概述
本文实例为大家分享了Android实现全局悬浮框的具体代码,供大家参考,具体内容如下
效果图:
代码实现:
Androidmanifest.xml添加弹框权限
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
自定义悬浮窗类FloatWindow.java
public class FloatWindow implements View.OnTouchListener { private Context mContext; private WindowManager.LayoutParams mWindowParams; private WindowManager mWindowManager; private View mFloatLayout; private float mInViewX; private float mInViewY; private float mDownInScreenX; private float mDownInScreenY; private float mInScreenX; private float mInScreenY; private TextView infoText; public FloatWindow(Context context) { this.mContext = context; initFloatWindow(); } private void initFloatWindow() { LayoutInflater inflater = LayoutInflater.from(mContext); if(inflater == null) return; mFloatLayout = (View) inflater.inflate(R.layout.layout_float, null); infoText = mFloatLayout.findViewById(R.id.textView); mFloatLayout.setOnTouchListener(this); mWindowParams = new WindowManager.LayoutParams(); mWindowManager = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE); if (Build.VERSION.SDK_INT >= 26) {//8.0新特性 mWindowParams.type = WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY; }else{ mWindowParams.type = WindowManager.LayoutParams.TYPE_SYSTEM_ALERT; } mWindowParams.format = PixelFormat.RGBA_8888; mWindowParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; mWindowParams.gravity = Gravity.START | Gravity.TOP; mWindowParams.width = WindowManager.LayoutParams.WRAP_CONTENT; mWindowParams.height = WindowManager.LayoutParams.WRAP_CONTENT; } @Override public boolean onTouch(View view, MotionEvent motionEvent) { return floatLayoutTouch(motionEvent); } private boolean floatLayoutTouch(MotionEvent motionEvent) { switch (motionEvent.getAction()) { case MotionEvent.ACTION_DOWN: // 获取相对View的坐标,即以此View左上角为原点 mInViewX = motionEvent.getX(); mInViewY = motionEvent.getY(); // 获取相对屏幕的坐标,即以屏幕左上角为原点 mDownInScreenX = motionEvent.getRawX(); mDownInScreenY = motionEvent.getRawY() - getSysBarHeight(mContext); mInScreenX = motionEvent.getRawX(); mInScreenY = motionEvent.getRawY() - getSysBarHeight(mContext); break; case MotionEvent.ACTION_MOVE: // 更新浮动窗口位置参数 mInScreenX = motionEvent.getRawX(); mInScreenY = motionEvent.getRawY() - getSysBarHeight(mContext); mWindowParams.x = (int) (mInScreenX- mInViewX); mWindowParams.y = (int) (mInScreenY - mInViewY); // 手指移动的时候更新小悬浮窗的位置 mWindowManager.updateViewLayout(mFloatLayout, mWindowParams); break; case MotionEvent.ACTION_UP: // 如果手指离开屏幕时,xDownInScreen和xInScreen相等,且yDownInScreen和yInScreen相等,则视为触发了单击事件。 if (mDownInScreenX == mInScreenX && mDownInScreenY == mInScreenY){ } break; } return true; } public void showFloatWindow(){ if (mFloatLayout.getParent() == null){ DisplayMetrics metrics = new DisplayMetrics(); // 默认固定位置,靠屏幕右边缘的中间 mWindowManager.getDefaultDisplay().getMetrics(metrics); mWindowParams.x = metrics.widthPixels; mWindowParams.y = metrics.heightPixels/2 - getSysBarHeight(mContext); mWindowManager.addView(mFloatLayout, mWindowParams); } } public void updateText(final String s) { infoText.setText(s); } public void hideFloatWindow(){ if (mFloatLayout.getParent() != null) mWindowManager.removeView(mFloatLayout); } public void setFloatLayoutAlpha(boolean alpha){ if (alpha) mFloatLayout.setAlpha((float) 0.5); else mFloatLayout.setAlpha(1); } // 获取系统状态栏高度 public static int getSysBarHeight(Context contex) { Class<?> c; Object obj; Field field; int x; int sbar = 0; try { c = Class.forName("com.android.internal.R$dimen"); obj = c.newInstance(); field = c.getField("status_bar_height"); x = Integer.parseInt(field.get(obj).toString()); sbar = contex.getResources().getDimensionPixelSize(x); } catch (Exception e1) { e1.printStackTrace(); } return sbar; } }
自定义悬浮窗界面布局文件layout_float.xml
<?xml version="1.0" encoding="utf-8"?> <android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" xmlns:app="http://schemas.android.com/apk/res-auto"> <ImageView android:id="@+id/imageView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@mipmap/float_win" app:layout_constraintStart_toStartOf="parent" app:layout_constraintTop_toTopOf="parent"/> <TextView android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="#00ffffff" android:text="hello" android:textSize="12sp" app:layout_constraintLeft_toLeftOf="@id/imageView" app:layout_constraintRight_toRightOf="@id/imageView" app:layout_constraintTop_toBottomOf="@id/imageView"/> </android.support.constraint.ConstraintLayout>
在Activity中使用悬浮窗。
public class MainActivity extends AppCompatActivity { private Button btnShow; FloatWindow floatWindow; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // 权限判断 if (Build.VERSION.SDK_INT >= 23) { if(!Settings.canDrawOverlays(getApplicationContext())) { // 启动Activity让用户授权 Intent intent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION,Uri.parse("package:" + getPackageName())); startActivityForResult(intent,10); } else { // 执行6.0以上绘制代码 initView(); } } else { // 执行6.0以下绘制代码 initView(); } } @Override protected void onResume() { super.onResume(); // 权限判断 if (Build.VERSION.SDK_INT >= 23) { if(Settings.canDrawOverlays(getApplicationContext())) { initView(); } } else { //执行6.0以下绘制代码 initView(); } } private void initView() { setContentView(R.layout.activity_main); floatWindow = new FloatWindow(getApplicationContext()); btnShow = findViewById(R.id.btn_show); btnShow.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (null != floatWindow) { floatWindow.showFloatWindow(); } } }); Button btnrefresh = findViewById(R.id.btn_refresh); btnrefresh.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { int random = (int) (Math.random() * 10); if (null != floatWindow) { floatWindow.updateText(String.valueOf(random)); } } }); } @Override protected void onDestroy() { super.onDestroy(); if (null != floatWindow) { floatWindow.hideFloatWindow(); } } }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持靠谱客。
最后
以上就是凶狠老师为你收集整理的Android实现全局悬浮框的全部内容,希望文章能够帮你解决Android实现全局悬浮框所遇到的程序开发问题。
如果觉得靠谱客网站的内容还不错,欢迎将靠谱客网站推荐给程序员好友。
本图文内容来源于网友提供,作为学习参考使用,或来自网络收集整理,版权属于原作者所有。
发表评论 取消回复