);
}
}
添加显示器:
// List of all currently connected display devices.
private final ArrayList<DisplayDevice> mDisplayDevices = new ArrayList<DisplayDevice>();
private void handleDisplayDeviceAddedLocked(DisplayDevice device) {
DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();
if (mDisplayDevices.contains(device)) {
Slog.w(TAG, "Attempted to add already added display device: " + info);
return;
}
Slog.i(TAG, "Display device added: " + info);
device.mDebugLastLoggedDeviceInfo = info;
mDisplayDevices.add(device);
LogicalDisplay display = addLogicalDisplayLocked(device);
Runnable work = updateDisplayStateLocked(device);
if (work != null) {
work.run();
}
scheduleTraversalLocked(false);
}
handleDisplayDeviceAddedLocked()会将显示器设备统一放到mDisplayDevices中,并且执行了addLogicalDisplayLocked(),作用是在一个显示设备中添加逻辑显示,assignDisplayIdLocked()分配一个displayId,并且放入mLogicalDisplays中。
// List of all logical displays indexed by logical display id.
private final SparseArray<LogicalDisplay> mLogicalDisplays = new SparseArray<LogicalDisplay>();
// Adds a new logical display based on the given display device.
// Sends notifications if needed.
private LogicalDisplay addLogicalDisplayLocked(DisplayDevice device) {
DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked();
boolean isDefault = (deviceInfo.flags
& DisplayDeviceInfo.FLAG_DEFAULT_DISPLAY) != 0;
if (isDefault && mLogicalDisplays.get(Display.DEFAULT_DISPLAY) != null) {
Slog.w(TAG, "Ignoring attempt to add a second default display: " + deviceInfo);
isDefault = false;
}
if (!isDefault && mSingleDisplayDemoMode) {
Slog.i(TAG, "Not creating a logical display for a secondary display "
+ " because single display demo mode is enabled: " + deviceInfo);
return null;
}
final int displayId = assignDisplayIdLocked(isDefault);
final int layerStack = assignLayerStackLocked(displayId);
LogicalDisplay display = new LogicalDisplay(displayId, layerStack, device);
display.updateLocked(mDisplayDevices);
if (!display.isValidLocked()) {
// This should never happen currently.
Slog.w(TAG, "Ignoring display device because the logical display "
+ "created from it was not considered valid: " + deviceInfo);
return null;
}
configureColorModeLocked(display, device);
if (isDefault) {
recordStableDisplayStatsIfNeededLocked(display);
recordTopInsetLocked(display);
}
mLogicalDisplays.put(displayId, display);
// Wake up waitForDefaultDisplay.
if (isDefault) {
mSyncRoot.notifyAll();
}
sendDisplayEventLocked(displayId, DisplayManagerGlobal.EVENT_DISPLAY_ADDED);
return display;
}
OverlayDisplayAdapter、WifiDisplayAdapter
DisplayManagerService的systemReady()中,发送了MSG_REGISTER_ADDITIONAL_DISPLAY_ADAPTERS,并执行了registerAdditionalDisplayAdapters(),在registerAdditionalDisplayAdapters中完成了OverlayDisplayAdapter和WifiDisplayAdapter的注册。
/**
* Called when the system is ready to go.
*/
public void systemReady(boolean safeMode, boolean onlyCore) {
synchronized (mSyncRoot) {
mSafeMode = safeMode;
mOnlyCore = onlyCore;
mSystemReady = true;
// Just in case the top inset changed before the system was ready. At this point, any
// relevant configuration should be in place.
recordTopInsetLocked(mLogicalDisplays.get(Display.DEFAULT_DISPLAY));
}
mHandler.sendEmptyMessage(MSG_REGISTER_ADDITIONAL_DISPLAY_ADAPTERS);
mHandler.sendEmptyMessage(MSG_REGISTER_BRIGHTNESS_TRACKER);
}
private void registerAdditionalDisplayAdapters() {
synchronized (mSyncRoot) {
if (shouldRegisterNonEssentialDisplayAdaptersLocked()) {
registerOverlayDisplayAdapterLocked();
registerWifiDisplayAdapterLocked();
}
}
}
跟LocalDisplayAdapter流程类似:
private void registerOverlayDisplayAdapterLocked() {
registerDisplayAdapterLocked(new OverlayDisplayAdapter(
mSyncRoot, mContext, mHandler, mDisplayAdapterListener, mUiHandler));
}
private void registerWifiDisplayAdapterLocked() {
if (mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableWifiDisplay)
|| SystemProperties.getInt(FORCE_WIFI_DISPLAY_ENABLE, -1) == 1) {
mWifiDisplayAdapter = new WifiDisplayAdapter(
mSyncRoot, mContext, mHandler, mDisplayAdapterListener,
mPersistentDataStore);
registerDisplayAdapterLocked(mWifiDisplayAdapter);
}
}
VirtualDisplayAdapter
在加载LocalDisplayAdapter的时候就加载了虚拟显示适配器,因为虚拟显示必须依赖于物理屏。
DisplayManagerService的onstart()中执行的,getVirtualDisplayAdapter(),加载虚拟屏。
private void registerDefaultDisplayAdapters() {
// Register default display adapters.
synchronized (mSyncRoot) {
// main display adapter
registerDisplayAdapterLocked(new LocalDisplayAdapter(
mSyncRoot, mContext, mHandler, mDisplayAdapterListener));
// Standalone VR devices rely on a virtual display as their primary display for
// 2D UI. We register virtual display adapter along side the main display adapter
// here so that it is ready by the time the system sends the home Intent for
// early apps like SetupWizard/Launcher. In particular, SUW is displayed using
// the virtual display inside VR before any VR-specific apps even run.
mVirtualDisplayAdapter = mInjector.getVirtualDisplayAdapter(mSyncRoot, mContext,
mHandler, mDisplayAdapterListener);
if (mVirtualDisplayAdapter != null) {
registerDisplayAdapterLocked(mVirtualDisplayAdapter);
}
}
}
@VisibleForTesting
static class Injector {
VirtualDisplayAdapter getVirtualDisplayAdapter(SyncRoot syncRoot, Context context,
Handler handler, DisplayAdapter.Listener displayAdapterListener) {
return new VirtualDisplayAdapter(syncRoot, context, handler, displayAdapterListener);
}
long getDefaultDisplayDelayTimeout() {
return WAIT_FOR_DEFAULT_DISPLAY_TIMEOUT;
}
}
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