概述
最近在做语音控制的 想要把蜂鸣器鸣响加入到语音控制中 如下代码,我想知道如何将蜂鸣器播放音乐的程序嵌入到我原本的程序中 下面的是我自己嵌入的 报错了很多 希望有哪位大侠可以帮忙解决一下 万分感谢
/*
识别关键词的个数为SUM;
n为数组中对应关键词的序列号,例如数组sRecog中的第一个关键词为“kai deng”则对应的序列号为0;
Voice.Initialise();初始化设置输入方式MIC/MONO。
数字口0,1,2,4,7,9,10,11,12,13已被占用,继电器可用的有3,5,6,8.
*/
//#include //定时器
#include //包含看门狗头文件
#include //申明语音识别库文件
//#include //语音合成库文件
#include //温湿度传感器库
dht11 DHT;
Syn6288 syn;
uint8 nAsrStatus=0; //申明语音模块工作状态
#define SUM 13
#define DHT11_PIN A0 //定义温湿度传感器模拟口A0
#define light_sensor_pin A2//定义光线传感器模拟口A2
#define light_threshold 200//定义光照度阈值200
#define gas_sensor_pin A1 //定义气体传感器模拟口A1
#define gas_threshold 700 //气体传感器阈值700
#define relay_1 8 //定义继电器数字口8
#define relay_2 3
#define state_led 7 //状态指示灯数字口7
#define tonePin 6
#define NOTE_G0 -1
#define NOTE_G1 393
#define NOTE_G2 441
#define NOTE_G3 495
#define NOTE_G4 556
#define NOTE_G5 624
#define NOTE_G6 661
#define NOTE_G7 742
#define NOTE_GL1 196
#define NOTE_GL2 221
#define NOTE_GL3 234
#define NOTE_GL4 262
#define NOTE_GL5 294
#define NOTE_GL6 330
#define NOTE_GL7 371
#define NOTE_GH1 786
#define NOTE_GH2 882
#define NOTE_GH3 990
#define NOTE_GH4 1049
#define NOTE_GH5 1178
#define NOTE_GH6 1322
#define NOTE_GH7 1484
//以上部分是定义是把每个音符和频率值对应起来,其实不用打这么多,但是都打上了,后面可以随意编写D调的各种歌,我这里用NOTE_D+数字表示音符,NOTE_DH+数字表示上面有点的那种音符,NOTE_DL+数字表示下面有点的那种音符。这样后面写起来比较好识别。
#define WHOLE 1
#define HALF 0.5
#define QUARTER 0.25
#define EIGHTH 0.25
#define SIXTEENTH 0.625
//这部分是用英文对应了拍子,这样后面也比较好看
int tune[]=
{
NOTE_G6,NOTE_GH1,NOTE_G7,NOTE_G6,NOTE_G5,NOTE_G6,
NOTE_G3,NOTE_G6,NOTE_G5,
NOTE_G6,NOTE_GH1,NOTE_G7,NOTE_GH1,NOTE_G7,NOTE_G6,NOTE_G7,
NOTE_GH1,NOTE_GH1,NOTE_GH2,
NOTE_GH3,NOTE_GH3,NOTE_GH3,NOTE_GH3,NOTE_GH2,
NOTE_GH1,NOTE_G7,NOTE_G6,NOTE_G7,NOTE_G5,
NOTE_G6,NOTE_GH1,NOTE_G7,NOTE_G6,NOTE_G5,
NOTE_G6,NOTE_G0,
NOTE_G0,NOTE_G0,NOTE_G0,NOTE_G0,
};//这部分就是整首曲子的音符部分,用了一个序列定义为tune,整数
float duration[]=
{
1+0.5,0.5+0.5,0.5,0.5,0.5,0.5,
1+1+1,0.5,0.5,
1+0.5,0.5,0.5,0.25,0.25,0.5,0.5,
1+1+1,0.5,0.5,
0.5,0.5,0.5,0.5,1+1,
0.5,0.5,0.5,0.5,1+1,
1,1,1,0.5,0.5,
1+1+1,1,
1,1,1,1,
};//这部分是整首曲子的接拍部分,也定义个序列duration,浮点(数组的个数和前面音符的个数是一样的,一一对应么)
int length;//这里定义一个变量,后面用来表示共有多少个音符
int tonePin=6;//蜂鸣器的pin
//void loop()
//{
// for(int x=0;x
// {
// tone(tonePin,tune[x]);//此函数依次播放tune序列里的数组,即每个音符
// delay(800*duration[x]);//每个音符持续的时间,即节拍duration,400是调整时间的越大,曲子速度越慢,越小曲子速度越快,自己掌握吧
// noTone(tonePin);//停止当前音符,进入下一音符
// }
// delay(5000);//等待5秒后,循环重新开始
//}
char sRecog[SUM][30] = {"xiao hei","xian zai wen du zen me yang","kai deng","guan deng","xu yao kai deng ma","da kai feng shan","guan bi feng shan","wo xiang ting ge""xiao","hei","wen du","kai","guan"};
//小hei,现在温度怎么样,开灯,关灯,需要开灯吗
uint8_t text1[]={0xC1,0xE3,0xD2,0xBB,0xB6,0xFE,0xC8,0xFD,0xCB,0xC4,0xCE,0xE5,0xC1,0xF9,0xC6,0xDF,0xB0,0xCB,0xBE,0xC5,0xCA,0xAE};//零一二三四五六七八九十
uint8_t text2[]={0xD4,0xDA };// zai!
