概述
我上次编写winform程序时发生了ObjectDisposedException,后来使用了try catch代码块还是没有解决,源代码:
using System.Windows.Forms;
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
class Program
{
/// <summary>
/// 应用程序的主入口点
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new MainForm()); //在这里,视觉样式是默认的样式,以系统的默认样式为基准
}
}
public class MainForm : Form
{
public MainForm()
{
FormPanel fp = new FormPanel(20);
fp.Location = new Point(0, 0);
}
}
public class FormPanel : UserControl
{
public Panel Head = new Panel();
public Label Close_Label = new Label();
public FormPanel(int Head_Height)
{
#region Head
Head.Parent = this;
Head.Dock = DockStyle.Top;
Head.Height = Head_Height;
#endregion Head
Form f1 = new Form();
this.Parent = f1;
#region Close_Label
Close_Label.Parent = Head;
Close_Label.Dock = DockStyle.Right;
Close_Label.AutoSize = true;
Close_Label.Text = "x"; //这里的x不是x,为了美观,输入了全角字符,不要随便使用
Close_Label.MouseClick += (sender, e) =>
{
if (e.Button == MouseButtons.Left)
{
f1.Close();
this.Dispose();
}
}
#endregion
}
}
endregion后面可以添加任何字符,编译后相当于不存在,也就是单行注释,但不能删除,因为有region
加上try catch代码块以后:
using System.Windows.Forms;
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
class Program
{
/// <summary>
/// 应用程序的主入口点
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new MainForm()); //在这里,视觉样式是默认的样式,以系统的默认样式为基准
}
}
public class MainForm : Form
{
public MainForm()
{
FormPanel fp = new FormPanel(20);
fp.Location = new Point(0, 0);
}
}
public class FormPanel : UserControl
{
public Panel Head = new Panel();
public Label Close_Label = new Label();
public FormPanel(int Head_Height)
{
#region Head
Head.Parent = this;
Head.Dock = DockStyle.Top;
Head.Height = Head_Height;
#endregion Head
Form f1 = new Form();
this.Parent = f1;
#region Close_Label
Close_Label.Parent = Head;
Close_Label.Dock = DockStyle.Right;
Close_Label.AutoSize = true;
Close_Label.Text = "x"; //这里的x不是x,为了美观,输入了全角字符,不要随便使用
Close_Label.MouseClick += (sender, e) =>
{
if (e.Button == MouseButtons.Left)
{
try
{
f1.Close();
this.Dispose();
}
catch { }
}
}
#endregion
}
}
原因是:
f1.Close()导致执行了FormPanel.Dispose(),这样try catch代码块不在class外面,解决方法:
public class FormPanel : UserControl { public void Close(IsDispose) { this.Parent = null; f1.Close(); if (IsDispose) this.Dispose(); } Form f1 = new Form(); //将f1设为全局变量 public Panel Head = new Panel(); public Label Close_Label = new Label(); public FormPanel(int Head_Height, bool CloseIsDispose) { #region Head Head.Parent = this; Head.Dock = DockStyle.Top; Head.Height = Head_Height; #endregion Head this.Parent = f1; #region Close_Label Close_Label.Parent = Head; Close_Label.Dock = DockStyle.Right; Close_Label.AutoSize = true; Close_Label.Text = "x"; //这里的x不是x,为了美观,输入了全角字符,不要随便使用 Close_Label.MouseClick += (sender, e) => { if (e.Button == MouseButtons.Left) { this.Close(CloseIsDispose); } } #endregion } }
总结:尽量不要手动添加代码关闭这个控件类的父窗体,如要关闭父窗体,请确认Close函数要在所有代码之后,否则设置这个控件类的父容器为null,再关闭父窗体,执行完所有代码之后,清除这个控件类。
最后
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