概述
drm 驱动是如何创建 fb device 的
什么是 drm?
drm 是一个 Linux 内核的显示系统驱动框架,区别于另外一个 DRM数字版权保护
drm 是一个管理 GPU 的显示框架
在内核级别提供内存管理,中断处理, DMA控
为应用程序提供统一的操作接口
如何使用 drm 接口
libdrm
fb device
libdrm
内核提供的 IOCTRL 太多,libdrm 用于简化编程管理当前的显示器,并修改当前的模式成为 KMS (drm-kms - Kernel Mode-Setting)
借助 libdrm 的强大 API 接口,如果内核支持 PRIME API ,也可以使用 PRIME 接口实现更为灵活的内存操作。
fb device
drm 驱动可以模拟一个 fb device, 默认是 default CRTC, 更多关于 fb device ,可以参考 内核 framebuffer 文档, fb device 是大多数 Linux 系统显示的基础。
The X Server, Linux 桌面系统的显示服务
Android gralloc, 安卓系统显示 HAL
本文讨论的问题是 drm 驱动是如何虚拟 drm crts 为 fb device
文章基于内核版本 linux-3.18
VERSION = 3
PATCHLEVEL = 18
SUBLEVEL = 0
EXTRAVERSION = -linux4sam_5.0-alpha7
NAME = Diseased Newt
drm 的代码位于:
drivers/gpu/drm/
1. 设备驱动创建 fbdev
drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c: dc->fbdev = drm_fbdev_cma_init(dev, 24,
drivers/gpu/drm/sti/sti_drm_drv.c: drm_fbdev_cma_init(dev, 32,
drivers/gpu/drm/tilcdc/tilcdc_drv.c: priv->fbdev = drm_fbdev_cma_init(dev, bpp,
drivers/gpu/drm/rcar-du/rcar_du_kms.c: fbdev = drm_fbdev_cma_init(dev, 32, dev->mode_config.num_crtc,
调用的是 drm_fbdev_cma_init
struct drm_fbdev_cma *drm_fbdev_cma_init(struct drm_device *dev,
unsigned int preferred_bpp, unsigned int num_crtc,
unsigned int max_conn_count)
{
struct drm_fbdev_cma *fbdev_cma;
struct drm_fb_helper *helper;
int ret;
fbdev_cma = kzalloc(sizeof(*fbdev_cma), GFP_KERNEL);
...
helper = &fbdev_cma->fb_helper;
drm_fb_helper_prepare(dev, helper, &drm_fb_cma_helper_funcs);
...
ret = drm_fb_helper_initial_config(helper, preferred_bpp);
if (ret < 0) {
dev_err(dev->dev, "Failed to set initial hw configuration.n");
goto err_drm_fb_helper_fini;
}
return fbdev_cma;
其中最重要的数据结构是 drm_fb_helper_funcs
static const struct drm_fb_helper_funcs drm_fb_cma_helper_funcs = {
.fb_probe = drm_fbdev_cma_create,
};
2. 完成 fb 设备的创建:
static int drm_fbdev_cma_create(struct drm_fb_helper *helper,
struct drm_fb_helper_surface_size *sizes)
{
struct drm_fbdev_cma *fbdev_cma = to_fbdev_cma(helper);
struct drm_mode_fb_cmd2 mode_cmd = { 0 };
struct drm_device *dev = helper->dev;
struct drm_gem_cma_object *obj;
struct drm_framebuffer *fb;
unsigned int bytes_per_pixel;
unsigned long offset;
struct fb_info *fbi;
size_t size;
int ret;
DRM_DEBUG_KMS("surface width(%d), height(%d) and bpp(%d)n",
sizes->surface_width, sizes->surface_height,
sizes->surface_bpp);
bytes_per_pixel = DIV_ROUND_UP(sizes->surface_bpp, 8);
mode_cmd.width = sizes->surface_width;
mode_cmd.height = sizes->surface_height;
mode_cmd.pitches[0] = sizes->surface_width * bytes_per_pixel;
mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
sizes->surface_depth);
size = mode_cmd.pitches[0] * mode_cmd.height;
obj = drm_gem_cma_create(dev, size);
if (IS_ERR(obj))
return -ENOMEM;
fbi = framebuffer_alloc(0, dev->dev);
if (!fbi) {
dev_err(dev->dev, "Failed to allocate framebuffer info.n");
ret = -ENOMEM;
goto err_drm_gem_cma_free_object;
}
fbdev_cma->fb = drm_fb_cma_alloc(dev, &mode_cmd, &obj, 1);
if (IS_ERR(fbdev_cma->fb)) {
dev_err(dev->dev, "Failed to allocate DRM framebuffer.n");
ret = PTR_ERR(fbdev_cma->fb);
goto err_framebuffer_release;
}
fb = &fbdev_cma->fb->fb;
helper->fb = fb;
helper->fbdev = fbi;
fbi->par = helper;
fbi->flags = FBINFO_FLAG_DEFAULT;
fbi->fbops = &drm_fbdev_cma_ops;
ret = fb_alloc_cmap(&fbi->cmap, 256, 0);
if (ret) {
dev_err(dev->dev, "Failed to allocate color map.n");
goto err_drm_fb_cma_destroy;
}
drm_fb_helper_fill_fix(fbi, fb->pitches[0], fb->depth);
drm_fb_helper_fill_var(fbi, helper, fb->width, fb->height);
offset = fbi->var.xoffset * bytes_per_pixel;
offset += fbi->var.yoffset * fb->pitches[0];
dev->mode_config.fb_base = (resource_size_t)obj->paddr;
fbi->screen_base = obj->vaddr + offset;
fbi->fix.smem_start = (unsigned long)(obj->paddr + offset);
fbi->screen_size = size;
fbi->fix.smem_len = size;
return 0;
err_drm_fb_cma_destroy:
drm_framebuffer_unregister_private(fb);
drm_fb_cma_destroy(fb);
err_framebuffer_release:
framebuffer_release(fbi);
err_drm_gem_cma_free_object:
drm_gem_cma_free_object(&obj->base);
return ret;
}
流程图
Created with Raphaël 2.1.0 drm_fbdev_cma_init drm_fb_helper_initial_config drm_fb_helper_single_fb_probe register_framebuffer
最后
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