uint8_t text3[]={0xB5,0xB1,0xC7,0xB0,0xCE,0xC2,0xB6,0xC8,0xCE,0xAA};//当前温度为
uint8_t text4[]={0xCA,0xAA,0xB6,0xC8,0xCE,0xAA,0xB0,0xD9,0xB7,0xD6,0xD6,0xAE};//湿度为百分之
uint8_t text5[]={0xC9,0xE3,0xCA,0xCF,0xB6,0xC8};//摄氏度
uint8_t text6[]="soundn";//报警音
uint8_t text7[]={0xC7,0xEB,0xD7,0xA2,0xD2,0xE2,0xA3,0xAC,0xD3,0xD0,0xCE,0xA3,0xCF,0xD5,0xC6,0xF8,0xCC,0xE5,0xD0,0xB9,0xC2,0xA9};//请注意,有危险气体泄漏
uint8_t text8[]={0xD5,0xFD,0xD4,0xDA,0xBF,0xAA,0xB5,0xC6};//正在开灯
uint8_t text9[]={0xD5,0xFD,0xD4,0xDA,0xB9,0xD8,0xB5,0xC6};//正在关灯
uint8_t text10[]={0xCE,0xD2,0xC3,0xBB, 0xCC, 0xFD, 0xC7, 0xE5, 0xA3, 0xAC, 0xD4, 0xD9, 0xCB, 0xB5,0xD2, 0xBB, 0xB1, 0xE9, 0xBF, 0xC9, 0xD2, 0xD4, 0xC2, 0xEF, 0xA3, 0xBF };//womeitingqing
uint8_t text11[]={0xB9,0xE2,0xCF,0xDF,0xB2,0xBB,0xD7,0xE3,0x20,0xA3,0xAC,0xD5,0xFD,0xD4,0xDA,0xBF,0xAA,0xB5,0xC6};//光线不足,正在开灯
uint8_t text12[]={0xCF,0xD6,0xD4,0xDA,0xB9,0xE2,0xCF,0xDF,0xC3,0xF7,0xC1,0xC1,0xA3,0xAC,0xB2,0xBB,0xD0,0xE8,0xD2,0xAA,0xBF,0xAA,0xB5,0xC6};//光线明亮,不需要开灯
uint8_t text13[]={0xB7,0xE7,0xC9,0xC8,0xB4,0xF2,0xBF,0xAA};// 风扇打开!
uint8_t text14[]={0xB7,0xE7,0xC9,0xC8,0xB9,0xD8,0xB1,0xD5};//风扇关闭!
uint8_t text15[]={0xD2,0xF4,0xC0,0xD6,0xB4,0xF2,0xBF,0xAA};
uint8_t text[2];
uint8_t flag; //标志位,收到小口令后将置为1,动作执行完后清零
void finally(uint8_t n) //n为sRecog数组中对应关键词的序列号
{
switch(n)
{
case 0: syn.play(text2,sizeof(text2),0);flag=1;break; // 在!
