概述
Redis 简介:
Redis 是一个开源(BSD许可)的,key-value存储的.内存中的数据结构存储系统,它可以用作数据库、缓存和消息中间件。 它支持多种类型的数据结构,如 字符串(strings), 散列(hashes), 列表(lists), 集合(sets), 有序集合(sorted sets) 与范围查询, bitmaps, hyperloglogs 和 地理空间(geospatial) 索引半径查询。 Redis 内置了 复制(replication),LUA脚本(Lua scripting), LRU驱动事件(LRU eviction),事务(transactions) 和不同级别的 磁盘持久化(persistence), 并通过 Redis哨兵(Sentinel)和自动 分区(Cluster)提供高可用性(high availability)。
将redis.tar 放在linux系统里面解压:
tar -zxvf redis-3.2.8.tar.gz
编译/和安装redis
在redis的根目录下执行make/make install
[root@iZwz9c6jlipu33po7lw2kgZ redis-3.2.8]# make
[root@iZwz9c6jlipu33po7lw2kgZ redis-3.2.8]# make install
Redis 启动:
1.redis-server
修改Redis配置文件:
[root@iZwz9c6jlipu33po7lw2kgZ redis-3.2.8]# vim redis.conf
-
**关闭IP绑定 **61行
-
关闭保护模式
-
开启后台启动
-
修改PID位置
-
修改持久化文件路径
-
修改内存策略
[root@iZwz9c6jlipu33po7lw2kgZ redis-3.2.8]# redis-server redis.conf
Redis中持久化策略说明
因为redis中保存的数据都在内存中,当断电/宕机.缓存中的数据都会被清空.如果redis中没有配置持久化策略,安全性不够完善.
1.RDB方式
2.AOF方式
持久化步骤:
RDB模式:
1.RDB持久化策略
持久化文件名称配置
在237行可以修改持久化文件的名称
修改持久化文件的位置
总结:
如果使用redis服务时,如果允许丢失小部分数据,则使用RDB模式,因为它的效率是最高的。
AOF模式:
1.开启AOF模式
2.持久化文件名称
持久化策略:
持久化文件位置
总结:
AOF模式相当于记录了用户的执行过程.从而实现了数据的持久化.默认的条件下AOF模式采用每秒备份.保证数据的有效性.但是效率低于RDB.
Redis中内存策略说明
1.定义redis中最大内存
LRU算法:
内存优化手段
.修改优化策略
Redis常用命令:
String类型
## Hash类型:
List类型:
Redis事务命令:
操作简单实例:
导入依赖包:
<!-- https://mvnrepository.com/artifact/redis.clients/jedis -->
<dependency>
<groupId>redis.clients</groupId>
<artifactId>jedis</artifactId>
<version>2.9.0</version>
</dependency>
<!--添加spring-datajar包
-->
<dependency>
<groupId>org.springframework.data</groupId>
<artifactId>spring-data-redis</artifactId>
<version>1.4.1.RELEASE</version>
</dependency>
<dependency><!-- fastJson json转换工具 -->
<groupId>com.fasterxml.jackson.core</groupId>
<artifactId>jackson-databind</artifactId>
<version>2.8.5</version>
</dependency>
操作redis数据库
public class TestRedisString {
/**
* 步骤:
*
1.连接Redis
IP:端口
*/
@Test
public void test01(){
Jedis jedis = new Jedis("192.168.126.169", 6379);
jedis.set("1ii", "好好学习,OJBK");
System.out.println(jedis.get("1ii"));
}
//操作Hash
@Test
public void test02(){
Jedis jedis = new Jedis("192.168.126.169", 6379);
jedis.hset("user", "id", "100");
jedis.hset("user", "name", "9班");
Map<String,String> userMap = jedis.hgetAll("user");
System.out.println(userMap);
}
@Test
public void testList(){
Jedis jedis = new Jedis("192.168.126.169", 6379);
jedis.lpush("List1", "1,2,2,2,2,2","2","3");
System.out.println(jedis.rpop("List1"));
System.out.println(jedis.rpop("List1"));
}
}
对象转换为String
ObjectMapper objectMapper = new ObjectMapper();
String userJSON =
objectMapper.writeValueAsString(user);
System.out.println(userJSON);
//将json串转化为java对象
User user1 =
objectMapper.readValue(userJSON, User.class);
System.out.println(user1.toString());
String listJSON =
objectMapper.writeValueAsString(strList);
System.out.println(listJSON);
//将JSON转化为List集合
List<String> jsonList =
objectMapper.readValue(listJSON, List.class);
实例2:
public class App
{
public static void main( String[] args )
{
System.out.println( "Hello World!" );
}
@Test
public void testReadRedis() throws Exception{
ObjectMapper objectMapper= new ObjectMapper();
//取值对象
Jedis jedis= new Jedis("119.23.224.88", 6379);
