概述
一、背景
贝壳2.6.0版本使用Glide preload方法替换了部分显示图片的方式, 在灰度期间发现控件显示了错误的图片或者崩溃问题。
Fatal Exception: java.lang.RuntimeException:Canvas: trying to use a recycled bitmap android.graphics.Bitmap@25e89bf at android.graphics.Canvas.throwIfCannotDraw(Canvas.java:1271) at android.view.DisplayListCanvas.throwIfCannotDraw(DisplayListCanvas.java:257) at android.graphics.Canvas.drawBitmap(Canvas.java:1415) at com.bumptech.glide.load.resource.bitmap.GlideBitmapDrawable.draw(GlideBitmapDrawable.java:101)
http://bugly.ke.com/#/2/exceptionList/crash/qaCrashDetail/2/All/1553766449032/1554284849032/All/All/All/e71fba44bfc3a1e14fc63b9f69f2cbc9
二、原因分析
Glide使用activityResources、LruResourceCache、LruBitmapPool等3级内存和文件缓存LazyDiskCacheProvider。
activeResources是个Map, key值(EngineKey)根据10个参数组合生成,value是ResourceWeakReference类型; resource是EngineResource类并实现引用计数。
activeResources.put(key, new ResourceWeakReference(key, resource, getReferenceQueue()));
public void recycle() {
if (acquired > 0) {
throw new IllegalStateException("Cannot recycle a resource while it is still acquired");
}
if (isRecycled) {
throw new IllegalStateException("Cannot recycle a resource that has already been recycled");
}
isRecycled = true;
resource.recycle(); //实际上将Bitmap添加到BitmapPool
}
/**
* Increments the number of consumers using the wrapped resource. Must be called on the main thread.
*
* <p>
* This must be called with a number corresponding to the number of new consumers each time new consumers
* begin using the wrapped resource. It is always safer to call acquire more often than necessary. Generally
* external users should never call this method, the framework will take care of this for you.
* </p>
*/
void acquire() {
if (isRecycled) {
throw new IllegalStateException("Cannot acquire a recycled resource");
}
if (!Looper.getMainLooper().equals(Looper.myLooper())) {
throw new IllegalThreadStateException("Must call acquire on the main thread");
}
++acquired;
}
/**
* Decrements the number of consumers using the wrapped resource. Must be called on the main thread.
*
* <p>
* This must only be called when a consumer that called the {@link #acquire()} method is now done with the
* resource. Generally external users should never callthis method, the framework will take care of this for
* you.
* </p>
*/
void release() {
if (acquired <= 0) {
throw new IllegalStateException("Cannot release a recycled or not yet acquired resource");
}
if (!Looper.getMainLooper().equals(Looper.myLooper())) {
throw new IllegalThreadStateException("Must call release on the main thread");
}
if (--acquired == 0) {
listener.onResourceReleased(key, this);
}
}
LruResourceCache使用最近最少使用算法跟保存从activeResources移出的resource, 如果LruCache满了则移除记录并添加到LruBitmapPool。
LruBitmapPool的作用是缓存废弃的Bitmap(包括从activeResources或者LurResourcesCache移出的), 每次解码图片时先从bitmappool找是否有合适的bitmap实例复用,找到了则从BitmapPool里移出,找不到则实例化个Bitmap对象。
into方式bitmap转换关系
使用BitmapPool
三、preload和into区别
preload会创建PreloadTarget, 在回调onResourceReady时执行了Glide.clear(this), 将当前GlideDrawable从activeResources移动到LruResourcesCache。 即执行了cache.put(cacheKey, resource);
public final class PreloadTarget<Z> extends SimpleTarget<Z> {
/**
* Returns a PreloadTarget.
*
* @param width The width in pixels of the desired resource.
* @param height The height in pixels of the desired resource.
* @param <Z> The type of the desired resource.
*/
public static <Z> PreloadTarget<Z> obtain(int width, int height) {
return new PreloadTarget<Z>(width, height);
}
private PreloadTarget(int width, int height) {
super(width, height);
}
@Override
public void onResourceReady(Z resource, GlideAnimation<? super Z> glideAnimation) {
Glide.clear(this);
}
}
划重点: 如果当前界面在onResourceReady回调函数里使用drawable刷新到界面, 那么可能导致crash或者渲染错误图片的问题。 原因是LruCache里缓存的图片可能被移出到BitmapPool; 而Glide在transform图片时会从BitmapPool里取Bitmap对象(UI显示错误的图片), 也可能执行bitmap的recycle方法(程序崩溃)。 即在onResourceReady里使用的GlideDrawable内存区域可能在其它地方篡改。
into会创建GenericTarget, 在回调onResourceReady时
public final class GenericRequest<A, T, Z, R> implements Request, SizeReadyCallback,
ResourceCallback {
...
public void onResourceReady(Resource<?> resource) {
if (resource == null) {
onException(new Exception("Expected to receive a Resource<R> with an object of " + transcodeClass
+ " inside, but instead got null."));
return;
}
Object received = resource.get();
if (received == null || !transcodeClass.isAssignableFrom(received.getClass())) {
releaseResource(resource);
onException(new Exception("Expected to receive an object of " + transcodeClass
+ " but instead got " + (received != null ? received.getClass() : "") + "{" + received + "}"
+ " inside Resource{" + resource + "}."
+ (received != null ? "" : " "
+ "To indicate failure return a null Resource object, "
+ "rather than a Resource object containing null data.")
));
return;
}
if (!canSetResource()) {
releaseResource(resource);
// We can't set the status to complete before asking canSetResource().
status = Status.COMPLETE;
return;
}
onResourceReady(resource, (R) received);
}
/**
* Internal {@link #onResourceReady(Resource)} where arguments are known to be safe.
*
* @param resource original {@link Resource}, never <code>null</code>
* @param result object returned by {@link Resource#get()}, checked for type and never <code>null</code>
*/
private void onResourceReady(Resource<?> resource, R result) {
// We must call isFirstReadyResource before setting status.
boolean isFirstResource = isFirstReadyResource();
status = Status.COMPLETE;
this.resource = resource;
if (requestListener == null || !requestListener.onResourceReady(result, model, target, loadedFromMemoryCache,
isFirstResource)) {
GlideAnimation<R> animation = animationFactory.build(loadedFromMemoryCache, isFirstResource);
target.onResourceReady(result, animation); //执行GlideDrawbleImageViewTarget的setResource方法,即view.setImageDrawable
}
notifyLoadSuccess();
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("Resource ready in " + LogTime.getElapsedMillis(startTime) + " size: "
+ (resource.getSize() * TO_MEGABYTE) + " fromCache: " + loadedFromMemoryCache);
}
}
....
}
四、结论
Glide的preload回调函数onResourceReady返回的resource并不可靠, 在使用时要新创建个实例或者保存成文件后使用它。
LJImageLoader.with(getContext()).url(ConstantUtil.URL_CDN_WALLET_REWARD_SELECTED)
.dontAnimate()
.listener(new ILoadListener() {
@Override public boolean onException(Exception e, String model) {
return false;
}
@Override public boolean onResourceReady(Drawable resource, String model) {
if (resource != null) {
Bitmap bmp = Tools.drawableToBitmap(resource);
if (bmp != null) {
rootView.setBackground(new BitmapDrawable(getResources(), bmp));
}
}
return false;
}
}).preload();
最后
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