case 1: //现在温度怎么样
if(flag==1) //收到小米渣的出发命令后
{
flag=0;
DHT.read(DHT11_PIN); //读取温度
/*Serial.print("Temperature:");
Serial.print(DHT.temperature);
Serial.print(" humidity:");
Serial.println(DHT.humidity);*/
uint8_t pig1 = DHT.temperature/10; //温度数值十位
uint8_t pig2 = DHT.temperature%10; //温度数值个位
uint8_t pig3 = DHT.humidity/10; //湿度数值十位
uint8_t pig4 = DHT.humidity%10; //湿度数值个位
syn.play(text3,sizeof(text3),0); //当前温度为
if(pig1>0){
text[0]=text1[pig1*2];
text[1]=text1[pig1*2+1];
syn.play(text,sizeof(text),0); //播放温度数值十位
text[0]=text1[20];
text[1]=text1[21];
syn.play(text,sizeof(text),0); //播放语音十
}
if(pig2>0){
text[0]=text1[pig2*2];
text[1]=text1[pig2*2+1];
syn.play(text,sizeof(text),0); //播放温度数值个位
}
syn.play(text5,sizeof(text5),0); //播放摄氏度
syn.play(text4,sizeof(text4),0); //播放湿度为百分之
if(pig3>0){
text[0]=text1[pig3*2];
text[1]=text1[pig3*2+1];
syn.play(text,sizeof(text),0); //播放湿度数值十位
text[0]=text1[20];
text[1]=text1[21];
syn.play(text,sizeof(text),0); //播放语音十
}
if(pig4>0){
text[0]=text1[pig4*2];
text[1]=text1[pig4*2+1];
syn.play(text,sizeof(text),0); //播放湿度数值个位
}
}
break;
case 2: //开灯
if(flag==1)
{
syn.play(text8,sizeof(text8),0); //播放正在开灯
digitalWrite(relay_1,HIGH); //高电平驱动
flag=0;
}
break;
case 3: //关灯
if(flag==1)
{
syn.play(text9,sizeof(text9),0); //播放正在关灯
digitalWrite(relay_1,LOW);
flag=0;
}
break;
case 4: //需要开灯吗?
if(flag==1)
{
int shine=analogRead(light_sensor_pin); //读取光照度模拟量
//Serial.print("Light:");
//Serial.println(shine);
if(shine < light_threshold) //小于光照度阀值时
{
syn.play(text11,sizeof(text11),0); //光线不足,正在开灯
digitalWrite(relay_1,HIGH);
}
else
{
syn.play(text12,sizeof(text12),0); //光线明亮,不需要开灯
digitalWrite(relay_1,LOW);
}
flag=0;
}
break;
case 5://开风扇
if(flag==1)
{
syn.play(text13,sizeof(text13),0); //播放风扇打开
digitalWrite(relay_2,HIGH);
flag=0;
}
break;
case 6://关闭风扇
if(flag==1)
{
syn.play(text14,sizeof(text14),0);//播放风扇关闭
digitalWrite(relay_2,LOW);
flag=0;
}
break;
case 7://音乐打开
if(flag==1)
{
syn.play(text15,sizeof(text15),0);//播放音乐打开
digitalWrite(tonePin,HIGH);
flag=0;
}
break;
default:syn.play(text10,sizeof(text10),0);break; //非正常命令
}
}
void ExtInt0Handler ()
{
Voice.ProcessInt0(); //芯片送出中断信号
}
void timerIsr()
{
wdt_reset();
}
void setup()
{
Serial.begin(9600);
Voice.Initialise(MIC,VoiceRecognitionV1);//Initialise mode MIC or MONO,default is MIC
//VoiceRecognitionV1 is VoiceRecognitionV1.0 shield
//VoiceRecognitionV2 is VoiceRecognitionV2.1 module
attachInterrupt(0,ExtInt0Handler,LOW);
pinMode(relay_1,OUTPUT);
digitalWrite(relay_1,LOW);
pinMode(state_led,OUTPUT);
digitalWrite(state_led,LOW);
Timer1.initialize(90000); //z每隔0.09s执行一次此函数
Timer1.attachInterrupt(timerIsr); //执行中断服务程序
wdt_enable(WDTO_120MS);//WatchDog使能
pinMode(tonePin,OUTPUT);//设置蜂鸣器的pin为输出模式
length = sizeof(tune)/sizeof(tune[0]);//这里用了一个sizeof函数,可以查出tone序列里有多少个音符
}
void loop()
{
static uint8_t nAsrRes=0;//声明语音模块工作状态
static unsigned long time = millis();
if(millis()-time>100)
{
int gas=analogRead(gas_sensor_pin);
if(gas > gas_threshold)
{
syn.play(text6,sizeof(text6),0);
syn.play(text7,sizeof(text7),0);
}
switch(nAsrStatus)
{
case LD_ASR_RUNING:
case LD_ASR_ERROR:break;
case LD_ASR_NONE:
{
nAsrStatus=LD_ASR_RUNING;
if (Voice.RunASR(SUM,30,sRecog)==0) //识别不正确
{
nAsrStatus= LD_ASR_ERROR;
Serial.println( "ASR_ERROR");
}
Serial.println( "ASR_RUNING.....");
digitalWrite(state_led,HIGH);
break;
}
case LD_ASR_FOUNDOK:
{
digitalWrite(state_led,LOW);
nAsrRes =Voice. LD_GetResult();// 一次ASR识别流程结束,去取ASR识别结果
finally(nAsrRes);
nAsrStatus = LD_ASR_NONE;
break;
}
case LD_ASR_FOUNDZERO:
default:
{
digitalWrite(state_led,LOW);
nAsrStatus = LD_ASR_NONE;
break;
}
}// switch
}//if
}
最后
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