我是靠谱客的博主 沉静小懒虫,最近开发中收集的这篇文章主要介绍android 10 系统源码 framework 默认所有强制竖屏应用(SCREEN_ORIENTATION_PORTRAIT)横屏显示,觉得挺不错的,现在分享给大家,希望可以做个参考。
概述
frameworks/base/core/java/android/content/pm/PackageParser.java
@@ -169,6 +169,8 @@ public class PackageParser {
private static final boolean MULTI_PACKAGE_APK_ENABLED = Build.IS_DEBUGGABLE &&
SystemProperties.getBoolean(PROPERTY_CHILD_PACKAGES_ENABLED, false);
+ private static final boolean FORCE_LANDSCAPE_ENABLED = SystemProperties.getBoolean("persist.sys.force.landscape", true);
+
private static final float DEFAULT_PRE_O_MAX_ASPECT_RATIO = 1.86f;
private static final float DEFAULT_PRE_Q_MIN_ASPECT_RATIO = 1.333f;
private static final float DEFAULT_PRE_Q_MIN_ASPECT_RATIO_WATCH = 1f;
@@ -4478,9 +4480,12 @@ public class PackageParser {
a.info.flags |= ActivityInfo.FLAG_RESUME_WHILE_PAUSING;
}
- a.info.screenOrientation = sa.getInt(
- R.styleable.AndroidManifestActivity_screenOrientation,
- SCREEN_ORIENTATION_UNSPECIFIED);
+ int screenOrientation = sa.getInt(R.styleable.AndroidManifestActivity_screenOrientation, SCREEN_ORIENTATION_UNSPECIFIED);
+ a.info.screenOrientation = screenOrientation;
+ if (FORCE_LANDSCAPE_ENABLED && !("org.codeaurora.snapcam".equals(owner.packageName))
+ && (screenOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)) { //根据包名过滤某个应用
+ a.info.screenOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
+ }
setActivityResizeMode(a.info, sa, owner);
frameworks/base/services/core/java/com/android/server/wm/DisplayRotation.java
int rotationForOrientation(int orientation, int lastRotation) {
...
String pkgName = mDisplayPolicy.getAppPackageName();
boolean isSnapCamera = "org.codeaurora.snapcam".equals(pkgName); //根据包名过滤某个应用
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
+ if (isSnapCamera) {
+ return Surface.ROTATION_0;
+ }
// Return portrait unless overridden.
if (isAnyPortrait(preferredRotation)) {
return preferredRotation;
}
- return mPortraitRotation;
+ return preferredRotation;
...
default:
// For USER, UNSPECIFIED, NOSENSOR, SENSOR and FULL_SENSOR,
// just return the preferred orientation we already calculated.
if (preferredRotation >= 0) {
return preferredRotation;
}
return Surface.ROTATION_90;
}
}
最后
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