我是靠谱客的博主 忧心铃铛,最近开发中收集的这篇文章主要介绍python实现简易版计算器,觉得挺不错的,现在分享给大家,希望可以做个参考。

概述

学了一周的Python,这篇文章算是为这段时间自学做的小总结。

一、Python简介

       Python是一门十分优美的脚本语言,如果学过java、c++那入门Python是非常简单的。Python具有丰富和强大的类库。它常被昵称为胶水语言,它能够很轻松的把用其他语言制作的各种模块(尤其是C/C++)轻松地联结在一起。常见的一种应用情形是,使用Python快速生成程序的原型(有时甚至是程序的最终界面),然后对其中有特别要求的部分,用更合适的语言改写。

二、Python版计算器的实现

工具准备:

        1. Python2.7
        2. wxPython
        3. wxGlade界面编辑工具
        4. pyCharm

        具体配置什么的我就不说了,网上有很多。Python的GUI开发库有很多,这里我们使用wxPython。用wxGlade编辑界面,wxGlade是一款很好用的GUI编辑工具,它最大的优点是能自动生成编辑好的图形界面的代码。

这里主要介绍几点:

wx.TextCtrl(文本输入控件),这个作为计算器的显示屏,点击数字时用AppendText方法将数字添加至文本末尾,要取出数字时用GetValue方法,点击运算符时要将文本框中的数字清空(先存储)用Clear方法然后还有将操作符保存,点击等号后要将第二个操作数存储,然后用int方法将字符串转换为数字,计算后用SetValue方法将结果送入文本框,具体代码如下:

import wx 
 
# begin wxGlade: extracode 
# end wxGlade 
 
 
class MyFrame(wx.Frame): 
  def __init__(self, *args, **kwds): 
    # begin wxGlade: MyFrame.__init__ 
    kwds["style"] = wx.DEFAULT_FRAME_STYLE 
    wx.Frame.__init__(self, *args, **kwds) 
    self.text_ctrl_1 = wx.TextCtrl(self, -1, "",style=wx.TE_READONLY) 
    self.button_37 = wx.Button(self, -1, "1") 
    self.button_38 = wx.Button(self, -1, "2") 
    self.button_39 = wx.Button(self, -1, "3") 
    self.button_40 = wx.Button(self, -1, "+") 
    self.button_41 = wx.Button(self, -1, "4") 
    self.button_42 = wx.Button(self, -1, "5") 
    self.button_43 = wx.Button(self, -1, "6") 
    self.button_44 = wx.Button(self, -1, "-") 
    self.button_46 = wx.Button(self, -1, "7") 
    self.button_45 = wx.Button(self, -1, "8") 
    self.button_47 = wx.Button(self, -1, "9") 
    self.button_48 = wx.Button(self, -1, "x") 
    self.button_49 = wx.Button(self, -1, "C") 
    self.button_50 = wx.Button(self, -1, "0") 
    self.button_51 = wx.Button(self, -1, "=") 
    self.button_52 = wx.Button(self, -1, "/") 
 
    self.__set_properties() 
    self.__do_layout() 
 
    self.Bind(wx.EVT_BUTTON, self.bu1, self.button_37) 
    self.Bind(wx.EVT_BUTTON, self.bu2, self.button_38) 
    self.Bind(wx.EVT_BUTTON, self.bu3, self.button_39) 
    self.Bind(wx.EVT_BUTTON, self.bu_plus, self.button_40) 
    self.Bind(wx.EVT_BUTTON, self.bu4, self.button_41) 
    self.Bind(wx.EVT_BUTTON, self.bu5, self.button_42) 
    self.Bind(wx.EVT_BUTTON, self.bu6, self.button_43) 
    self.Bind(wx.EVT_BUTTON, self.bu_min, self.button_44) 
    self.Bind(wx.EVT_BUTTON, self.bu7, self.button_46) 
    self.Bind(wx.EVT_BUTTON, self.bu8, self.button_45) 
    self.Bind(wx.EVT_BUTTON, self.bu9, self.button_47) 
    self.Bind(wx.EVT_BUTTON, self.bu_mul, self.button_48) 
    self.Bind(wx.EVT_BUTTON, self.bu_clear, self.button_49) 
    self.Bind(wx.EVT_BUTTON, self.bu0, self.button_50) 
    self.Bind(wx.EVT_BUTTON, self.bu_result, self.button_51) 
    self.Bind(wx.EVT_BUTTON, self.bu_chu, self.button_52) 
    # end wxGlade 
    self.Show(True) 
 
  def __set_properties(self): 
    # begin wxGlade: MyFrame.__set_properties 
    self.SetTitle("Python Calculater by CYG") 
    self.text_ctrl_1.SetMinSize((400, 50)) 
    self.button_37.SetMinSize((100, 50)) 
    self.button_38.SetMinSize((100, 50)) 
    self.button_39.SetMinSize((100, 50)) 
    self.button_40.SetMinSize((100, 50)) 
    self.button_41.SetMinSize((100, 50)) 
    self.button_42.SetMinSize((100, 50)) 
    self.button_43.SetMinSize((100, 50)) 
    self.button_44.SetMinSize((100, 50)) 
    self.button_46.SetMinSize((100, 50)) 
    self.button_45.SetMinSize((100, 50)) 
    self.button_47.SetMinSize((100, 50)) 
    self.button_48.SetMinSize((100, 50)) 
    self.button_49.SetMinSize((100, 50)) 
    self.button_50.SetMinSize((100, 50)) 
    self.button_51.SetMinSize((100, 50)) 
    self.button_52.SetMinSize((100, 50)) 
    # end wxGlade 
 