//lpop 取值
String s1 = jedis.lpop("s2");
Student student1 = objectMapper.readValue(s1, Student.class);
System.out.println(student1.toString());
String s2=jedis.lpop("s1");
Student student2 = objectMapper.readValue(s2, Student.class);
System.out.println(student2.toString());
//hset 取值
String hs1 = jedis.hget("h1", "s1");
String hs2 = jedis.hget("h1", "s2");
Student student3 = objectMapper.readValue(hs1, Student.class);
Student student4 = objectMapper.readValue(hs2, Student.class);
hs1=jedis.hget("h2", "s1");
hs2=jedis.hget("h2", "s2");
Student student5 = objectMapper.readValue(hs1, Student.class);
Student student6 = objectMapper.readValue(hs2, Student.class);
System.out.println(student3);
System.out.println(student4);
System.out.println(student5);
System.out.println(student6);
}
@Test
public void testRedis(){
Student s1= new Student();
s1.setAddress("湖南省牛逼市虎头山");
s1.setAge(26);
s1.setBrithday(new Date());
s1.setFristName("王");
s1.setLastName("飞起");
s1.setGender("男");
Student s2= new Student();
s2.setAddress("湖南省牛逼市虎头山");
s2.setAge(29);
s2.setBrithday(new Date());
s2.setFristName("王");
s2.setLastName("白起");
s2.setGender("女");
ObjectMapper objectMapper= new ObjectMapper();
Jedis jedis= new Jedis("119.23.224.88", 6379);
try {
String s1JSON= objectMapper.writeValueAsString(s1);
String s2JSON= objectMapper.writeValueAsString(s2);
//有序对列存值
jedis.lpush("s1", s1JSON );
jedis.lpush("s2", s2JSON);
//hset 存值 key值为 hashmap的名字 field 参数 为hashmap的key 值 value 为value
jedis.hset("h1", "s1", s1JSON);
jedis.hset("h1", "s2", s2JSON);
jedis.hset("h2", "s1", s1JSON);
jedis.hset("h2", "s2", s2JSON);
} catch (JsonProcessingException e) {
e.printStackTrace();
}
}
@Test
public void testRedisArays(){
Jedis jedis=new Jedis("119.23.224.88", 6379);
jedis.set("9797", "丢你老母");
String value=jedis.get("9797");
System.out.println(value);
}
}
class Student{
private String fristName;
private String lastName;
private Integer age;
private Date brithday;
private String address;
private String gender;
@Override
public String toString() {
return "Student{" +
"fristName='" + fristName + ''' +
", lastName='" + lastName + ''' +
", age=" + age +
", brithday=" + brithday +
", address='" + address + ''' +
", gender='" + gender + ''' +
'}';
}
public String getFristName() {
return fristName;
}
public void setFristName(String fristName) {
this.fristName = fristName;
}
public String getLastName() {
return lastName;
}
public void setLastName(String lastName) {
this.lastName = lastName;
}
public Integer getAge() {
return age;
}
public void setAge(Integer age) {
this.age = age;
}
public Date getBrithday() {
return brithday;
}
public void setBrithday(Date brithday) {
this.brithday = brithday;
}
public String getAddress() {
return address;
}
public void setAddress(String address) {
this.address = address;
}
public String getGender() {
return gender;
}
public void setGender(String gender) {
this.gender = gender;
}
}
Redis集群实现:
集群特点:
集群规模定义:
-
创建文件夹
-
导入配置文件:
-
修改redis.conf配置文件
1.关闭ip绑定
2.关闭保护模式
3.修改端口号
4.开启后台启动
5.修改PID位置
6.修改持久化文件路径
7.修改内存策略
8.开启集群
9.开启集群的日志文件
10.设定推选时间
分别修改配置文件:
编辑redis启动脚本文件:
启动Redis
sh start.sh
实现集群搭建:
使用ruby工具管理redis集群.
