我是靠谱客的博主 鲤鱼哈密瓜,最近开发中收集的这篇文章主要介绍java创建驱动程序,为自定义驱动程序创建GraphicsDevice,觉得挺不错的,现在分享给大家,希望可以做个参考。

概述

I'm working on a project using Java in an embedded system. I have drivers for the screen and touch input, and a virtual keyboard for text input. My screen driver has a Graphics2D object you can draw into and a repaint(Rectangle) method for updating. Similarly, the touch driver is capable of generating MouseEvents for listeners.

Right now I'm working with drawing directly to the screen. This is fine, but what I really want is to allow the user of my library to create a JFrame and use normal Swing elements. However, the default GraphicsEnvironment is headless, since Java doesn't see my EInkDriver class or my TouchDriver class.

I'm aware that there are ways to call a component's paint method to get the image; however this has problems when you're painting a Container, and I'd also like to present the user with a GraphicsConfiguration so they can write something like JFrame frame = new JFrame(getEInkGraphicsConfiguration()); and carry on as if they were writing a desktop Swing app.

Given these capabilities that I already have, how would I go about creating a GraphicsDevice or GraphicsEnvironment that would allow me to use Swing in my project?

解决方案

I took a very short look at the abstract class GraphicsEnvironment, and guess, one may derive ones own class, and use the "java.awt.graphicsenv" key of line 64 to register it.

Fortunately there is an abstract class, and the code is little.

Thereafter

The following code from GraphicsEnvironment shows:

System properties (you may set) that are used for headless or not.

The environment setting DISPLAY.

Maybe you can use this info.

String osName = System.getProperty("os.name");

if (osName.contains("OS X") && "sun.awt.HToolkit".equals(

System.getProperty("awt.toolkit")))

{

headless = defaultHeadless = Boolean.TRUE;

} else {

headless = defaultHeadless =

Boolean.valueOf(("Linux".equals(osName) ||

"SunOS".equals(osName) ||

"FreeBSD".equals(osName) ||

"NetBSD".equals(osName) ||

"OpenBSD".equals(osName)) &&

(System.getenv("DISPLAY") == null));

}

最后

以上就是鲤鱼哈密瓜为你收集整理的java创建驱动程序,为自定义驱动程序创建GraphicsDevice的全部内容,希望文章能够帮你解决java创建驱动程序,为自定义驱动程序创建GraphicsDevice所遇到的程序开发问题。

如果觉得靠谱客网站的内容还不错,欢迎将靠谱客网站推荐给程序员好友。

本图文内容来源于网友提供,作为学习参考使用,或来自网络收集整理,版权属于原作者所有。
点赞(60)

评论列表共有 0 条评论

立即
投稿
返回
顶部