概述
服务端:
窗体
代码:
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Windows.Forms; namespace SocketStudy { public partial class Form1 : Form { public Form1() { InitializeComponent(); } /// <summary> /// 负责通信的socket /// </summary> Socket socketSend; /// <summary> /// 负责监听Socket /// </summary> Socket socket; /// <summary> /// 存放连接的socket /// </summary> Dictionary<string, Socket> dictionary = new Dictionary<string, Socket>(); /// <summary> /// 开始监听 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button1_Click(object sender, EventArgs e) { //创建监听的socket, //SocketType.Stream 流式对应tcp协议 //Dgram,数据报对应UDP协议 socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //创建IP地址和端口号 IPAddress ip = IPAddress.Any;//IPAddress.Parse(textServerIP.Text); int port = Convert.ToInt32(textServerPort.Text); IPEndPoint iPEndPoint = new IPEndPoint(ip, port); //让负责监听的Socket绑定ip和端口号 socket.Bind(iPEndPoint); ShowLog("监听成功!" + ip + "t" + port);//打印日志 //设置监听队列 socket.Listen(10);//一段时间内可以连接到的服务器的最大数量 Thread thread = new Thread(Listen); thread.IsBackground = true; thread.Start(socket); } /// <summary> /// 使用线程来接收数据 /// </summary> /// <param name="o"></param> private void Listen(object o) { Socket socket = o as Socket; while(true){ //负责监听的socket是用来接收客户端连接 //创建负责通信的socket socketSend = socket.Accept(); dictionary.Add(socketSend.RemoteEndPoint.ToString(), socketSend); clientCombo.Items.Add(socketSend.RemoteEndPoint.ToString()); ShowLog(socketSend.RemoteEndPoint.ToString() + "已连接"); //开启新线程,接收客户端发来的信息 Thread th = new Thread(receive); th.IsBackground = true; th.Start(socketSend); } } //服务器接收客户端传来的消息 private void receive(object o) { Socket socketSend = o as Socket; while (true) { try { //客户端连接成功后,服务器接收客户端发来的消息 byte[] buffer = new byte[1024 * 1024 * 2];//2M大小 //接收到的有效字节数 int length = socketSend.Receive(buffer); if (length == 0) { ShowLog(socketSend.RemoteEndPoint.ToString() + "下线了。"); dictionary[socketSend.RemoteEndPoint.ToString()].Shutdown(SocketShutdown.Both); dictionary[socketSend.RemoteEndPoint.ToString()].Disconnect(false); dictionary[socketSend.RemoteEndPoint.ToString()].Close(); break; } string str = Encoding.ASCII.GetString(buffer, 0, length); ShowLog(socketSend.RemoteEndPoint.ToString() + "nt" + str); } catch (Exception ex) { Console.WriteLine(ex.Message); } } } /// <summary> /// 日志打印 /// </summary> /// <param name="str"></param> private void ShowLog(string str) { textLog.AppendText(str + "rn"); } private void Form1_Load(object sender, EventArgs e) { //取消对跨线程调用而产生的错误 Control.CheckForIllegalCrossThreadCalls = false; } private void sendMsgBtn_Click(object sender, EventArgs e) { string txt = textMsg.Text; byte[] buffer = Encoding.UTF8.GetBytes(txt); List<byte> list = new List<byte>(); list.Add(0); // 0 为 发消息 list.AddRange(buffer); byte[] newBuffer = list.ToArray(); //socketSend.Send(buffer); string ip = clientCombo.SelectedItem.ToString();//获取选中的ip地址 Socket socketsend=dictionary[ip]; socketsend.Send(newBuffer); } private void selectBtn_Click(object sender, EventArgs e) { OpenFileDialog fileDialog = new OpenFileDialog(); fileDialog.InitialDirectory=@"D:"; fileDialog.Title="选择文件"; fileDialog.Filter = "所有文件|*.