OpenGL入门学习三——绘制旋转的正方体
from OpenGL.GL import *from OpenGL.GLU import *from OpenGL.GLUT import *rotate = 0times = 0vertex_list =[[-0.5, -0.5, -0.5],[0.5, -0.5, -0.5], [-0.5, 0.5, -0.5],[0.5, 0.5, -0.5], ...