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概述

Netty心跳检测机制案例

  • 案例要求

    • 编写一个Netty心跳检测机制案例,当服务器超过3秒没有读时,就提示读空闲
    • 当服务器超过5秒没有写操作时,提示写空闲
    • 服务器超过7秒没有读或者写操作时,就提示读写空闲
  • 代码

    • HeartBeatServer

      • package com.jl.java.web.heartbeat;
        
        import io.netty.bootstrap.ServerBootstrap;
        import io.netty.channel.ChannelFuture;
        import io.netty.channel.ChannelInitializer;
        import io.netty.channel.ChannelOption;
        import io.netty.channel.ChannelPipeline;
        import io.netty.channel.nio.NioEventLoopGroup;
        import io.netty.channel.socket.SocketChannel;
        import io.netty.channel.socket.nio.NioServerSocketChannel;
        import io.netty.handler.codec.string.StringDecoder;
        import io.netty.handler.codec.string.StringEncoder;
        import io.netty.handler.logging.LogLevel;
        import io.netty.handler.logging.LoggingHandler;
        import io.netty.handler.timeout.IdleStateHandler;
        
        import java.util.concurrent.TimeUnit;
        
        /**
         * @author jiangl
         * @version 1.0
         * @date 2021/5/25 10:32
         */
        public class HeartBeatServer {
        
            public static void main(String[] args) {
                NioEventLoopGroup bossGroup = new NioEventLoopGroup(1);
                NioEventLoopGroup workGroup = new NioEventLoopGroup();
        
                try {
                    ServerBootstrap bootstrap = new ServerBootstrap();
        
                    bootstrap.group(bossGroup,workGroup)
                            .channel(NioServerSocketChannel.class)
                            .option(ChannelOption.SO_BACKLOG,128)
                            .childOption(ChannelOption.SO_KEEPALIVE,true)
                            //handler是bossGroup的事件
                            .handler(new LoggingHandler(LogLevel.INFO))
                            //childHandler是工作线程组 workerGroup的事件
                            .childHandler(new ChannelInitializer<SocketChannel>() {
                                @Override
                                protected void initChannel(SocketChannel ch) throws Exception {
                                    ChannelPipeline pipeline = ch.pipeline();
                                    /*
                                     * 说明
                                     * 1.IdleStateHandler 是Netty提供的处理空闲状态的处理器
                                     * 2.long readerIdleTime:表示多长时间没有读,就会发送一个心跳检测包检查是否连接
                                     * 3.long writerIdleTime:表示多长时间没有写,就会发送一个心跳检测包检查是否连接
                                     * 4.long allIdleTime:表示多长时间没有读写,就会发送一个心跳检测包检查是否连接
                                     * 5.文档说明
                                     * Triggers an IdleStateEvent when a Channel has not performed read, write, or both operation for a while.
                                     * 当通过在一段时间内没有发生读,写或者读写操作时,会触发一个IdleStateEvent(空闲事件)
                                     * 6. 当IdleStateEvent触发后,就会传递给管道的下一个Handler去处理,通过触发下一个handler的userEventTriggered时间,在
                                     * 该方法处理IdleStateEvent(读空闲,写空闲,读写空闲)
                                     */
                                    pipeline.addLast(new IdleStateHandler(3,5,7, TimeUnit.SECONDS));
                                    //解码器
                                    pipeline.addLast("decode",new StringDecoder());
                                    //编码器
                                    pipeline.addLast("encode",new StringEncoder());
                                    //自定义的Handler
                                    pipeline.addLast(new HeartBeatServerHandler());
                                }
                            });
                    ChannelFuture channelFuture = bootstrap.bind(7000).sync();
                    //将关闭事件同步
                    channelFuture.channel().closeFuture().sync();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                } finally {
                    bossGroup.shutdownGracefully();
                    workGroup.shutdownGracefully();
                }
            }
        }
        