https://www.cnblogs.com/lihaoyang/p/6906444.html
./redis-trib.rb create --replicas 2 176.53.5.94:7000 176.53.5.94:7001 176.53.5.94:7002 176.53.5.94:7003 176.53.5.94:7004 176.53.5.94:7005 176.53.5.94:7006 176.53.5.94:7007 176.53.5.94:7008
replicas 2:代表一个主节点有2台从机
自己购买的服务器再搭建完集群后需要:
服务器搭建集群需把Redis的监听窗口也打开;一般为10000+端口号
集群的部分代码实现:
redis.properties 配置文件
#最小空闲数
redis.minIdle=100
#最大空闲数
redis.maxIdle=300
#最大连接数
redis.maxTotal=1000
#客户端超时时间单位是毫秒
redis.timeout=5000
#最大建立连接等待时间
redis.maxWait=1000
#是否在从池中取出连接前进行检验,如果检验失败,则从池中去除连接并尝试取出另一个
redis.testOnBorrow=true
#redis cluster
redis.cluster0=119.23.224.88:7000
redis.cluster1=119.23.224.88:7001
redis.cluster2=119.23.224.88:7002
redis.cluster3=119.23.224.88:7003
redis.cluster4=119.23.224.88:7004
redis.cluster5=119.23.224.88:7005
redis.cluster6=119.23.224.88:7006
redis.cluster7=119.23.224.88:7007
redis.cluster8=119.23.224.88:7008
Redis配置类:
@Configuration
@PropertySource("classpath:property/redis.properties") // 读取redisCluter配置文件
public class AppRedisConfig {
/**
* redis连接池
* @param maxIdle 最大空闲数 int 毫秒
* @param maxWait 最大建立连接等待时间 int 毫秒
* @param testOnBorrow 是否取出前在连接池中校验 boolean
* @param maxTotal 最大连接数 int 毫秒
* @param minIdle 最小空闲数 int 毫秒
* @return
*/
@Bean("jedisPoolConfig")
public JedisPoolConfig newJedisPoolConfig(@Value("${redis.maxIdle}") int maxIdle,
@Value("${redis.maxWait}") long maxWait
,@Value("${redis.testOnBorrow}") boolean testOnBorrow
,@Value("${redis.maxTotal}") int maxTotal
,@Value("${redis.minIdle}") int minIdle){
JedisPoolConfig jedisPoolConfig=new JedisPoolConfig();
jedisPoolConfig.setMaxIdle(maxIdle);
jedisPoolConfig.setMaxTotal(maxTotal);
jedisPoolConfig.setMaxWaitMillis(maxWait);
jedisPoolConfig.setMinIdle(minIdle);
jedisPoolConfig.setTestOnBorrow(testOnBorrow);
return jedisPoolConfig;
}
/**
* redis 集群工厂
* @param jedisPoolConfig
* @return
*/
@Bean
public JedisClusterFactory newJedisClusterFactory( @Autowired JedisPoolConfig jedisPoolConfig){
JedisClusterFactory jedisClusterFactory=new JedisClusterFactory();
jedisClusterFactory.setPoolConfig(jedisPoolConfig);
jedisClusterFactory.setRedisNodePrefix("redis.cluster");
jedisClusterFactory.setPropertySource(new ClassPathResource("property/redis.properties"));//路径
return jedisClusterFactory;
}
}
RedisFactory工场类实现:
//通过工厂模式创建JedisCluster对象
public class JedisClusterFactory implements FactoryBean<JedisCluster>{
private Resource propertySource; //表示注入properties文件
private JedisPoolConfig poolConfig; //注入池对象
private String redisNodePrefix;
//定义redis节点的前缀
@Override
public JedisCluster getObject() throws Exception {
Set<HostAndPort> nodes = getNodes();
//获取节点信息
JedisCluster jedisCluster =
new JedisCluster(nodes, poolConfig);
return jedisCluster;
}
//获取redis节点Set集合
public Set<HostAndPort> getNodes(){
//1.准备Set集合
Set<HostAndPort> nodes = new HashSet<HostAndPort>();
//2.创建property对象
Properties properties = new Properties();
try {
properties.load(propertySource.getInputStream());
//2.从配置文件中遍历redis节点数据
