我是靠谱客的博主 开放龙猫,最近开发中收集的这篇文章主要介绍Android Q 副屏HDMI 全屏显示,觉得挺不错的,现在分享给大家,希望可以做个参考。

概述

主屏1920x1200,副屏hdmi 1920x1080

双屏同显的时候,副屏1920x1080 显示1920x1200的画面会有缩放,横屏时两侧有较小黑边

双屏异显 副屏hdmi 显示1080的图片 能全屏显示

从DisplayManagerService 入手,在onStart 会去注册display adapter

//DisplayManagerService 
 public void onStart() {
        // We need to pre-load the persistent data store so it's ready before the default display
        // adapter is up so that we have it's configuration. We could load it lazily, but since
        // we're going to have to read it in eventually we may as well do it here rather than after
        // we've waited for the display to register itself with us.
        synchronized (mSyncRoot) {
            mPersistentDataStore.loadIfNeeded();
            loadStableDisplayValuesLocked();
        }
        mHandler.sendEmptyMessage(MSG_REGISTER_DEFAULT_DISPLAY_ADAPTERS);

        publishBinderService(Context.DISPLAY_SERVICE, new BinderService(),
                true /*allowIsolated*/);
        publishLocalService(DisplayManagerInternal.class, new LocalService());
    }
 private void registerDefaultDisplayAdapters() {
        // Register default display adapters.
        synchronized (mSyncRoot) {
            // main display adapter
            registerDisplayAdapterLocked(new LocalDisplayAdapter(
                    mSyncRoot, mContext, mHandler, mDisplayAdapterListener));

            // Standalone VR devices rely on a virtual display as their primary display for
            // 2D UI. We register virtual display adapter along side the main display adapter
            // here so that it is ready by the time the system sends the home Intent for
            // early apps like SetupWizard/Launcher. In particular, SUW is displayed using
            // the virtual display inside VR before any VR-specific apps even run.
            mVirtualDisplayAdapter = mInjector.getVirtualDisplayAdapter(mSyncRoot, mContext,
                    mHandler, mDisplayAdapterListener);
            if (mVirtualDisplayAdapter != null) {
                registerDisplayAdapterLocked(mVirtualDisplayAdapter);
            }
        }
    }


//DisplayManagerHandler
  case MSG_REGISTER_DEFAULT_DISPLAY_ADAPTERS:
                    registerDefaultDisplayAdapters();
                    break;

有新设备添加的话 DisplayAdapterListener 会有消息

    private final class DisplayAdapterListener implements DisplayAdapter.Listener {
        @Override
        public void onDisplayDeviceEvent(DisplayDevice device, int event) {
            switch (event) {
                case DisplayAdapter.DISPLAY_DEVICE_EVENT_ADDED:
                    handleDisplayDeviceAdded(device);
                    break;

                case DisplayAdapter.DISPLAY_DEVICE_EVENT_CHANGED:
                    handleDisplayDeviceChanged(device);
                    break;

                case DisplayAdapter.DISPLAY_DEVICE_EVENT_REMOVED:
                    handleDisplayDeviceRemoved(device);
                    break;
            }
        }

        @Override
        public void onTraversalRequested() {
            synchronized (mSyncRoot) {
                scheduleTraversalLocked(false);
            }
        }
    }

  private void handleDisplayDeviceAdded(DisplayDevice device) {
        synchronized (mSyncRoot) {
            handleDisplayDeviceAddedLocked(device);
        }
    }

    private void handleDisplayDeviceAddedLocked(DisplayDevice device) {
        DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();
        if (mDisplayDevices.contains(device)) {
            Slog.w(TAG, "Attempted to add already added display device: " + info);
            return;
        }

        Slog.i(TAG, "Display device added: " + info);
        device.mDebugLastLoggedDeviceInfo = info;

        mDisplayDevices.add(device);
        LogicalDisplay display = addLogicalDisplayLocked(device);
        Runnable work = updateDisplayStateLocked(device);
        if (work != null) {
            work.run();
        }
        scheduleTraversalLocked(false);
    }

查看DisplayDeviceInfo 的话可以看到有两个屏的信息,查看DisplayDevice类型的话是LocalDisplayAdapter.LocalDisplayDevice.

