概述
一、APP通过View修改鼠标样式
app view上修改鼠标样式比较简单,通过 hover event 获取鼠标坐标并使用如下方法修改为自定义图片:
getWindow().getDecorView().setPointerIcon(PointerIcon.load(getResources(), R.drawable.pointer_spot_touch_icon));
imageView = (ImageView) findViewById(R.id.image_view); imageView.setOnHoverListener(new View.OnHoverListener() { @SuppressLint({"SetTextI18n", "ResourceType"}) @Override public boolean onHover(View v, MotionEvent event) { int what = event.getAction(); textX.setText("X : " + event.getX()); textY.setText("Y : " + event.getY()); switch(what){ case MotionEvent.ACTION_HOVER_ENTER: //鼠标进入view Log.i(TAG, "bottom ACTION_HOVER_ENTER..."); mOrgPI = getWindow().getDecorView().getPointerIcon(); getWindow().getDecorView().setPointerIcon(PointerIcon.load(getResources(), R.drawable.pointer_spot_touch_icon)); break; case MotionEvent.ACTION_HOVER_MOVE: //鼠标在view上 Log.i(TAG, "bottom ACTION_HOVER_MOVE..."); break; case MotionEvent.ACTION_HOVER_EXIT: //鼠标离开view Log.i(TAG, "bottom ACTION_HOVER_EXIT..."); getWindow().getDecorView().setPointerIcon(mOrgPI); break; } return false; } }); }
其中pointer_spot_touch_icon.xml 需要声明为 pointer-icon :
<?xml version="1.0" encoding="utf-8"?> <pointer-icon xmlns:android="http://schemas.android.com/apk/res/android" android:bitmap="@drawable/pointer_red_dot_arrow" android:hotSpotX="6dp" android:hotSpotY="6dp" />
二、framework层添加自定义鼠标样式并通过按键切换
(1)添加自定义样式资源
系统图标资源在 frameworks/base/core/res/res/drawable-mdpi/ 目录,其中 pointer_arrow.png、pointer_arrow_large.png 是系统默认的黑色箭头,
pointer_arrow_red_dot.png、pointer_arrow_red_dot_large.png 是自己添加的红点样式图片:
然后在 frameworks/base/core/res/res/drawable/ 目录添加对应的xml:
pointer_arrow_red_dot_icon.xml
<?xml version="1.0" encoding="utf-8"?> <pointer-icon xmlns:android="http://schemas.android.com/apk/res/android" android:bitmap="@drawable/pointer_arrow_red_dot" android:hotSpotX="5dp" android:hotSpotY="5dp" />
pointer_arrow_red_dot_large_icon.xml
<?xml version="1.0" encoding="utf-8"?> <pointer-icon xmlns:android="http://schemas.android.com/apk/res/android" android:bitmap="@drawable/pointer_arrow_red_dot_large" android:hotSpotX="10dp" android:hotSpotY="10dp" />
修改 frameworks/base/core/res/res/values/styles.xml 添加资源配置,注意名字的匹配!
修改 frameworks/base/core/res/res/values/attrs.xml 引用资源:
(2)Java 层获取资源
修改 frameworks/base/core/java/android/view/PointerIcon.java ,添加如下定义:
在 getSystemIconTypeIndex(int type) 函数中返回之前配置的资源:
(3)c++层添加对应的id并加载资源
修改 frameworks/base/core/jni/android_view_PointerIcon.h
* Pointer icon styles. * Must match the definition in android.view.PointerIcon. */ enum { POINTER_ICON_STYLE_CUSTOM = -1, POINTER_ICON_STYLE_NULL = 0, POINTER_ICON_STYLE_ARROW = 1000, POINTER_ICON_STYLE_CONTEXT_MENU = 1001, POINTER_ICON_STYLE_HAND = 1002, POINTER_ICON_STYLE_HELP = 1003, POINTER_ICON_STYLE_WAIT = 1004, POINTER_ICON_STYLE_CELL = 1006, POINTER_ICON_STYLE_CROSSHAIR = 1007, POINTER_ICON_STYLE_TEXT = 1008, POINTER_ICON_STYLE_VERTICAL_TEXT = 1009, POINTER_ICON_STYLE_ALIAS = 1010, POINTER_ICON_STYLE_COPY = 1011, POINTER_ICON_STYLE_NO_DROP = 1012, POINTER_ICON_STYLE_ALL_SCROLL = 1013, POINTER_ICON_STYLE_HORIZONTAL_DOUBLE_ARROW = 1014, POINTER_ICON_STYLE_VERTICAL_DOUBLE_ARROW = 1015, POINTER_ICON_STYLE_TOP_RIGHT_DOUBLE_ARROW = 1016, POINTER_ICON_STYLE_TOP_LEFT_DOUBLE_ARROW = 1017, POINTER_ICON_STYLE_ZOOM_IN = 1018, POINTER_ICON_STYLE_ZOOM_OUT = 1019, POINTER_ICON_STYLE_GRAB = 1020, POINTER_ICON_STYLE_GRABBING = 1021, POINTER_ICON_STYLE_SPOT_HOVER = 2000, POINTER_ICON_STYLE_SPOT_TOUCH = 2001, POINTER_ICON_STYLE_SPOT_ANCHOR = 2002, POINTER_ICON_STYLE_REDDOT = 10001, //增加自定义样式的枚举定义,与上面 PointerIcon.java 中的变量对应 };
修改 frameworks/base/services/core/jni/com_android_server_input_InputManagerService.cpp ,加载到自定义枚举变量对应的图片资源:
void NativeInputManager::loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources, std::map<int32_t, PointerAnimation>* outAnimationResources) { JNIEnv* env = jniEnv(); for (int iconId = POINTER_ICON_STYLE_CONTEXT_MENU; iconId <= POINTER_ICON_STYLE_REDDOT; ++iconId) { PointerIcon pointerIcon; loadSystemIconAsSpriteWithPointerIcon( env, mContextObj, iconId, &pointerIcon, &((*outResources)[iconId])); if (!pointerIcon.bitmapFrames.empty()) { PointerAnimation& animationData = (*outAnimationResources)[iconId]; size_t numFrames = pointerIcon.bitmapFrames.size() + 1; animationData.durationPerFrame = milliseconds_to_nanoseconds(pointerIcon.durationPerFrame); animationData.animationFrames.reserve(numFrames); animationData.animationFrames.push_back(SpriteIcon( pointerIcon.bitmap, pointerIcon.hotSpotX, pointerIcon.hotSpotY)); for (size_t i = 0; i < numFrames - 1; ++i) { animationData.animationFrames.push_back(SpriteIcon( pointerIcon.bitmapFrames[i], pointerIcon.hotSpotX, pointerIcon.hotSpotY)); } } } loadSystemIconAsSprite(env, mContextObj, POINTER_ICON_STYLE_NULL, &((*outResources)[POINTER_ICON_STYLE_NULL])); }
(4)按键切换鼠标样式
此知识点大家可以参阅靠谱客其它相关文章:Android按钮美化样式的实现代码
最后
以上就是冷酷冥王星为你收集整理的Android系统添加自定义鼠标样式通过按键切换实例详解的全部内容,希望文章能够帮你解决Android系统添加自定义鼠标样式通过按键切换实例详解所遇到的程序开发问题。
如果觉得靠谱客网站的内容还不错,欢迎将靠谱客网站推荐给程序员好友。
发表评论 取消回复