for (Object key : properties.keySet()) {
String keyStr = (String) key;
//获取redis节点数据
if(keyStr.startsWith(redisNodePrefix)){
//IP:端口
String value = properties.getProperty(keyStr);
String[] args = value.split(":");
System.out.println(args);
HostAndPort hostAndPort =
new HostAndPort(args[0],Integer.parseInt(args[1]));
nodes.add(hostAndPort);
}
}
} catch (Exception e) {
e.printStackTrace();
}
return nodes;
}
@Override
public Class<?> getObjectType() {
return JedisCluster.class;
}
@Override
public boolean isSingleton() {
return false;
}
public Resource getPropertySource() {
return propertySource;
}
public void setPropertySource(Resource propertySource) {
this.propertySource = propertySource;
}
public JedisPoolConfig getPoolConfig() {
return poolConfig;
}
public void setPoolConfig(JedisPoolConfig poolConfig) {
this.poolConfig = poolConfig;
}
public String getRedisNodePrefix() {
return redisNodePrefix;
}
public void setRedisNodePrefix(String redisNodePrefix) {
this.redisNodePrefix = redisNodePrefix;
}
}
部分测试代码:
@RequestMapping("redis/{nana}")
@ResponseBody
public String test(@PathVariable("nana") String name
,HttpServletRequest request
,HttpServletResponse response){
//1.获取浏览器的cookies
Cookie[] cookies = request.getCookies();
String token=null;//存储在redis集群的token
//2.遍历cookies集合,获取用户的token
if(cookies!=null){
for (Cookie cookie : cookies) {
if("XIAMI_LOGIN".equals(cookie.getName())){
token=cookie.getValue();
break;
}
}
}
if(token!=null){//缓存区存在数据
return jedisCluster.get(token);
}else{
Md5Hash md5Hash=new Md5Hash(name+""+System.currentTimeMillis());
token=md5Hash.toString();
Cookie cookie=new Cookie("XIAMI_LOGIN", token);
cookie.setMaxAge(10*60);//单位秒
cookie.setPath("/");//设置cookie存储路径
response.addCookie(cookie);
jedisCluster.set(token, name);
jedisCluster.expire(token, 10*60);//设置键值的存活时间
return "查无此数据";
}
}
配置文件Redis.conf
# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf
# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
################################## INCLUDES ###################################
# Include one or more other config files here.
This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings.
Include files can include
# other files, so use this wisely.
#
# Notice option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf
################################## NETWORK #####################################
# By default, if no "bind" configuration directive is specified, Redis listens
# for connections from all the network interfaces available on the server.
# It is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more IP addresses.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. So by default we uncomment the
# following bind directive, that will force Redis to listen only into
# the IPv4 lookback interface address (this means Redis will be able to
# accept connections only from clients running into the same computer it
# is running).
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT THE FOLLOWING LINE.