LocalDisplayAdapter是本地物理显示屏设备,还有WifiDisplayAdapter 、OverlayDisplayAdapter、VirtualDisplayAdapter

这边两个屏都是LocalDisplayAdapter的

DisplayManagerService: Display device added: DisplayDeviceInfo{"Built-in Screen": uniqueId="local:0", 1200 x 1920, modeId 1, defaultModeId 1, supportedModes [{id=1, width=1200, height=1920, fps=60.000004}], colorMode 0, supportedColorModes [0], HdrCapabilities android.view.Display$HdrCapabilities@40f16308, density 280, 320.842 x 320.842 dpi, appVsyncOff 1000000, presDeadline 16666666, touch INTERNAL, rotation 0, type BUILT_IN, address {port=0}, state UNKNOWN, FLAG_DEFAULT_DISPLAY, FLAG_ROTATES_WITH_CONTENT, FLAG_SECURE, FLAG_SUPPORTS_PROTECTED_BUFFERS}

DisplayManagerService: Display device added: DisplayDeviceInfo{"HDMI Screen": uniqueId="local:1", 1920 x 1080, modeId 2, defaultModeId 2, supportedModes [{id=2, width=1920, height=1080, fps=60.000004}], colorMode 0, supportedColorModes [0], HdrCapabilities android.view.Display$HdrCapabilities@40f16308, density 320, 320.0 x 320.0 dpi, appVsyncOff 1000000, presDeadline 16666666, touch EXTERNAL, rotation 0, type HDMI, address {port=1}, state UNKNOWN, FLAG_SECURE, FLAG_SUPPORTS_PROTECTED_BUFFERS, FLAG_PRESENTATION}

看handleDisplayDeviceAddedLocked

DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();

//LocalDisplayAdapter
  public DisplayDeviceInfo getDisplayDeviceInfoLocked() {
            if (mInfo == null) {
                SurfaceControl.PhysicalDisplayInfo phys = mDisplayInfos[mActivePhysIndex];
                mInfo = new DisplayDeviceInfo();
                mInfo.width = phys.width;
                mInfo.height = phys.height;
                mInfo.modeId = mActiveModeId;
                mInfo.defaultModeId = mDefaultModeId;
                mInfo.supportedModes = getDisplayModes(mSupportedModes);
                mInfo.colorMode = mActiveColorMode;
                mInfo.supportedColorModes =
                        new int[mSupportedColorModes.size()];
                for (int i = 0; i < mSupportedColorModes.size(); i++) {
                    mInfo.supportedColorModes[i] = mSupportedColorModes.get(i);
                }
                mInfo.hdrCapabilities = mHdrCapabilities;
                mInfo.appVsyncOffsetNanos = phys.appVsyncOffsetNanos;
                mInfo.presentationDeadlineNanos = phys.presentationDeadlineNanos;
                mInfo.state = mState;
                mInfo.uniqueId = getUniqueId();
                final DisplayAddress.Physical physicalAddress =
                        DisplayAddress.fromPhysicalDisplayId(mPhysicalDisplayId);
                mInfo.address = physicalAddress;

                // Assume that all built-in displays that have secure output (eg. HDCP) also
                // support compositing from gralloc protected buffers.
                if (phys.secure) {
                    mInfo.flags = DisplayDeviceInfo.FLAG_SECURE
                            | DisplayDeviceInfo.FLAG_SUPPORTS_PROTECTED_BUFFERS;
                }

