WIN32 is a name that you could use and even define in your own code and so might clash with Microsoft's usage. _WIN32 is a name that is reserved for the implementor (tn this case MS) because it begins with an underscore and an uppercase letter - you are not allowed to define reserved names in your own code, so there can be no clash.
WIN32
is defined by the SDK or the build environment, so it does not use the implementation reserved namespace_WIN32
is defined by the compiler so it uses the underscore to place it in the implementation-reserved namespace
You'll find a similar set of dual defines with nearly identical names and similar uses such as _UNICODE
/UNICODE
, _DEBUG
/DEBUG
, or maybe _DLL
/DLL
(I think that only the UNICODE ones get much of any use in their different versions). Though sometimes in these cases (like _UNICODE
), instead of the underscore version being defined by the compiler, they are used to control what the CRT headers do:
_UNICODE
tells the CRT headers that CRT names which can be either Unicode or ANSI (such as_tcslen()
should map to the wide character variant (wcslen()
)UNICODE
does something similar for the SDK (maps Win32 APIs to their "W
" variants)
参见:http://stackoverflow.com/questions/662084/whats-the-difference-between-the-win32-and-win32-defines-in-c
最后
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