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#bind 127.0.0.1
#解除ip绑定
# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
#
"bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode no
#关闭保护模式
# Accept connections on the specified port, default is 6379 (IANA #815344).
# If port 0 is specified Redis will not listen on a TCP socket.
port 7000
#ip端口
# TCP listen() backlog.
#
# In high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511
# Unix socket.
#
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
# unixsocketperm 700
# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0
# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Take the connection alive from the point of view of network
#
equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 300 seconds, which is the new
# Redis default starting with Redis 3.2.1.
tcp-keepalive 300
################################# GENERAL #####################################
# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
daemonize yes
#开启后台启动
# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
#
supervised no
- no supervision interaction
#
supervised upstart - signal upstart by putting Redis into SIGSTOP mode
#
supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
#
supervised auto
- detect upstart or systemd method based on
#
UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
#
They do not enable continuous liveness pings back to your supervisor.
supervised no
# If a pid file is specified, Redis writes it where specified at startup
# and removes it at exit.
#
# When the server runs non daemonized, no pid file is created if none is
# specified in the configuration. When the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# Creating a pid file is best effort: if Redis is not able to create it
# nothing bad happens, the server will start and run normally.
pidfile /usr/local/src/redis/redis-3.2.8/cluster/7000/redis_7000.pid
# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel notice
# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile ""
# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no
# Specify the syslog identity.
# syslog-ident redis
# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
################################ SNAPSHOTTING
################################
#
# Save the DB on disk:
#
#
save <seconds> <changes>
#
#
Will save the DB if both the given number of seconds and the given
#
number of write operations against the DB occurred.
#
#
In the example below the behaviour will be to save:
#
after 900 sec (15 min) if at least 1 key changed
#
after 300 sec (5 min) if at least 10 keys changed
#
after 60 sec if at least 10000 keys changed
#
#
Note: you can disable saving completely by commenting out all "save" lines.
#
#
It is also possible to remove all the previously configured save
#
points by adding a save directive with a single empty string argument
#
like in the following example:
#
#
save ""
save 900 1
save 300 10
save 60 10000
#在15分钟内,如果用户执行了一次set操作则持久化一次
#在5分钟内,如果用户执行了10次set操作则持久化一次
#3.在5分钟内,如果用户执行了10000set操作则持久化一次
# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes
# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes
# The filename where to dump the DB
dbfilename dump.rdb
#持久化文件的名称
# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir /usr/local/src/redis/redis-3.2.8/cluster/7000
#持久化文件路径
################################# REPLICATION #################################
# Master-Slave replication. Use slaveof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# 1) Redis replication is asynchronous, but you can configure a master to
#
stop accepting writes if it appears to be not connected with at least
#
a given number of slaves.
# 2) Redis slaves are able to perform a partial resynchronization with the
#
master if the replication link is lost for a relatively small amount of
#
time. You may want to configure the replication backlog size (see the next
#
sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
#
network partition slaves automatically try to reconnect to masters
#
and resynchronize with them.
#
# slaveof <masterip> <masterport>
# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the slave to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the slave request.
#
# masterauth <master-password>
# When a slave loses its connection with the master, or when the replication
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
#
still reply to client requests, possibly with out of date data, or the
#
data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale-data is set to 'no' the slave will reply with
#
an error "SYNC with master in progress" to all the kind of commands
#
but to INFO and SLAVEOF.
#
slave-serve-stale-data yes
# You can configure a slave instance to accept writes or not. Writing against
# a slave instance may be useful to store some ephemeral data (because data
# written on a slave will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default slaves are read-only.
#
# Note: read only slaves are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only slave exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only slaves using 'rename-command' to shadow all the
# administrative / dangerous commands.
slave-read-only yes
# Replication SYNC strategy: disk or socket.
#
# -------------------------------------------------------
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
# -------------------------------------------------------
#
# New slaves and reconnecting slaves that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". An RDB file is transmitted from the master to the slaves.