                final Resources res = getOverlayContext().getResources();
                final boolean isBuiltIn = ((mInfo.address) != null) ?
                   (((DisplayAddress.Physical) mInfo.address).getPort() < 0) : false;
                if (mIsInternal) {
                    mInfo.name = res.getString(
                            com.android.internal.R.string.display_manager_built_in_display_name);
                    mInfo.flags |= DisplayDeviceInfo.FLAG_DEFAULT_DISPLAY
                            | DisplayDeviceInfo.FLAG_ROTATES_WITH_CONTENT;
                    if (res.getBoolean(com.android.internal.R.bool.config_mainBuiltInDisplayIsRound)
                            || (Build.IS_EMULATOR
                            && SystemProperties.getBoolean(PROPERTY_EMULATOR_CIRCULAR, false))) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_ROUND;
                    }
                    if (res.getBoolean(
                            com.android.internal.R.bool.config_maskMainBuiltInDisplayCutout)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_MASK_DISPLAY_CUTOUT;
                    }
                    mInfo.displayCutout = DisplayCutout.fromResourcesRectApproximation(res,
                            mInfo.width, mInfo.height);
                    mInfo.type = Display.TYPE_BUILT_IN;
                    mInfo.densityDpi = (int)(phys.density * 160 + 0.5f);
                    mInfo.xDpi = phys.xDpi;
                    mInfo.yDpi = phys.yDpi;
                    mInfo.touch = DisplayDeviceInfo.TOUCH_INTERNAL;
                } else if (isBuiltIn) {
                    mInfo.type = Display.TYPE_BUILT_IN;
                    mInfo.touch = DisplayDeviceInfo.TOUCH_INTERNAL;
                    mInfo.name = getContext().getResources().getString(
                            com.android.internal.R.string.display_manager_built_in_display_name);
                    mInfo.flags |= DisplayDeviceInfo.FLAG_ROTATES_WITH_CONTENT;

                    if (SystemProperties.getBoolean(
                                    "vendor.display.builtin_presentation", false)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_PRESENTATION;
                    } else {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_PRIVATE;
                    }

                    if (!SystemProperties.getBoolean(
                                    "vendor.display.builtin_mirroring", false)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_OWN_CONTENT_ONLY;
                    }

                    mInfo.setAssumedDensityForExternalDisplay(phys.width, phys.height);
                } else {
                    mInfo.displayCutout = null;
                    mInfo.type = Display.TYPE_HDMI;
                    mInfo.flags |= DisplayDeviceInfo.FLAG_PRESENTATION;
                    mInfo.name = getContext().getResources().getString(
                            com.android.internal.R.string.display_manager_hdmi_display_name);
                    mInfo.touch = DisplayDeviceInfo.TOUCH_EXTERNAL;
                    mInfo.setAssumedDensityForExternalDisplay(phys.width, phys.height);

                    // For demonstration purposes, allow rotation of the external display.
                    // In the future we might allow the user to configure this directly.
                    if ("portrait".equals(SystemProperties.get("persist.demo.hdmirotation"))) {
                        mInfo.rotation = Surface.ROTATION_270;
                    }

                    // For demonstration purposes, allow rotation of the external display
                    // to follow the built-in display.
                    if (SystemProperties.getBoolean("persist.demo.hdmirotates", false)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_ROTATES_WITH_CONTENT;
                    }

                    if (!res.getBoolean(
                                com.android.internal.R.bool.config_localDisplaysMirrorContent)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_OWN_CONTENT_ONLY;
                    }

                    if (isDisplayPrivate(physicalAddress)) {
                        mInfo.flags |= DisplayDeviceInfo.FLAG_PRIVATE;
                    }
                }
            }
            return mInfo;
        }
 LogicalDisplay display = addLogicalDisplayLocked(device);

  private LogicalDisplay addLogicalDisplayLocked(DisplayDevice device) {
        DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked();
        boolean isDefault = (deviceInfo.flags
                & DisplayDeviceInfo.FLAG_DEFAULT_DISPLAY) != 0;
        if (isDefault && mLogicalDisplays.get(Display.DEFAULT_DISPLAY) != null) {
            Slog.w(TAG, "Ignoring attempt to add a second default display: " + deviceInfo);
            isDefault = false;
        }

        if (!isDefault && mSingleDisplayDemoMode) {
            Slog.i(TAG, "Not creating a logical display for a secondary display "
                    + " because single display demo mode is enabled: " + deviceInfo);
            return null;
        }

        final int displayId = assignDisplayIdLocked(isDefault, deviceInfo.address);
        final int layerStack = assignLayerStackLocked(displayId);