    • HeartBeatServerHandler

      • package com.jl.java.web.heartbeat;
        
        import io.netty.bootstrap.ServerBootstrap;
        import io.netty.channel.*;
        import io.netty.channel.nio.NioEventLoopGroup;
        import io.netty.channel.socket.SocketChannel;
        import io.netty.channel.socket.nio.NioServerSocketChannel;
        import io.netty.handler.codec.string.StringDecoder;
        import io.netty.handler.codec.string.StringEncoder;
        import io.netty.handler.logging.LogLevel;
        import io.netty.handler.logging.LoggingHandler;
        import io.netty.handler.timeout.IdleStateEvent;
        import io.netty.handler.timeout.IdleStateHandler;
        
        import java.util.concurrent.TimeUnit;
        
        /**
         * @author jiangl
         * @version 1.0
         * @date 2021/5/25 10:32
         */
        public class HeartBeatServerHandler extends ChannelInboundHandlerAdapter {
            @Override
            public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
                if( evt instanceof IdleStateEvent){
                    //将Evt向下转型
                    IdleStateEvent idleStateEvent = (IdleStateEvent) evt;
                    String eventType = null;
                    switch(idleStateEvent.state() ){
                        case READER_IDLE:
                            eventType = "读空闲";
                            break;
                        case WRITER_IDLE:
                            eventType = "写空闲";
                            break;
                        case ALL_IDLE:
                            eventType = "读写空闲";
                            break;
                    }
                    System.out.println(ctx.channel().remoteAddress()+"----超时时间----"+eventType);
                    System.out.println("服务器做响应的处理...");
                }
            }
        }
        

Netty通过WebSocket编程实现服务器和客户端长链接

  • 案例要求

    • HTTP协议是无状态的,浏览器和服务器间的请求响应一次,下一次会重新创建连接
    • 要求:实现基于websocket的长链接的全双工的交互
    • 改变http协议多次请求的约束,实现长链接,服务器可以发送消息给浏览器
    • 客户端浏览器和服务器端会相互感知,比如服务器关闭了,浏览器会感知,同样浏览器关闭了,服务器会感知
  • 代码

    • MyServer

      • package com.jl.java.web.websocket;
        
        import io.netty.bootstrap.ServerBootstrap;
        import io.netty.channel.ChannelFuture;
        import io.netty.channel.ChannelInitializer;
        import io.netty.channel.ChannelOption;
        import io.netty.channel.ChannelPipeline;
        import io.netty.channel.nio.NioEventLoopGroup;
        import io.netty.channel.socket.SocketChannel;
        import io.netty.channel.socket.nio.NioServerSocketChannel;
        import io.netty.handler.codec.http.HttpObjectAggregator;
        import io.netty.handler.codec.http.HttpServerCodec;
        import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
        import io.netty.handler.codec.string.StringDecoder;
        import io.netty.handler.codec.string.StringEncoder;
        import io.netty.handler.logging.LogLevel;
        import io.netty.handler.logging.LoggingHandler;
        import io.netty.handler.stream.ChunkedWriteHandler;
        
        /**
         * @author jiangl
         * @version 1.0
         * @date 2021/5/25 21:54
         */
        public class MyServer {
            public static void main(String[] args) {
                NioEventLoopGroup bossGroup = new NioEventLoopGroup(1);
                NioEventLoopGroup workGroup = new NioEventLoopGroup();
        
                try {
                    ServerBootstrap serverBootstrap = new ServerBootstrap()
                            .group(bossGroup,workGroup)
                            .channel(NioServerSocketChannel.class)
                            .option(ChannelOption.SO_BACKLOG,128)
                            .option(ChannelOption.SO_KEEPALIVE,true)
                            .handler(new LoggingHandler(LogLevel.INFO))
                            .childHandler(new ChannelInitializer<SocketChannel>() {
                                @Override
                                protected void initChannel(SocketChannel ch) throws Exception {
                                    ChannelPipeline pipeline = ch.pipeline();
                                    //因为基于http协议,使用http的编码和解码器
                                    pipeline.addLast("decoder",new HttpServerCodec());
                                    //是以块方式写,添加ChunkedWriteHandler处理器
                                    pipeline.addLast("encoder",new ChunkedWriteHandler());
                                    /*
                                     * HttpObjectAggregator说明
                                     * 1.http数据在传输过程中是分段,HttpObjectAggregator,就是可以将多个段聚合
                                     * 2.当浏览器发送大量数据时,就会发出多次http请求
                                     */
                                    pipeline.addLast(new HttpObjectAggregator(8192));
                                    /*
                                     * WebSocketServerProtocolHandler说明
                                     * 1.对应WebSocket,它的数据是以 帧(Frame)形式传递
                                     * 2.WebSocketFrame 有六个子类
                                     * 3.浏览器请求时,ws://localhost:7000/hello
                                     * 4.WebSocketServerProtocolHandler 核心功能将Http协议升级为ws协议 即ws协议(保持长链接)
                                     */
                                    pipeline.addLast(new WebSocketServerProtocolHandler("/hello"));
                                    //添加自定义的handler事件,专门处理浏览器请求,处理业务逻辑
                                    pipeline.addLast(new MyTextWebSocketFrameHandler());
        