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
#
file on disk. Later the file is transferred by the parent
#
process to the slaves incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
#
RDB file to slave sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more slaves
# can be queued and served with the RDB file as soon as the current child producing
# the RDB file finishes its work. With diskless replication instead once
# the transfer starts, new slaves arriving will be queued and a new transfer
# will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple slaves
# will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no
# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the slaves.
#
# This is important since once the transfer starts, it is not possible to serve
# new slaves arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more slaves arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5
# Slaves send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_slave_period option. The default value is 10
# seconds.
#
# repl-ping-slave-period 10
# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of slave.
# 2) Master timeout from the point of view of slaves (data, pings).
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-slave-period otherwise a timeout will be detected
# every time there is low traffic between the master and the slave.
#
# repl-timeout 60
# Disable TCP_NODELAY on the slave socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to slaves. But this can add a delay for
# the data to appear on the slave side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the slave side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and slaves are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# Set the replication backlog size. The backlog is a buffer that accumulates
# slave data when slaves are disconnected for some time, so that when a slave
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the slave missed while
# disconnected.
#
# The bigger the replication backlog, the longer the time the slave can be
# disconnected and later be able to perform a partial resynchronization.
#
# The backlog is only allocated once there is at least a slave connected.
#
# repl-backlog-size 1mb
# After a master has no longer connected slaves for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last slave disconnected, for
# the backlog buffer to be freed.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600
# The slave priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a slave to promote into a
# master if the master is no longer working correctly.
#
# A slave with a low priority number is considered better for promotion, so
# for instance if there are three slaves with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the slave as not able to perform the
# role of master, so a slave with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
slave-priority 100
# It is possible for a master to stop accepting writes if there are less than
# N slaves connected, having a lag less or equal than M seconds.
#
# The N slaves need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the slave, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough slaves
# are available, to the specified number of seconds.
#
# For example to require at least 3 slaves with a lag <= 10 seconds use:
#
# min-slaves-to-write 3
# min-slaves-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-slaves-to-write is set to 0 (feature disabled) and
# min-slaves-max-lag is set to 10.
# A Redis master is able to list the address and port of the attached
# slaves in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover slave instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a masteer.
#
# The listed IP and address normally reported by a slave is obtained
# in the following way:
#
#
IP: The address is auto detected by checking the peer address
#
of the socket used by the slave to connect with the master.
#
#
Port: The port is communicated by the slave during the replication
#
handshake, and is normally the port that the slave is using to
#
list for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the slave may be actually reachable via different IP and port
# pairs. The following two options can be used by a slave in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# slave-announce-ip 5.5.5.5
# slave-announce-port 1234
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands.
This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
#
# requirepass foobared
# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to slaves may cause problems.
################################### LIMITS ####################################
# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 10000
# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU cache, or to set
# a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have slaves attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the slaves are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of slaves is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have slaves attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for slave
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
maxmemory 1g
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# volatile-lru -> remove the key with an expire set using an LRU algorithm
# allkeys-lru -> remove any key according to the LRU algorithm
# volatile-random -> remove a random key with an expire set
# allkeys-random -> remove a random key, any key
# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
# noeviction -> don't expire at all, just return an error on write operations
#
# Note: with any of the above policies, Redis will return an error on write
#
operations, when there are no suitable keys for eviction.
#
#
At the date of writing these commands are: set setnx setex append
#
incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
#
sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
#
zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
#
getset mset msetnx exec sort
#
# The default is:
#
maxmemory-policy allkeys-lru
#修改内存策略
#volatile-lru ->
将设定超时时间的数据并且其中使用较少的数据进行删除
#allkeys-lru ->
将redis中全部key进行LRU筛选,之后进行删除
#volatile-random -> 设定了超时间的数据,随机删除
#allkeys-random -> 全部的key随机删除
#volatile-ttl ->
将已经设定了超时时间的数据,按照存活时间排序,将马上要过期的数据进行删除.
