概述
没有效果图的展示都是空口无凭
1.基于audio并结合elementUI 的进度条实现
2.实现了播放器基本的功能,播放/暂停、快进、静音、调节声音大小、下载等功能
html代码,关键部分已加注释
<div class="right di main-wrap" v-loading="audio.waiting"> <!-- 此处的ref属性,可以很方便的在vue组件中通过 this.$refs.audio获取该dom元素 --> <audio ref="audio" class="dn" :src="url" :preload="audio.preload" @play="onPlay" @error="onError" @waiting="onWaiting" @pause="onPause" @timeupdate="onTimeupdate" @loadedmetadata="onLoadedmetadata" ></audio> <div class="w-full"> <div class="flex items-center w-10/12 mx-auto"> <!-- 当前时间 --> <el-tag type="info">{{ audio.currentTime | formatSecond}}</el-tag> <!-- 滚动条 --> <el-slider v-show="!controlList.noProcess" v-model="sliderTime" :format-tooltip="formatProcessToolTip" @change="changeCurrentTime" class="slider_time"></el-slider> <!-- 总时长 --> <el-tag type="info">{{ audio.maxTime | formatSecond }}</el-tag> </div> <div class="mt-3 flex items-center w-1/2 mx-auto justify-around"> <!-- 播放/暂停 --> <el-button type="text" @click="startPlayOrPause">{{audio.playing | transPlayPause}}</el-button> <!-- 快进 --> <el-button v-show="!controlList.noSpeed" type="text" @click="changeSpeed">{{audio.speed | transSpeed}}</el-button> <!-- 静音 --> <el-button v-show="!controlList.noMuted" type="text" @click="startMutedOrNot">{{audio.muted | transMutedOrNot}}</el-button> <!-- 音量 --> <div class="flex items-center"> <span class="mr-2 text-sm">音量</span> <el-slider v-show="!controlList.noVolume" v-model="volume" :format-tooltip="formatVolumeToolTip" @change="changeVolume" class="slider_voice"></el-slider> </div> <!-- 下载 --> <a :href="url" rel="external nofollow" v-show="!controlList.noDownload" target="_blank" class="download text-sm" download>下载</a> </div> </div> </div>
js代码
<script> // 将整数转换成 时:分:秒的格式 function realFormatSecond(second) { var secondType = typeof second if (secondType === 'number' || secondType === 'string') { second = parseInt(second) var hours = Math.floor(second / 3600) second = second - hours * 3600 var mimute = Math.floor(second / 60) second = second - mimute * 60 return hours + ':' + ('0' + mimute).slice(-2) + ':' + ('0' + second).slice(-2) } else { return '0:00:00' } } export default { name: 'voicetotext', props: { theSpeeds: { type: Array, default () { return [1, 1.5, 2] } }, theControlList: { type: String, default: '' } }, data(){ return{ url: 'https://wdd.js.org/element-audio/static/falling-star.mp3', audio: { currentTime: 0, maxTime: 0, playing: false, muted: false, speed: 1, waiting: true, preload: 'auto' }, sliderTime: 0, volume: 100, speeds: this.theSpeeds, controlList: { // 不显示下载 noDownload: false, // 不显示静音 noMuted: false, // 不显示音量条 noVolume: false, // 不显示进度条 noProcess: false, // 只能播放一个 onlyOnePlaying: false, // 不要快进按钮 noSpeed: false } } }, methods:{ setControlList () { let controlList = this.theControlList.split(' ') controlList.forEach((item) => { if(this.controlList[item] !== undefined){ this.controlList[item] = true } }) }, changeSpeed() { let index = this.speeds.indexOf(this.audio.speed) + 1 this.audio.speed = this.speeds[index % this.speeds.length] this.$refs.audio.playbackRate = this.audio.speed }, startMutedOrNot() { this.$refs.audio.muted = !this.$refs.audio.muted this.audio.muted = this.$refs.audio.muted }, // 音量条toolTip formatVolumeToolTip(index) { return '音量条: ' + index }, // 进度条toolTip formatProcessToolTip(index = 0) { index = parseInt(this.audio.maxTime / 100 * index) return '进度条: ' + realFormatSecond(index) }, // 音量改变 changeVolume(index = 0) { this.$refs.audio.volume = index / 100 this.volume = index }, // 播放跳转 changeCurrentTime(index) { this.pausePlay() this.$refs.audio.currentTime = parseInt(index / 100 * this.audio.maxTime) }, startPlayOrPause() { return this.audio.playing ? this.pausePlay() : this.startPlay() }, // 开始播放 startPlay() { this.$refs.audio.play() }, // 暂停 pausePlay() { this.$refs.audio.pause() }, // 当音频暂停 onPause () { this.audio.playing = false }, // 当发生错误, 就出现loading状态 onError () { this.audio.waiting = true }, // 当音频开始等待 onWaiting (res) { console.log(res) }, // 当音频开始播放 onPlay (res) { console.log(res) this.audio.playing = true this.audio.loading = false if(!this.controlList.onlyOnePlaying){ return } let target = res.target let audios = document.getElementsByTagName('audio'); [...audios].forEach((item) => { if(item !== target){ item.pause() } }) }, // 当timeupdate事件大概每秒一次,用来更新音频流的当前播放时间 onTimeupdate(res) { // console.log('timeupdate') // console.log(res) this.audio.currentTime = res.target.currentTime this.sliderTime = parseInt(this.audio.currentTime / this.audio.maxTime * 100) }, // 当加载语音流元数据完成后,会触发该事件的回调函数 // 语音元数据主要是语音的长度之类的数据 onLoadedmetadata(res) { this.audio.waiting = false this.audio.maxTime = parseInt(res.target.duration) } }, filters: { formatSecond(second = 0) { return realFormatSecond(second) }, transPlayPause(value) { return value ? '暂停' : '播放' }, transMutedOrNot(value) { return value ? '放音' : '静音' }, transSpeed(value) { return '快进: x' + value } }, created() { this.setControlList() } } </script>
CSS代码用的是SCSS
<style scoped lang="scss"> .right{ width: 100%; padding: 10px 15px; display: inline-block; .slider { display: inline-block; position: relative; top: 14px; margin-left: 15px; } .slider_time{ width: 550px; margin: 0 10px; } .slider_voice{ width: 80px; } .download { color: #409EFF; margin-left: 15px; } .dn{ display: none; } } </style>
另附一首优美测试音乐
https://wdd.js.org/element-audio/static/falling-star.mp3
到此这篇关于vue + element ui实现播放器功能的文章就介绍到这了,更多相关vue element ui播放器内容请搜索靠谱客以前的文章或继续浏览下面的相关文章希望大家以后多多支持靠谱客!
最后
以上就是知性冬天为你收集整理的vue + element ui实现播放器功能的实例代码的全部内容,希望文章能够帮你解决vue + element ui实现播放器功能的实例代码所遇到的程序开发问题。
如果觉得靠谱客网站的内容还不错,欢迎将靠谱客网站推荐给程序员好友。
本图文内容来源于网友提供,作为学习参考使用,或来自网络收集整理,版权属于原作者所有。
发表评论 取消回复