*"; fileDialog.ShowDialog(); pathTxt.Text = fileDialog.FileName; } /// <summary> /// 发文件, /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void sendFileBtn_Click(object sender, EventArgs e) { string path = pathTxt.Text; FileStream fileStream = new FileStream(path,FileMode.Open,FileAccess.Read); byte[] buffer = new byte[1024*1024*3]; buffer[0] = 1;// 1 为发文件的标志位 int length = fileStream.Read(buffer, 1, buffer.Length-1); fileStream.Close(); string ip = clientCombo.SelectedItem.ToString();//获取选中的ip地址 Socket socketsend = dictionary[ip]; socketsend.Send(buffer,0, length+1, SocketFlags.None); } /// <summary> /// 抖一抖 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void shockBtn_Click(object sender, EventArgs e) { byte[] buffer = new byte[1]; buffer[0] = 2;// 2 为抖一抖 string ip = clientCombo.SelectedItem.ToString();//获取选中的ip地址 Socket socketsend = dictionary[ip]; socketsend.Send(buffer); } /// <summary> /// 关闭前关闭socket /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Form1_FormClosing(object sender, FormClosingEventArgs e) { try { socket.Shutdown(SocketShutdown.Both); socket.Disconnect(false); socket.Close(); } catch { socket.Close(); } } } }
客户端:
窗体
代码
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Windows.Forms; namespace Client { public partial class Form1 : Form { public Form1() { InitializeComponent(); } Socket socket;<br> //连接 private void connectBtn_Click(object sender, EventArgs e) { try { //创建负责通信的socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //地址、端口 IPAddress ip = IPAddress.Parse(ipText.Text); int serverPort = Convert.ToInt32(portText.Text); IPEndPoint port = new IPEndPoint(ip, serverPort); //连接到服务器 socket.Connect(port); ShowLog("已连接"); //启动接收数据线程 Thread th = new Thread(receive); th.IsBackground = true; th.Start(); } catch { } }<br> //日志 private void ShowLog(string str) { textLog.AppendText(str + "rn"); } /// <summary> /// 发消息 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void sendMsgBtn_Click(object sender, EventArgs e) { try { string txt = sendMsg.Text; byte[] buffer = Encoding.ASCII.GetBytes(txt);//ascii编码 socket.Send(buffer); } catch { } } <br> //接收消息<br> private void receive() { while (true) { try { byte[] buffer = new byte[1024 * 1024 * 2]; int length = socket.Receive(buffer); if (length == 0) { break; } if (buffer[0] == 0) { string txt = Encoding.UTF8.GetString(buffer, 1, length-1); ShowLog(socket.RemoteEndPoint + ":rt" + txt); }else if (buffer[0] == 1) { SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.InitialDirectory = @"E:"; saveFileDialog.Title = "饿了吃什么"; saveFileDialog.Filter = "所有文件 | *.*"; saveFileDialog.ShowDialog(this); string path = saveFileDialog.FileName; FileStream fileStreamWrite = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write); fileStreamWrite.Write(buffer,1,length-1); fileStreamWrite.Close(); MessageBox.Show("保存成功"); }else if (buffer[0] == 2) { ZD(); } } catch { } } } //震动 private void ZD() { for(int i=0;i<20;i++){ if (i%2==0) { this.Location = new System.Drawing.Point(500, 500); } else { this.Location = new System.Drawing.Point(530, 530); } Thread.Sleep(20); } } //取消跨线程检查 private void Form1_Load(object sender, EventArgs e) { Control.CheckForIllegalCrossThreadCalls = false; } //关闭前关掉socket private void Form1_FormClosing(object sender, FormClosingEventArgs e) { socket.Disconnect(false); socket.Close(); } //断开连接 private void button1_Click(object sender, EventArgs e) { if (socket !=null) { socket.Disconnect(false); } } } }
运行结果:
以上就是C# Winform 实现TCP发消息的详细内容,更多关于c# 实现TCP发消息的资料请关注靠谱客其它相关文章!
最后
以上就是粗心小刺猬为你收集整理的C# Winform 实现TCP发消息的全部内容,希望文章能够帮你解决C# Winform 实现TCP发消息所遇到的程序开发问题。
如果觉得靠谱客网站的内容还不错,欢迎将靠谱客网站推荐给程序员好友。
本图文内容来源于网友提供,作为学习参考使用,或来自网络收集整理,版权属于原作者所有。
发表评论 取消回复