        LogicalDisplay display = new LogicalDisplay(displayId, layerStack, device);
        display.updateLocked(mDisplayDevices);
        if (!display.isValidLocked()) {
            // This should never happen currently.
            Slog.w(TAG, "Ignoring display device because the logical display "
                    + "created from it was not considered valid: " + deviceInfo);
            return null;
        }

        configureColorModeLocked(display, device);
        if (isDefault) {
            recordStableDisplayStatsIfNeededLocked(display);
            recordTopInsetLocked(display);
        }

        mLogicalDisplays.put(displayId, display);

        // Wake up waitForDefaultDisplay.
        if (isDefault) {
            mSyncRoot.notifyAll();
        }

        sendDisplayEventLocked(displayId, DisplayManagerGlobal.EVENT_DISPLAY_ADDED);
        return display;
    }

这边DisplayDevice 用来构造了个LogicalDisplay,一个屏对应一个LogicalDisplay。查看LogicalDisplay相关说明,

A logical display may be mirrored onto multiple display devices in addition to its primary display device. LogicalDisplay 可以镜像到多个显示设备,这个就跟双屏同显感觉有关系了

/**
 * Describes how a logical display is configured.
 * <p>
 * At this time, we only support logical displays that are coupled to a particular
 * primary display device from which the logical display derives its basic properties
 * such as its size, density and refresh rate.
 * </p><p>
 * A logical display may be mirrored onto multiple display devices in addition to its
 * primary display device.  Note that the contents of a logical display may not
 * always be visible, even on its primary display device, such as in the case where
 * the primary display device is currently mirroring content from a different
 * logical display.
 * </p><p>
 * This object is designed to encapsulate as much of the policy of logical
 * displays as possible.  The idea is to make it easy to implement new kinds of
 * logical displays mostly by making local changes to this class.
 * </p><p>
 * Note: The display manager architecture does not actually require logical displays
 * to be associated with any individual display device.  Logical displays and
 * display devices are orthogonal concepts.  Some mapping will exist between
 * logical displays and display devices but it can be many-to-many and
 * and some might have no relation at all.
 * </p><p>
 * Logical displays are guarded by the {@link DisplayManagerService.SyncRoot} lock.
 * </p>
 */
final class LogicalDisplay {

后面查到performTraversalInternal, 这个和view绘制流程差不多有个performTraversals

   void performTraversalInternal(SurfaceControl.Transaction t) {
        synchronized (mSyncRoot) {
            if (!mPendingTraversal) {
                return;
            }
            mPendingTraversal = false;

            performTraversalLocked(t);
        }

        // List is self-synchronized copy-on-write.
        for (DisplayTransactionListener listener : mDisplayTransactionListeners) {
            listener.onDisplayTransaction(t);
        }
    }

   private void performTraversalLocked(SurfaceControl.Transaction t) {
        // Clear all viewports before configuring displays so that we can keep
        // track of which ones we have configured.
        clearViewportsLocked();

        // Configure each display device.
        final int count = mDisplayDevices.size();
        for (int i = 0; i < count; i++) {
            DisplayDevice device = mDisplayDevices.get(i);
            configureDisplayLocked(t, device);
            device.performTraversalLocked(t);
        }

        // Tell the input system about these new viewports.
        if (mInputManagerInternal != null) {
            mHandler.sendEmptyMessage(MSG_UPDATE_VIEWPORT);
        }
    }

这里主要看configureDisplayLocked,同屏显示这边会调到display.configureDisplayLocked(t, device, info.state == Display.STATE_OFF);

    private void configureDisplayLocked(SurfaceControl.Transaction t, DisplayDevice device) {
        final DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();
        final boolean ownContent = (info.flags & DisplayDeviceInfo.FLAG_OWN_CONTENT_ONLY) != 0;

