概述
<!--右键菜单-->
<contextmenu fullscreen="true" versioninfo="true">
<item name="kr" caption="KRPANO" />
<item name="fs" caption="FULLSCREEN" />
<item name="cc" caption="更改控制模式" onclick="cm_changecontrolmode();" separator="true" />
<!--separator分割线-->
<item name="nv" caption="正常视角" onclick="cm_normal_view();" showif="view.vlookatrange == 180" separator="true" />
<item name="fv" caption="鱼眼视角" onclick="cm_fisheye_view();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="sv" caption="立体视角" onclick="cm_stereographic_view();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="av" caption="建筑视角" onclick="cm_architectural_view();" showif="view.vlookatrange == 180" />
<item name="pv" caption="帕尼尼视角" onclick="cm_pannini_view();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="lp" caption="小行星视角" onclick="cm_littleplanet_view();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="logo" caption="[img src='krpano-roundlogo.png' style='width:90px; height:25px; margin:0px 0px -6px -2px;' /]" separator="true" onclick="openurl('http://www.yidaichu.com')" devices="html5" />
</contextmenu>
<action name="cm_changecontrolmode">
switch(control.mouse, moveto, drag);
switch(control.touch, moveto, drag);
</action>
<action name="cm_look_straight">
if(view.vlookat LT -80 OR view.vlookat GT +80,
tween(view.vlookat, 0.0, 1.0, easeInOutSine);
tween(view.fov, 100, distance(150,0.8));
);
</action>
<action name="cm_normal_view">
cm_look_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.fisheye, 0.0, distance(1.0,0.5));
</action>
<action name="cm_architectural_view">
cm_look_straight();
tween(view.architectural, 1.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.fisheye, 0.0, distance(1.0,0.5));
</action>
<action name="cm_fisheye_view">
cm_look_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.fisheye, 0.35, distance(1.0,0.5));
</action>
<action name="cm_stereographic_view">
cm_look_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.fisheye, 1.0, distance(1.0,0.8));
</action>
<action name="cm_pannini_view">
cm_look_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 1.0, distance(1.0,0.8));
if(view.fisheye LT 0.1,
tween(view.fisheye, 1.0, distance(1.0,0.8));
);
</action>
<action name="cm_littleplanet_view">
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.fisheye, 1.0, distance(1.0,0.8));
tween(view.fov, 150, distance(150,0.8));
tween(view.vlookat, 90, distance(100,0.8));
add(new_hlookat, view.hlookat, 123.0);
tween(view.hlookat, get(new_hlookat), distance(100,0.8));
</action>
最后
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