Following the official tutorials about containers.
I have the follwoing code
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class MainWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, title="test")
grid = Gtk.Grid()
self.add(grid)
button1 = Gtk.Button(label="Button 1")
button2 = Gtk.Button(label="Button 2")
button3 = Gtk.Button(label="Button 3")
button4 = Gtk.Button(label="Button 4")
button5 = Gtk.Button(label="Button 5")
button6 = Gtk.Button(label="Button 6")
grid.add(button1)
grid.attach(button2, 1, 0, 2, 1)
grid.attach_next_to(button3, button1, Gtk.PositionType.BOTTOM, 1, 2)
grid.attach_next_to(button4, button3, Gtk.PositionType.RIGHT, 2, 1)
grid.attach(button5, 1, 2, 1, 1)
grid.attach_next_to(button6, button5, Gtk.PositionType.RIGHT, 1, 1)
win = MainWindow()
win.connect("destroy", Gtk.main_quit)
win.show_all()
Gtk.main()
All good when I run it

However if I resize it the grid won't resize with the main window.
Any pointers how to make the grid resize?

thanks
解决方案
Set the buttons to expand. Example:
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class MainWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, title="test")
grid = Gtk.Grid()
self.add(grid)
button1 = Gtk.Button(label="Button 1", expand = True)
button2 = Gtk.Button(label="Button 2", expand = True)
button3 = Gtk.Button(label="Button 3", expand = True)
button4 = Gtk.Button(label="Button 4", expand = True)
button5 = Gtk.Button(label="Button 5", expand = True)
button6 = Gtk.Button(label="Button 6", expand = True)
grid.add(button1)
grid.attach(button2, 1, 0, 2, 1)
grid.attach_next_to(button3, button1, Gtk.PositionType.BOTTOM, 1, 2)
grid.attach_next_to(button4, button3, Gtk.PositionType.RIGHT, 2, 1)
grid.attach(button5, 1, 2, 1, 1)
grid.attach_next_to(button6, button5, Gtk.PositionType.RIGHT, 1, 1)
win = MainWindow()
win.connect("destroy", Gtk.main_quit)
win.show_all()
Gtk.main()
最后
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