        // Find the logical display that the display device is showing.
        // Certain displays only ever show their own content.
        LogicalDisplay display = findLogicalDisplayForDeviceLocked(device);
        if (!ownContent) {
            if (display != null && !display.hasContentLocked()) {
                // If the display does not have any content of its own, then
                // automatically mirror the default logical display contents.
                display = null;
            }
            if (display == null) {
                display = mLogicalDisplays.get(Display.DEFAULT_DISPLAY);
            }
        }

        // Apply the logical display configuration to the display device.
        if (display == null) {
            // TODO: no logical display for the device, blank it
            Slog.w(TAG, "Missing logical display to use for physical display device: "
                    + device.getDisplayDeviceInfoLocked());
            return;
        }
        display.configureDisplayLocked(t, device, info.state == Display.STATE_OFF);
        final int viewportType;
        // Update the corresponding viewport.
        if ((info.flags & DisplayDeviceInfo.FLAG_DEFAULT_DISPLAY) != 0) {
            viewportType = VIEWPORT_INTERNAL;
        } else if (info.touch == DisplayDeviceInfo.TOUCH_EXTERNAL) {
            viewportType = VIEWPORT_EXTERNAL;
        } else if (info.touch == DisplayDeviceInfo.TOUCH_VIRTUAL
                && !TextUtils.isEmpty(info.uniqueId)) {
            viewportType = VIEWPORT_VIRTUAL;
        } else {
            Slog.i(TAG, "Display " + info + " does not support input device matching.");
            return;
        }

        populateViewportLocked(viewportType, display.getDisplayIdLocked(), device, info.uniqueId);
    }

查看LogicalDisplay.configureDisplayLocked  这里主要就是控制显示、大小、旋转

  /**
     * Applies the layer stack and transformation to the given display device
     * so that it shows the contents of this logical display.
     *
     * We know that the given display device is only ever showing the contents of
     * a single logical display, so this method is expected to blow away all of its
     * transformation properties to make it happen regardless of what the
     * display device was previously showing.
     *
     * The caller must have an open Surface transaction.
     *
     * The display device may not be the primary display device, in the case
     * where the display is being mirrored.
     *
     * @param device The display device to modify.
     * @param isBlanked True if the device is being blanked.
     */
    public void configureDisplayLocked(SurfaceControl.Transaction t,
            DisplayDevice device,
            boolean isBlanked) {
        // Set the layer stack.
        device.setLayerStackLocked(t, isBlanked ? BLANK_LAYER_STACK : mLayerStack);

        // Set the color mode and allowed display mode.
        if (device == mPrimaryDisplayDevice) {
            device.setAllowedDisplayModesLocked(mAllowedDisplayModes);
            device.setRequestedColorModeLocked(mRequestedColorMode);
        } else {
            // Reset to default for non primary displays
            device.setAllowedDisplayModesLocked(new int[] {0});
            device.setRequestedColorModeLocked(0);
        }

        // Only grab the display info now as it may have been changed based on the requests above.
        final DisplayInfo displayInfo = getDisplayInfoLocked();
        final DisplayDeviceInfo displayDeviceInfo = device.getDisplayDeviceInfoLocked();

        // Set the viewport.
        // This is the area of the logical display that we intend to show on the
        // display device.  For now, it is always the full size of the logical display.
        mTempLayerStackRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);

        // Set the orientation.
        // The orientation specifies how the physical coordinate system of the display
        // is rotated when the contents of the logical display are rendered.
        int orientation = Surface.ROTATION_0;
        if ((displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_ROTATES_WITH_CONTENT) != 0) {
            orientation = displayInfo.rotation;
        }

        // Apply the physical rotation of the display device itself.
        orientation = (orientation + displayDeviceInfo.rotation) % 4;

        // Set the frame.
        // The frame specifies the rotated physical coordinates into which the viewport
        // is mapped.  We need to take care to preserve the aspect ratio of the viewport.
        // Currently we maximize the area to fill the display, but we could try to be
        // more clever and match resolutions.
        boolean rotated = (orientation == Surface.ROTATION_90
                || orientation == Surface.ROTATION_270);
        int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
        int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;