  def __do_layout(self): 
    # begin wxGlade: MyFrame.__do_layout 
    sizer_2 = wx.BoxSizer(wx.VERTICAL) 
    sizer_3 = wx.BoxSizer(wx.VERTICAL) 
    grid_sizer_1 = wx.GridSizer(4, 4, 0, 0) 
    sizer_3.Add(self.text_ctrl_1, 0, 0, 0) 
    grid_sizer_1.Add(self.button_37, 0, 0, 0) 
    grid_sizer_1.Add(self.button_38, 0, 0, 0) 
    grid_sizer_1.Add(self.button_39, 0, 0, 0) 
    grid_sizer_1.Add(self.button_40, 0, 0, 0) 
    grid_sizer_1.Add(self.button_41, 0, 0, 0) 
    grid_sizer_1.Add(self.button_42, 0, 0, 0) 
    grid_sizer_1.Add(self.button_43, 0, 0, 0) 
    grid_sizer_1.Add(self.button_44, 0, 0, 0) 
    grid_sizer_1.Add(self.button_46, 0, 0, 0) 
    grid_sizer_1.Add(self.button_45, 0, 0, 0) 
    grid_sizer_1.Add(self.button_47, 0, 0, 0) 
    grid_sizer_1.Add(self.button_48, 0, 0, 0) 
    grid_sizer_1.Add(self.button_49, 0, 0, 0) 
    grid_sizer_1.Add(self.button_50, 0, 0, 0) 
    grid_sizer_1.Add(self.button_51, 0, 0, 0) 
    grid_sizer_1.Add(self.button_52, 0, 0, 0) 
    sizer_3.Add(grid_sizer_1, 1, wx.EXPAND, 0) 
    sizer_2.Add(sizer_3, 1, wx.EXPAND, 0) 
    self.SetSizer(sizer_2) 
    sizer_2.Fit(self) 
    self.Layout() 
    # end wxGlade 
 
  def bu1(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("1") 
    event.Skip() 
 
  def bu2(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("2") 
    event.Skip() 
 
  def bu3(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("3") 
    event.Skip() 
 
  def bu_plus(self, event): # wxGlade: MyFrame.<event_handler> 
    self.num1=self.text_ctrl_1.GetValue() 
    self.op="+" 
    self.text_ctrl_1.Clear() 
    event.Skip() 
 
  def bu4(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("4") 
    event.Skip() 
 
  def bu5(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("5") 
    event.Skip() 
 
  def bu6(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("6") 
    event.Skip() 
 
  def bu_min(self, event): # wxGlade: MyFrame.<event_handler> 
    self.num1=self.text_ctrl_1.GetValue() 
    self.op="-" 
    self.text_ctrl_1.Clear() 
    event.Skip() 
 
  def bu7(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("7") 
    event.Skip() 
 
  def bu8(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("8") 
    event.Skip() 
 
  def bu9(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("9") 
    event.Skip() 
 
  def bu_mul(self, event): # wxGlade: MyFrame.<event_handler> 
    self.num1=self.text_ctrl_1.GetValue() 
    self.op="x" 
    self.text_ctrl_1.Clear() 
    event.Skip() 
 
  def bu_clear(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.Clear() 
    event.Skip() 
 
  def bu0(self, event): # wxGlade: MyFrame.<event_handler> 
    self.text_ctrl_1.AppendText("0") 
    event.Skip() 
 
  def bu_chu(self, event): # wxGlade: MyFrame.<event_handler> 
    self.num1=self.text_ctrl_1.GetValue() 
    self.op="/" 
    self.text_ctrl_1.Clear() 
    event.Skip() 
 
  def bu_result(self, event): # wxGlade: MyFrame.<event_handler> 
    self.num2=self.text_ctrl_1.GetValue() 
    num1=int(self.num1) 
    num2=int(self.num2) 
    if self.op=="+": 
      self.text_ctrl_1.SetValue(str(num1+num2)) 
    elif self.op=="-": 
      self.text_ctrl_1.SetValue(str(num1-num2)) 
    elif self.op=="x": 
      self.text_ctrl_1.SetValue(str(num1*num2)) 
    elif self.op=="/": 
      self.text_ctrl_1.SetValue(str(num1/num2)) 
    event.Skip() 
 
 
# end of class MyFrame 
if __name__ == "__main__": 
 
  app=wx.App(False) 
  myframe=MyFrame(None) 
  app.MainLoop() 

按钮的ID,名称什么的我基本都是用wxGlade自动生成的。
没有做什么美化,只是为了练练手,给张图:

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

最后

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