                                }
                            });
                    ChannelFuture channelFuture = serverBootstrap.bind(8080).sync();
                    channelFuture.channel().closeFuture().sync();
                } catch (Exception e) {
                    e.printStackTrace();
                } finally {
                    bossGroup.shutdownGracefully();
                    bossGroup.shutdownGracefully();
                }
            }
        }
        
    • MyTextWebSocketFrameHandler

      • package com.jl.java.web.websocket;
        
        import io.netty.channel.ChannelHandlerContext;
        import io.netty.channel.SimpleChannelInboundHandler;
        import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
        
        import java.time.LocalDateTime;
        
        /**
         * @author jiangl
         * @version 1.0
         * @date 2021/5/26 10:10
         */
        public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
            @Override
            protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
                System.out.println("服务器端收到消息"+msg.text());
                //回复
                ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器时间:"+ LocalDateTime.now()+" "+msg.text()));
            }
        
            /**
             * 当web客户端连接后,触发方法
             * @param ctx
             * @throws Exception
             */
            @Override
            public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
                //id表示唯一的值,LongText 是唯一的 shortText不是唯一的
                System.out.println("handlerAdded 被调用:"+ctx.channel().id().asLongText());
                System.out.println("handlerAdded 被调用:"+ctx.channel().id().asShortText());
            }
        
            @Override
            public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
                System.out.println("handlerRemoved 被调用"+ctx.channel().id().asLongText());
            }
        
            @Override
            public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
                System.out.println("异常发生 "+cause.getMessage());
                ctx.close();//关闭连接
            }
        }
        
    • html

      • <!DOCTYPE html>
        <html lang="en">
        <head>
            <meta charset="UTF-8">
            <title>Title</title>
        </head>
        <body>
            <script type="application/javascript">
                var socket;
                if(window.WebSocket){
                    socket = new WebSocket("ws://localhost:8080/hello");
                    //相当于channelRead,ev接收服务端返回的消息
                    socket.onmessage = function (ev){
                        var rt = document.getElementById("responseText");
                        rt.value = rt.value + "n" +ev.data;
                    }
                    //相当于连接开启
                    socket.onopen = function (ev){
                        var rt = document.getElementById("responseText");
                        rt.value = "连接开始...." + "n";
                    }
                    //连接关闭
                    socket.onclose = function(ev){
                        var rt = document.getElementById("responseText");
                        rt.value = rt.value + "n" +"连接关闭....";
                    }
                }else{
                    alert("当前浏览器不支持webSocket");
                }
        
                //发送消息
                function send(message){
                    if(!window.socket){
                        return;
                    }
                    if(socket.readyState == WebSocket.OPEN){
                        //通过Socket发送消息
                        socket.send(message);
                    }else{
                        alert("连接没有开启")
                    }
                }
        
            </script>
            <form onsubmit="return false">
                <textarea id="message" style="height: 300px;width: 300px"></textarea>
                <input type="button" value="发送消息" onclick="send(this.form.message.value)">
                <textarea id="responseText" style="height: 300px;width: 300px"></textarea>
                <input type="button" value="清空内容" onclick="document.getElementById('responseText').value = ''">
            </form>
        </body>
        </html>
        

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