#noeviction -> 不做任何操作,将报错信息返回给用户.
# LRU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs a bit more CPU. 3 is very fast but not very accurate.
#
# maxmemory-samples 5
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.
appendonly yes
#如果在配置文件中开启AOF模式,则redis中的RDB模式将不生效.
#AOF模式是记录用户的执行的过程
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly.aof"
#2.持久化文件名称
# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
appendfsync always
#appendfsync everysec
#always:用户每次操作都是追加到aof文件中
#everysec:每秒记录用户的操作步骤
# appendfsync no不记录.
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes
################################ LUA SCRIPTING
###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
################################ REDIS CLUSTER
###############################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
cluster-enabled no
#开启集群
# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
cluster-config-file nodes-7000.conf
#开启集群日志
# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
cluster-node-timeout 15000
#设定推选时间
# A slave of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a slave to actually have a exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple slaves able to failover, they exchange messages
#
in order to try to give an advantage to the slave with the best
#
replication offset (more data from the master processed).
#
Slaves will try to get their rank by offset, and apply to the start
#
of the failover a delay proportional to their rank.
#
# 2) Every single slave computes the time of the last interaction with
#
its master. This can be the last ping or command received (if the master
#
is still in the "connected" state), or the time that elapsed since the
#
disconnection with the master (if the replication link is currently down).
#
If the last interaction is too old, the slave will not try to failover
#
at all.
#
# The point "2" can be tuned by user. Specifically a slave will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
#
(node-timeout * slave-validity-factor) + repl-ping-slave-period
#
# So for example if node-timeout is 30 seconds, and the slave-validity-factor
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
# slave will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large slave-validity-factor may allow slaves with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a slave at all.
#
# For maximum availability, it is possible to set the slave-validity-factor
# to a value of 0, which means, that slaves will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-slave-validity-factor 10
# Cluster slaves are able to migrate to orphaned masters, that are masters
# that are left without working slaves. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working slaves.
#
# Slaves migrate to orphaned masters only if there are still at least a
# given number of other working slaves for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a slave
# will migrate only if there is at least 1 other working slave for its master
# and so forth. It usually reflects the number of slaves you want for every
# master in your cluster.
#
# Default is 1 (slaves migrate only if their masters remain with at least
# one slave). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1
# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes
# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000
# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128
################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0
############################# EVENT NOTIFICATION ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
#
K
Keyspace events, published with __keyspace@<db>__ prefix.
#
E
Keyevent events, published with __keyevent@<db>__ prefix.
#
g
Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
#
$
String commands
#
l
List commands
#
s
Set commands
#
h
Hash commands
#
z
Sorted set commands
#
x
Expired events (events generated every time a key expires)
#
e
Evicted events (events generated when a key is evicted for maxmemory)
#
A
Alias for g$lshzxe, so that the "AKE" string means all the events.
#
#
The "notify-keyspace-events" takes as argument a string that is composed
#
of zero or multiple characters. The empty string means that notifications
#
are disabled.
#
#
Example: to enable list and generic events, from the point of view of the
#
event name, use:
#
#
notify-keyspace-events Elg
#
#
Example 2: to get the stream of the expired keys subscribing to channel
#
name __keyevent@0__:expired use:
#
#
notify-keyspace-events Ex
#
#
By default all notifications are disabled because most users don't need
#
this feature and the feature has some overhead. Note that if you don't
#
specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb
<-- not recommended for normal workloads
# -4: max size: 32 Kb
<-- not recommended
# -3: max size: 16 Kb
<-- probably not recommended
# -2: max size: 8 Kb
<-- good
# -1: max size: 4 Kb
<-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2
# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression.
The head and tail of the list
# are always uncompressed for fast push/pop operations.
Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
#
going from either the head or tail"
#
So: [head]->node->node->...->node->[tail]
#
[head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
#
2 here means: don't compress head or head->next or tail->prev or tail,
#
but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes
# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# slave
-> slave clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60
# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10
# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
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