        Rect maskingInsets = getMaskingInsets(displayDeviceInfo);
        InsetUtils.rotateInsets(maskingInsets, orientation);
        // Don't consider the masked area as available when calculating the scaling below.
        physWidth -= maskingInsets.left + maskingInsets.right;
        physHeight -= maskingInsets.top + maskingInsets.bottom;

        // Determine whether the width or height is more constrained to be scaled.
        //    physWidth / displayInfo.logicalWidth    => letter box
        // or physHeight / displayInfo.logicalHeight  => pillar box
        //
        // We avoid a division (and possible floating point imprecision) here by
        // multiplying the fractions by the product of their denominators before
        // comparing them.
        int displayRectWidth, displayRectHeight;
        if ((displayInfo.flags & Display.FLAG_SCALING_DISABLED) != 0 || mDisplayScalingDisabled) {
            displayRectWidth = displayInfo.logicalWidth;
            displayRectHeight = displayInfo.logicalHeight;
        } else if (physWidth * displayInfo.logicalHeight
                < physHeight * displayInfo.logicalWidth) {
            // Letter box.
            displayRectWidth = physWidth;
            displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth;
        } else {
            // Pillar box.
                displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight;
            displayRectHeight = physHeight;
        }
        int displayRectTop = (physHeight - displayRectHeight) / 2;
        int displayRectLeft = (physWidth - displayRectWidth) / 2;
        mTempDisplayRect.set(displayRectLeft, displayRectTop,
                displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight);

        // Now add back the offset for the masked area.
        mTempDisplayRect.offset(maskingInsets.left, maskingInsets.top);

        if (orientation == Surface.ROTATION_0) {
            mTempDisplayRect.offset(mDisplayOffsetX, mDisplayOffsetY);
        } else if (orientation == Surface.ROTATION_90) {
            mTempDisplayRect.offset(mDisplayOffsetY, -mDisplayOffsetX);
        } else if (orientation == Surface.ROTATION_180) {
            mTempDisplayRect.offset(-mDisplayOffsetX, -mDisplayOffsetY);
        } else {  // Surface.ROTATION_270
            mTempDisplayRect.offset(-mDisplayOffsetY, mDisplayOffsetX);
        }
        device.setProjectionLocked(t, orientation, mTempLayerStackRect, mTempDisplayRect);
    }

DisplayInfo默认是显示主屏大小,双屏同显,把主屏的数据镜像到其他屏 这边displayInfo.logicalWidth, displayInfo.logicalHeight 就是主屏的宽高

DisplayDeviceInfo 就是物理屏的信息,主屏1920x1200 和副屏1920x1080,physWidth physHeight 就是指的物理宽高

这一块就是缩放显示黑边的逻辑

        // Determine whether the width or height is more constrained to be scaled.
        //    physWidth / displayInfo.logicalWidth    => letter box
        // or physHeight / displayInfo.logicalHeight  => pillar box
        //
        // We avoid a division (and possible floating point imprecision) here by
        // multiplying the fractions by the product of their denominators before
        // comparing them.
        int displayRectWidth, displayRectHeight;
        if ((displayInfo.flags & Display.FLAG_SCALING_DISABLED) != 0 || mDisplayScalingDisabled) {
            displayRectWidth = displayInfo.logicalWidth;
            displayRectHeight = displayInfo.logicalHeight;
        } else if (physWidth * displayInfo.logicalHeight
                < physHeight * displayInfo.logicalWidth) {
            // Letter box.
            displayRectWidth = physWidth;
            displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth;
        } else {
            // Pillar box.
            //Add by Seaton,display full screen if landscape
            if (displayInfo.logicalHeight < displayInfo.logicalWidth) {
                displayRectWidth = physWidth;
            } else {//end Seaton
                displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight;
            }
            displayRectHeight = physHeight;
        }
        int displayRectTop = (physHeight - displayRectHeight) / 2;
        int displayRectLeft = (physWidth - displayRectWidth) / 2;
        mTempDisplayRect.set(displayRectLeft, displayRectTop,
                displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight);

        // Now add back the offset for the masked area.
        mTempDisplayRect.offset(maskingInsets.left, maskingInsets.top);

 

最后

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