概述
<template>
<view @touchmove.stop.prevent="moveHandle">
<view class="signature" v-show="showCanvas">
<canvas class="mycanvas" canvas-id="mycanvas" @touchstart="touchstart" @touchmove="touchmove" @touchend="touchend" ref="canvas"></canvas>
<view class="footer">
<view class="left" @click="finish">确认上传</view>
<view class="right" @click="clear">清除笔迹</view>
</view>
</view>
</view>
</template>
<script>
// import Util from "@/utils/httpUtil.js";
// import Local from "@/utils/local.js";
var x = 20;
var y = 20;
export default {
data() {
return {
showCanvas: false,
ctx: '', //绘图图像
points: [], //路径点集合
signature: '',
lasloc: { x: 0, y: 0 },
lasTimeStamp: 0,
laslinewidth: -1,
ResultLineWidth: 1
};
},
mounted() {},
onShow() {
this.createCanvas();
let that = this;
// setTimeout(function() {
//
// 笔迹反显
//
if (Local.local.getItem("canvasPath")) {
//
let imgPath = Local.local.getItem("canvasPath");
//
const sInfo = uni.getSystemInfoSync();
//
that.ctx.drawImage(
//
imgPath,
//
0,
//
0,
//
sInfo.windowWidth,
//
sInfo.windowHeight
//
);
//
that.ctx.draw(true);
//
}
// }, 500);
},
methods: {
moveHandle() {},
//关闭并清空画布
close: function() {
this.showCanvas = false;
this.clear();
},
//创建并显示画布
createCanvas: function() {
this.showCanvas = true;
this.ctx = uni.createCanvasContext('mycanvas', this); //创建绘图对象
//设置画笔样式
this.ctx.lineWidth = 8;
this.ctx.strokeStyle = 'rgb(230,11,9)';
this.ctx.lineCap = 'round';
this.ctx.lineJoin = 'round';
},
//触摸开始,获取到起点
touchstart: function(e) {
let startX = e.changedTouches[0].x;
let startY = e.changedTouches[0].y;
let startPoint = { X: startX, Y: startY };
this.points.push(startPoint);
this.lasloc = this.windowToCanvas(startX, startY);
this.lasTimeStamp = new Date().getTime();
//每次触摸开始,开启新的路径
this.ctx.beginPath();
},
//触摸移动,获取到路径点
touchmove: function(e) {
let moveX = e.changedTouches[0].x;
let moveY = e.changedTouches[0].y;
var curloc = this.windowToCanvas(moveX, moveY);
var curTimeStamp = new Date().getTime();
var s = this.calDistangce(curloc, this.lasloc);
var t = curTimeStamp - this.lasTimeStamp;
var lineWidth = this.CalClientWidth(t, s);
this.ctx.lineWidth = lineWidth;
this.lasloc = curloc;
this.lasTimeStamp = curTimeStamp;
this.laslinewidth = this.ResultLineWidth;
let movePoint = { X: moveX, Y: moveY };
this.points.push(movePoint); //存点
let len = this.points.length;
if (len >= 2) {
this.draw(); //绘制路径
}
},
// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
touchend: function() {
this.points = [];
},
/* ***********************************************
#
绘制笔迹
#
1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
#
2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
#
3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
************************************************ */
draw: function() {
let point1 = this.points[0];
let point2 = this.points[1];
this.points.shift();
this.ctx.moveTo(point1.X, point1.Y);
this.ctx.lineTo(point2.X, point2.Y);
this.ctx.stroke();
this.ctx.draw(true);
},
//清空画布
clear: function() {
let that = this;
uni.getSystemInfo({
success: function(res) {
let canvasw = res.windowWidth;
let canvash = res.windowHeight;
that.ctx.clearRect(0, 0, canvasw, canvash);
that.ctx.draw(true);
}
});
},
//完成绘画并保存到本地
finish: function() {
let that = this;
uni.canvasToTempFilePath({
canvasId: 'mycanvas',
success: function(res) {
console.log(res);
Local.local.setItem('canvasPath', res.tempFilePath);
uni.uploadFile({
url: Util.fileUrl + '/file/objects', //仅为示例,非真实的接口地址
filePath: res.tempFilePath,
name: 'file',
header: {
authorization: Local.local.getItem('token')
},
success: uploadFileRes => {
let data = JSON.parse(uploadFileRes.data).data;
console.log(data);
Local.local.setItem('signImg', data.uri);
that.clear();
that.$Common.user.linkBack(1);
}
});
}
});
},
//屏幕坐标点转化为canvas画布坐标 ,定位canvas画布上的坐标
windowToCanvas: function(x, y) {
//包含canvas距离画布的上和左边距
var bbox = this.$refs.canvas.$el.getBoundingClientRect();
return { x: Math.round(x - bbox.left), y: Math.round(y - bbox.top) };
},
//通过两点计算出两点之间距离
calDistangce: function(loc1, loc2) {
return Math.sqrt((loc1.x - loc2.x) * (loc1.x - loc2.x) + (loc1.y - loc2.y) * (loc1.y - loc2.y));
},
//笔画速度越快,笔越细,反之越粗!
CalClientWidth: function(t, s) {
var maxlinewidth = 28;
var minlinewidth = 1;
var maxlinespeed = 10;
var minlinespeed = 0.1;
var v = s / t;
var ResultLineWidth;
//处理速度很慢和很快的情况
if (v <= minlinespeed) ResultLineWidth = maxlinewidth;
else if (v >= maxlinespeed) ResultLineWidth = minlinewidth;
else ResultLineWidth = maxlinewidth - ((v - minlinespeed) / (maxlinespeed - minlinespeed)) * (maxlinewidth - minlinewidth);
if (this.laslinewidth == -1) return ResultLineWidth;
return (this.laslinewidth * 2) / 3 + (ResultLineWidth * 1) / 3;
}
}
};
</script>
<style>
.signature {
position: fixed;
top: 10px;
left: 2%;
z-index: 999;
width: 96%;
}
page {
background: #fff;
}
.container {
padding: 20rpx 0 120rpx 0;
box-sizing: border-box;
}
.title {
height: 50upx;
line-height: 50upx;
font-size: 16px;
}
.mycanvas {
width: 100%;
height: calc(100vh - 220upx);
background-color: #ececec;
}
.footer {
font-size: 14px;
height: 150upx;
display: flex;
justify-content: space-around;
align-items: center;
}
.left,
.right {
line-height: 100upx;
height: 100upx;
width: 300upx;
text-align: center;
font-weight: bold;
color: white;
border-radius: 5upx;
}
.left {
background: #007aff;
}
.right {
background: orange;
}
</style>
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